|Guerrillas (Also UG)
|>10 dedicated members
|Apply at http://z3.invisionfree.com/Urban_Guerillas/index.php?showforum=1
|Contact us at http://z3.invisionfree.com/Urban_Guerillas/index.php?showforum=3
The Urban Guerillas are a group of dedicated survivors that are siezing the opportunity brought on by the total chaos in Malton to establish a new revolutionary order. With training in urban and rural guerilla warfare tactics, they have decided to apply them on the field, the zombies being no more than a natural disaster or epidemic to be overcome. They wish to establish a classless society, where the strong support and protect the weak until they too are ready to assume their revolutionary duties. The Urban Guerillas do not respect any form of authority other than that which is wielded by the international proletariat. While in the past the Urban Guerillas had no headquarters; for in guerilla warfare mobility is important, in recent years the group has taken to working with others to safeguard Dakerstown as a red base area for the masses.
Urban Guerillas' activities
|Short-wave Radio Info
|This group or location has a dedicated radio frequency.
Frequency: 27.93 MHz
The group began its activities in Kinch Heights, the homeland of many of its founders, having grown from its roots in Scarletwood, where it later returned, before returning once more to Kinch Heights to restore its former status. The group is now engaged in Dakerstown, where it is retaliating against imperialist pigs for their crimes against the Dakerstown populace and our members. For over a year we were engaged in direct guerrilla warfare against the Imperial War Machine, killing every member who wore the tag.
Members are not obligated to engage in direct combat; healing, scouting, reviving, tagging, broadcasting are all useful activities that the combatants cannot participate in. Having clearly uprooted the IWM regime and continued to struggle against the incursions of Extinction and other wanderring zombies, the organisation began to lose members becoming junior partners in the united front of progressives that now operate within Dakerstown. Today, whether the enemy be walking or shambling, we continue to work in the service of the suburb populace, working for the greatest cause of humanity, the liberation of all.
Groups that leak strategic informations
Obiously, the bourgeois will resist this revolution. Being caught defusing tactical information about the guerillas' activities may result in swift punishment, without any warnings. Accidental leaks have happened in the past, however, we are not unflexible. That being said, don't push your luck by tagging our activities on walls or talking about them to others in the game, as zombie spies can easily relay that information to their groups.
Friends and Enemies of the Urban Guerillas
This group, with its acitivities in multiple suburbs, helping various people, and fighting fascists, have made themselves a good number of friends. The following groups are considered friends of the Urban Guerillas.
- Ex-Dakerstown Elite Army members
- Department of Emergency Management
- The Grove
- Creedy Guerilla Raiders
- Irish Republican Army
For their support to us and the revolution, we consider the following groups our allies.
All GK, PK, and Zombie groups are considered enemies, for the most part. However, simply being part of a zombie group does not warrent execution, for everybody is cursed by this plague and they can be forced to act against their will, and the Urban Guerillas understand that. Obviously though, we do not go around killing everyone with questionable morales, but we will refuse to aid them, letting whatever threatens them do their job. However, it has been brought to our attention in the last raid we repelled that zombie spies are way too common. For that, we strongly advise revived zombies, especially low-level characters, or those that have mainly zombie skills, to stay away from our suburbs while we are defending it against a mob.
- Groups that have declared hostilities to us:
- The Imperial War Machine
These are the general rules for application.
|This user or group does not tolerate stupid people.
- The character must intend on playing as a survivor.
- Exeption: Zombies may be able to join, as long as they do not harm the general survivor populace, and attack only opponents of the leftist movements.
- The character must not be part of an organisation whose goals could contradict ours.
- A character that was part of a GKer or PKer group must declare his hostilities to them and stop participating in the group's activities.
- A character that was a zombie spy must cease such activities.
- The player must not be stupid.
- A player cought relaying information from this group to another without consent can find himself being put on a hitlist. Accidents may happen, but we will judge according the the circumstances.
The Urban Guerillas have established a few buildings in order to help the revolutionary cause. Of course, other citizens may frequent these buildings, but we have claimed them as to make maximum use of them and have some form of established presence. Among the establishments:
- The Guerilla Radio Broadcast Station
- Calvert Mall - unmanned
- The Scarletwood Fuel Coop
- Not in Service.
- Urban Guerillas/recruit
|Uniform Barricading Policy Supporter
|This User or Group supports the Uniform Barricading Policy by actively maintaining barricades according to local plan or UBP standard.
|This User or Group supports the concept and ideals of Socialism, and their induction into Malton society, through the maelstrom of the Zombie epidemic.
|Sacred Ground Policy Supporter
|This user or group supports the Sacred Ground Policy and acknowledges that all Cemeteries in the city of Malton are considered Revivification Points.
|This user or group hates fascists and will do everything in their power to feed them to the zombies.
|This user is part of ongoing the armed struggle in the streets of Malton and will fight the enemies of the people until the revolution is achieved.