The Trick Museum

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The Trick Museum
--VVV RPMBG 07:33, 31 July 2024 (UTC)
The Trick Museum

Ketchelbank [44,35]

a warehouse wasteland Banbury Square
a factory The Trick Museum The Russell Building
Cowan Street a junkyard the Horder Motel

Basic Info:

  • Museums have a wide range of different collections and exhibitions, although previously they were not lootable. Nowadays, different decorative items may be found there.
  • Generally, the descriptions found in Museums fall along the lines of "…currently displaying a(n) exhibition/installation/collection of _____________"
  • Museums can be barricaded normally.
Center of Learning Center Of Learning
This location qualifies as a Center of Learning & is considered a neutral zone for all the supporters of this policy. According to the policy, libraries, schools, zoos, and museums in the city of Malton are considered safe places. No survivor in one of these locations may be killed for any reason unless that survivor is a specified enemy.

Description

Stret3.JPG Amusing Location
This location is on the list of Amusing Locations in Malton

Scientific History Museum - No salvageable artifacts.

The Trick Museum also organises "Science Night", "all night extravaganza with a scientific twist". Up to 27 survivors, are invited to spend an evening performing fun "science based" activities and then spend the night sleeping in the galleries museum amongst the exhibits. In the morning, they're woken to breakfast and more science, watching an IMAX film before the end of the event.

History

The Trick Museum has a sordid history, as the former curator had mysteriously expired on the toilet after ingesting too many prunes. However, foul play was believed to be involved because it appeared he has been force fed the colon cleansers.

Once he died, a new curator stepped up, a jester that had stepped through a portal from medieval times. He liked to play tricks and pranks, and wasn't very good at his job. So he got the boot and joined The Garniss Building as an NPC in the background, playing his music.

Then came along Captain Jack Sparrow...lets just say that was the most colorful part of our history in the Trick Museum, but we are legally not allowed to divulge the information.

A little under a month later, a pimp known as the "Purple Caterpillar" set up his operation and massive supplies of marijuana in the museum's storage rooms, and when room there ran out he stored his excess weed in the display areas. He was also in the Museum's selective curator line, as his employees turned "Tricks". Yes, kinda technical, but it worked anyways. Then when The Big Bash(# unknown, records were eaten by horde) took his employees, he turned tail and ran. He needed to slow them down, so he burned down the museum. The massive cloud of weed smoke dazed the undead, and as they got reeeeeal fiiiiiine on cloud 9, he had time to escape.

And finally in present day, the Followers of the Apocalypse have claimed the now repaired building as their own. We haven't tricked anyone yet, so we're not sure how we fit in. But we'll find a way to stay put in this accursed job.

Barricade Policy

Per the barricade plan this museum should be kept at EHB at all times.

Current Status

Territory Claimed! The survivor group Followers of the Apocalypse claim the Trick Museum as their new turf. It is currently at EHB, the genny is running on gas fumes, and the only current residents are a odd little old man, and a man carrying too many revives and empty guns. Defender Of The Weak 21:07, 29 March 2011 (BST)