Talk:Dakerstown Barricade Plan

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First Draft

It was done with accessibility in mind, for those without free running to get ressources and safehouses, and those with it to be able to acess everything with reasonable ammounts of entry points and plenty of safe EHB places to stay. Please feel free to comment here. -Certified=InsaneQuébécois 17:02, 28 January 2007 (UTC)

Bravo for taking the time to do this! Everything looks good to me. My one suggestion is that Hewett Library [0,5] should be at VS++. We in FUACK hang out in that NE block a lot and it is an easy entrance for us. It is not a big deal, though, since zombies tend to break in there anyway. All in all a great job!Carlo Chaimo 05:50, 29 January 2007 (UTC)

OOps, I've noticed that you've got the hospital as an entry point. Yes, this is fine then, forget about Hewett, the whole thing is perfect then as is.Carlo Chaimo 05:52, 29 January 2007 (UTC)

Yeah, central Dakerstown is newbie haven, they have acess to all ressource buildings VS+2 within a few blocks. -Certified=InsaneQuébécois 13:12, 29 January 2007 (UTC)

Oh, thought you meant the other hospital, which seems to be EHB anyways... Well, can't pact too many VS+2 ressource buildings together. And that way, well, atleast one hospital is VS+2. -Certified=InsaneQuébécois 13:14, 29 January 2007 (UTC)

Template

I've made a template for this plan at Template:Dakerstown Barricade Plan. It's part of my plan to bring all the barricade plans together at Category:Barricade plans and have a template for all the plans, so there's only one version of the plan laying around. I am planning on changing the code for the plan to the template. -- PhaZ <22:53 - Aug 3,2008>

  • After seeing that the last post on the talk page was over a year ago I decided to go ahead with the change. -- PhaZ <22:57 - Aug 3,2008>