User:Jack13/projects
The Citadel
Discussion The Citadel
Dumping a body outside the Citadel would put the body outside of gatehouse 1. I haven't figured out how to change the colours of the individual squars and still keep the borders yet, so i've just named each square with the type of building it should hold.
the original idea included six Guard towers outside the base, but the location i wanted is actually outside the suburb.
I may have to move the entire citadel up a few blocks to fit just two guard towers in by the entrance.
Festering Wound Suggestion
Festering Wound v.2
Timestamp: | Jack13 18:41, 28 November 2007 (UTC) |
Type: | Skill |
Scope: | Zambahz |
Description: | A subskill of Infectious Bite
Cost 100xp. Skill Decription Festering Wound the advanced toxins of your Infectious Bite have a 25% chance per turn to cause an additional 1 damage per AP spent . When a Zombie with Festering Wound attacks a survivor the same text would appear as does now, i.e.
Then after every action (other than speaking) taken the following text will be given if the 25% chance is successfull.
If the 25% is not successful then the normal message would appear "you lost 1hp to your infection". There are no additional variations from infectious bite, and no bonus XP |
Discussion (Festering Wound)
Ok, revisions have been made, according to some suggestions from before.
New template 2
| |||
{{Murder}} |
The Devils Promenade
please visit the Devil's Promenade wiki page.
Predator's Cup
Completed