You are inside the Skedhu Uprising Headquarters. In contrast to the brown exterior of what you assumed to just be a straw hut, the walls of the receiving room are painted a very clean white. Dried blood stands out against the cold, marble flooring. A small bonfire is set up in the center of the receiving room, its pyres crackling. The main door has been secured. Also here are Dr. Able (50HP) and Commandante Rose (50HP).
- Following behind Dr. Able, you shuffle inside and take in the stench of rot around you.
You get a clearer view of Commandante Rose. You notice that her hair is kept in two messy braids, and her clothes are tattered. She has bandages covering most of her head, her left arm, her right thigh, and her left ankle. There is a look of worry in her decaying countenance.
Since your last turn:
- • Commandante Rose says "I see you brought company here, Doctor. Wise choice." (25 seconds ago)
- • Dr. Able says "Might as well. It wouldn't be prudent of me to come here alone, not after what happened last time." (21 seconds ago)
- • Commandante Rose says "Here, this helmet should cancel radio-wave interference when you get to the lower floors. See, a tracking bug latched onto your mask the last time you got in here, and then one guard hit you with a sedative-laced dart." (5 seconds ago)
- • Commandante Rose says "You should both wear one." (1 second ago)
Possible actions:
- "I don't think this is a good idea." Take the helmet "Excuse me, but I need to pee."
Inventory:
- You carry a small knapsack, which holds the following items: some stale candy, a knife, a Bulbous Vial, a flashlight, a handheld radio, and your phone. On top of your clothing, you are wearing a black tactical vest with an emptied pistol and 1 spare magazine inside the vest pouches.
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