User:Undeadinator/Archive 1

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lol archive

Here be buried some of the old shit. I would request that you not mess around with it too much, but, if you want to cast a vote or make a comment, don't let me stop you. Just save the opening of new conversations for my regular Talk page, where all the little people can see how pretty I am and how much you love me. <3

Burial Ground of All My Retarded Suggestions, Interspersed Briefly with Vitriolic Ranting

hay guys, sharks lol

Timestamp: 23:19, 17 March 2006 (GMT)
Type: Advanced Class Skills
Scope: Game-breaking shit I came up with while bombed out on detergent
Description: FUCKING LASERS WHOOOOOOOOOOOOO

Player must have achieved Level 10, get at least a 12 out of 15 on an in-game romance quiz.


Skill: Sharpened Eye

Player receives weapons from God at will, player's eye is sharpened to a dagger-point which can be used to cause 1 point of "Stupid Motherfucking Suggestion" damage.

Skill: Advanced Firearms Overview

Player starts an "Antiques Roadshow" style show devoted solely to firearms.

Skill: Ecco the Dolphin

Player must have this skill to fire the Shark Cannon without being eaten. Makes annoying squaking sounds, Lassie of the Sea.

Skill: LAY-ZERS

Player loses all hair, becomes ironic self-parody.

Weapon: Portable Shark Launchers

The thrill and excitement of Jaws, right here in Malton! This weapon does exactly what it's name implies; when activated it launches a shark at the target. The shark has only a 25% chance of hitting, concurrent with sharks being religiously opposed to wearing contact lenses. If the shark connects, it eats the target; target must spend 10 AP to be processed through the digestive system before being shat out. Player henceforth smells like fish crap, which is yucky. Yeah, bitch, how do you like me now? In addition, every fourth shark will have a laser. They don't have opposable thumbs, but what the hell. Lasers are sweet.

Ornamentation: Aquarium

Lets the player give the shark a toy castle, plastic divers. 10% chance of becoming an aquatic bachelor pad with leopard-print sheets.

Votes

  1. Keep - Author vote. This blows you out of the fucking water. Undeadinator 23:22, 17 March 2006 (GMT)
  2. Keep - Like I promised: A "Keep" vote in exchange for sexual favours. -Craw 23:26, 17 March 2006 (GMT)
  3. Spam - Funny. --Cerebrus13 23:27, 17 March 2006 (GMT)
  4. Keep - Idiot. --Lucero Capell 23:30, 17 March 2006 (GMT)
  5. Spam - There's a line between humorous and stupid. This is in the stupid side of the line. --Omega2 23:31, 17 March 2006 (GMT)
  6. Keep - Game needs dolphins. And killer whales. I'd totally be a killer whale, but with wings and missiles and shit. --Nubis 23:33, 17 March 2006 (GMT)
  7. Keep - But needs more skills involving touching people in bathing suit areas.--Jorm 23:36, 17 March 2006 (GMT)
  8. Keep - Definitely definite, this idea has marine mammals and lasers. Sharks are clearly in-theme and balanced (well, I ask you, when was the last time you saw one fall over?). --Fred Dullard 23:41, 17 March 2006 (GMT)
  9. Spam Why have there been about fifteen bajillion "humorous" suggestions in the past few days? --Jon Pyre 23:54, 17 March 2006 (GMT)
    • Well, the last time this happened, 3/4 of the zombie player base were about to just plain quit because the game wasn't fun. At all. So they were squeezing entertainment out of *something* between barricade strafes and combat revives while they waited and hoped for a fix to their issues. Draw what conclusions you wish from that.--Jorm 00:04, 18 March 2006 (GMT)
  10. Spam Blame it on Undeadinator. --Brizth W! 00:01, 18 March 2006 (GMT)
    • Re - You're welcome! Undeadinator 00:09, 18 March 2006 (GMT)
  11. Spam I swear to god the amount of crying that happens on this wiki... Dry those tears boys and girls, I'm sure something will save your free webgame that some guy makes in his spare time. Or judging by a lot of what comes out of the zombie player base, maybe not. Instead of making "SHARKS WIT LAZERS PEW PEW PEW", try grinding those brain cells and coming up with something that can pass peer review. --Zaruthustra-Mod 00:14, 18 March 2006 (GMT)
  12. Spam - This is why we're so newbie unfriendly. Velkrin 00:16, 18 March 2006 (GMT)
    • Re - Because...you prefer Flipper? Help me with this, I don't get it. Undeadinator 00:24, 18 March 2006 (GMT)
  13. Spam - My eyes! They burn! The goggles... they do nothing! --McArrowni 00:38, 18 March 2006 (GMT)
  14. Keep - Awww...some people take their suggestion page a little too seriously. --Mookiemookie 00:56, 18 March 2006 (GMT)
  15. Spam - no, just no. I propose a new suggestion rule, NO FUCKING RETARDED SUGGESTIONS! --Lordofnightmares 01:09, 18 March 2006 (GMT)
  16. Kill - There is no mention of.. "Splash" damage, which is a key concern when dealing with sea creature based attacks. Rectify this before you get a keep from me. Also this comes so close to voraephiliac pornography that I am slightly unnerved and severely aroused. -Banana Bear4 01:19, 18 March 2006 (GMT)
  17. Spam - This isnt even funny. The suggestions page is for real suggestions, not comecdy. --Grim s 01:33, 18 March 2006 (GMT)
    • Re - You obviously haven't seen the Suggestions page lately. Undeadinator 03:44, 18 March 2006 (GMT)
  18. Spam - Stop the drugs! --Certified=Insane 01:36, 18 March 2006 (GMT)
  19. Humourous - **** me--revoso 01:56, 18 March 2006 (GMT)
  20. Spam - I'd like to make a humorous "Keep" vote, but I don't want to encourage this kind of nonsense. --Norcross 02:07, 18 March 2006 (GMT)
  21. Kill - I'd prefer making suggestions more along the zombie genre even if they're totally insane. Ex. smashing pictures of Jesus over a zombie's head! --MrAushvitz 20:07, 17 March 2006 (GMT)
  22. Keep - OMGPEWPEWPEW. -Wyndallin 01:33, 21 April 2006 (BST)

