Ingame
You are inside a classroom of Pridmore Way School, a high school. Every wall has shelves built to the ceiling, every surface a book on it. Both make narrow walking corridors of the classroom floor space. Lamps hung from the ceiling make buzzing noises as they sectionally light the room. Also here is Ross (55HP).
Somebody has written the library has no organizational structure onto the door, to borrow or lend is theft or generosity onto a shelf, and answers are administered to questions irregularly onto the floor. Many are signed as the management, some crossed-out, others not.
- You say, "But I know that I'm not dangerous." You are indeed dangerous, which you know. You are roughly the normal brand of dangerous—someone who will do another in if they would do yourself in. There is no notion of containing some terrible power or purpose, merely coming from a different, metaphorical direction.
Ross lectures you on the probability of someone being dangerous, since it is impossible to know certainly without experiment. But it is so severely probable, according to Ross (or other people, if this is really Ross' position) that someone will do harm, it makes probability function as certainty, which means confronting it (doing what is so very likely to kill you) so very absurd. Ross says there is still a reason why someone may confront this probability (or certainty) anyways, if they really want that which is behind it, or obstructed by it.
Since your last turn:
- • Ross says "I know that I'm dangerous." (3 minutes ago)
- • Ross says "It's not really about knowing, though. More about probability or approximation." (3 minutes ago)
- • Ross says "I doubt the people outside know what I look like, certainly not what I may do to them." (3 minutes ago)
- • Ross says "So they portray me, and anyone else, as someone who is probable or improbable to do something; and they ask if it's safe for them to proceed inside with us here." (3 minutes ago)
- • 28.63 MHz: *clanging or hitting* *static* (2 minutes ago)
- • Ross says "To them they see us staying put, and estimate how long we'll stay this way. If we leave, they'll suppose it's not in their direction. If we stay, it could be a while. How badly do they want in?" (2 minutes ago)
- • Ross says "So they are left to wait for us to leave; but we might not leave. Or they leave. Or they move in, and we are either passive or friendly, or very dangerous, or somewhere mixed." (2 minutes ago)
- • Ross says "Suppose they move in. Suppose there is a ninety-nine point nine-nine percent chance that we will attack. It is not unreasonable to imagine. Suppose they derived this percentage from how frequent and badly other encounters went; enough people acted in a way harmful to them, so, probably, everyone acts this way." (2 minutes ago)
- • Ross says "We're extremely like to do harm, in their view." (1 minute ago)
- • The lights dim for a few seconds, then brighten back up. (1 minute ago)
- • Ross says "With this argument it would be absurd for them to come in with us here; and in the same way that anyone else acts, they should think it more sensible to move on." (1 minute ago)
- • Ross says "Absurdly there are some reasons to do what is very likely to hurt you. I did this when I chose not to kill you when we met in Caiger Mall. You were unknown, you came out of nowhere, but I wanted something out of you, so I didn't shoot you." (59 seconds ago)
- • 28.63 MHz: *static* (43 seconds ago)
- • Ross says "If the group outside comes in, they either want something with us, or they were too impatient for us to leave or thought we wouldn't—in any case it's thinking against the logic set out, which if true will very likely end in a bad way." (41 seconds ago)
- • Ross says "Why do it." (30 seconds ago)
- • Ross says "Perhaps the gain is so incredibly great that it can outweigh the much higher probability for harm." (17 seconds ago)
- • Ross says "Perhaps what they want is always confronted with this probability. The two hold hands. So the probability becomes meaningless whenever they go about to attain this want. If they allow the probability to stop them, then it is impossible for them to attain what they want. There's no alternative." (5 seconds ago)
Possible actions:
- "What did you want from me? Why have you allowed me to come along?"
- "How is everyone doing?" "Are you certain Sam is coming back?" "Why is Doug sick?" "What's your opinion on Volker?" "Why are the lights flickering? Who's on the radio?" "What's your opinion on Pridmore?" "What kind of place is Latrobe, exactly?" "Why are there so few dead around?" "How did the world get like this?" "I'm done asking questions."
Inventory:
- You carry a knife; a journal and a notebook; a bloodied radio and a flare gun. You have a shotgun (2), a pistol (12) and three spare magazines inside your vest pouches. You are wearing a tactical vest, blue jeans, a white T-shirt and a pair of shoes.
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User:A Helpful Little Gnome