Nerf Grim, He Scares Me

Timestamp: 23:19, 17 March 2006 (GMT)
Type: Suggestion Page WARFARE
Scope: Reduction of bowel-loosening terror on the Wiki
Description: For the love of Jesus Keep this suggestion, lest I be exposed to his terrible wrath

This suggestion is designed to fix a major Suggestion Page problem: namely, Grim scares the shit out of everybody. To call his wrath terrible to behold would be insufficient, for the horrors he has perpetrated on this now-soiled page would despoil a murderer. In an attempt to end his reign of terror, I propose that we do the unthinkable. I propose that we risk the very burning fires of Hell itself. I propose that we nerf grim.

Game Mechanic Change: De-Fang Grim

When the Suggestion Page has reached at least Level 17, or when Grim has posted the word "Motherfucker" three or more times in a twenty-four hour timeslot, the following button explodes into existence onto your keyboard: "Slap a Ho". When activated, this button dispatches an elite squad of Care Bear Commandos armed with Valium syringes and sub-machine guns to Grim's house, where he is pistol whipped into submission and then dosed, at which point he is transported to a secure facility painted entirely in pink. Then, more pistol whipping. A post filter is then imposed on only Grim's computer, requiring every edit he makes to include the word "ponies" at least three times, and "huggles" no less than ten. Failure to comply will result in an automatic electric shock, probably followed by more pistol whipping. As a last resort, Grim will be forced to watch Fran Drescher movies until completely demasculated. Requests to be pistol whipped at this time will be denied.

I think this suggestion kills two birds with one stone: it will stop the violent idea hegemony instituted under Grim's iron fist, and I will no longer have to hide in the closet when Grim starts editing the page. As a final rider to this suggestion, I think Grim should have to pay for my car.

Votes

  1. Coward - I vote coward on this one, because, I aint afraid of no ghosts(GHOSTBUSTAZ!) -Banana Bear4 06:57, 18 March 2006 (GMT)
  2. You Fool! - Wait until I put this in the Wiki, you fool! My god, it's like you fucking people don't even care. Undeadinator 07:02, 18 March 2006 (GMT)
    • ReI wish I was fucking people. :( haha! WordPlay!-Banana Bear4
      • Re - Tutor me, oh great sensei. I need your power! Undeadinator 07:08, 18 March 2006 (GMT)
    • Re - Oho! The power was inside you all this time! -Banana Bear4
      • Re - Enough of this tomfoolery! Post on the actual Suggestion Page and join me on the list of the condemned. Undeadinator 07:18, 18 March 2006 (GMT)
  3. Keep/Change - The medication dosage should be enough to kill an elephant. It might (slightly) mitigate his bile. -Wyndallin 01:32, 21 April 2006 (BST)

Ninja Throwing-Syringes

Timestamp: 23:19, 17 March 2006 (GMT)
Type: Advanced Class Skills
Scope: Hey everybody, ninjas still have comedic value!
Description: I aim with my hand. I shoot with my mind. I revive with a fucking throwing star

Everybody knows that reviving in this game is awful. Despite Kevan's balancing attempts, would-be survivors still clog up revive points by the thousand, while desperate scientists struggle to find enough syringes to supply even a fraction of the titanic demand. Zombie-survivor balance is no longer even spoken of as a joke. These suggestions will hopefully take at least a tiny step towards correcting this glaring game flaw.

Class: UrbanDead Ninja

As everybody knows, the addition of the "Survivor Samurai" class was a life-saver for the humans in this game. Finally freed up to use their impressive collection of katanas, bushido blades, throwing stars, facial scars and contrived emotional complications, survivors were finally able to counter the remarkable advantage that zombies enjoyed over them with "HeadNibble". Following the introduction of zombie mounted cavalry, however, and in the wake of the devastation that came with the Third Succession War of the IP Limits, this advantage disappeared. This class, which would become available immediately to all scientists and new survivors, gives all humans who want to concentrate on syringe production and watching old episodes of Dragonball Z the chance to even the scales. Humans in this class get two additional skills and a new weapon, which are listed below. They also to make ASCII dragons in their profiles. That's just hot.

Skill: Ninja Speed

Self-explanatory: the player can steal kills, items, catchphrases, loved ones etc. directly out from under the nose of someone who has worked very hard to get them. Humans with this skill also gain the ability to spend 10 AP calling individual zombies "fags" in the space of one IP hit.

Skill: Dart-Throwing

UrbanDead Ninjas with this skill can use the "Throwing-Syringe" weapon listed below. This gives them a 3.14 times the square root of infinity chance of hitting, and permits them to throw the item at zombies from across both adjacent squares and time.

Item: Throwing-Syringe

Syringes that you can fucking throw. That's awesome. Costs 15 AP to make, has a 100% chance of reviving everybody, even people who are already alive. Think of it like a caffeine pill, or heroine. When used on zombies, this item only does area-effect damage...i.e., a shot to the groin creates an undead Elvis, while a hit in the mouth creates a zombie-Andy Dick hybrid. Players who purchase this skill also gain the right, if not the ability, to write haikus in English. Does not stack with normal syringes, fatties.


  1. Keep/Change I think the percentage to hit is too low. I would suggest upping the percentage, and possibly increasing the range?? --Dark Wingstalker W! 20:32, 22 March 2006 (GMT)
  2. Keep What I humbly think? / That this is valuable. / I envy your mind. -Wyndallin 15:16, 22 April 2006 (BST)

Votes
{{{suggest_votes}}}

Powered Buildings Bonuses 666

Timestamp: 00:50, 17 March 2006 (GMT)
Type: game balance. AHAHAHAHAHA
Scope: Sticking it to zombies
Description: Extrapolates on earlier powered building suggestions, fills a gaping void in my soul where love should be.

Factory

When a powered generator is in a factory, the "Industrial Revolution/Child Labor" button will appear. Clicking on this button re-activates the factory, allowing anybody inside of it to produce an official limited edition "The Crow" trenchcoat, signed by Brandon Lee. Players with Headshot also get the option "Target Practice on Industrial Peon", which allows them to fire at mangled NPC child laborers. Successful hits automatically raise the Headshotters hit ratio to 100% for an arbitrary amount of time pulled directly out of my ass.

Mall

Malls are notoriously useless and under-utilized. This change would correct that. When all four corners of a mall have powered generators in them, the "Rocket Maaaaaaaaaaan" button appears. This requires that four players, one in each quadrant of the mall, insert and twist their special code-keys at the exact same time. This will cost 5 AP. When completed, rockets extrude from the Mall and blast it into space. It then begins firing lasers down into Malton, creating a blast crater twelve miles long and destroying the atmosphere. Bonus: When there is a person with Headshot, anywhere, this fix changes the Mall into a belligerent Doctor Who dedicated solely to shaping history so that zombies don't appear in the post-apocalyptic Malton, freeing it up to become what it was always meant to be...Denver.

Warehouse

These will change into Mon Calamari battleships whenever the planets align. IT'S A TRAP!

4 or more Malls

When there are 4 or more malls in "Rocket Maaaaaaaaaaaaaan" state at any given time, the "Transformers Robot" button becomes available. When activated, this option combines the malls into a Transformer Robot. Transformer Robots can fire the power of love into a zombie's heart. The addition of a 5th mall turns Mallstro into Mallstro Plus, who possesses the ability to respect the zombie in the morning. Adding Caigar creates either Optimus Prime or an unclosable portal to Hell itself. I'm not sure, as I fear the endless horrors that would be unleashed upon me for such terrible arrogance.

These fixes would make the game much more enjoyable for me, as their passage would destroy the souls of all zombie players, permitting me to feed on their suffering and grow bloated upon their pain. Also, free motherfucking syringes for everybody!

Votes

  1. Spam - I get it its pretty funny. Nice parody, you'll be hiiiiigh as a kite by the time you get to humorous suggestions -Banana Bear4 00:58, 17 March 2006 (GMT) Kill - Your edits make this a totally valid suggestion, You had me at Mon Cal Cruiser baby, However, policy says no changing mid vote, so I have to kill that which I love the most, Mallstro, Its just like abraham and Isaac, only its B-bear and Mallstro, why won't an angel fly in to stop me? I weep. -Banana Bear4 04:46, 17 March 2006 (GMT)
  2. Keep - Rockets! --Fred Dullard 00:59, 17 March 2006 (GMT)
  3. Kill - Your suggestion would be "Keep"-worthy with a little change: More cyborgs and robots. -Craw 01:01, 17 March 2006 (GMT)
  4. Keep - gentlemen! There's a chance this will work! --Arcibi 01:03, 17 March 2006 (GMT)
  5. Keep It's so pure i think i'm gonna cry. The only way it could be better is with the replacing of the rocketmall with a Mon Calamari Cruiser piloted by none other than Admiral Ackbar himself--Mpaturet 01:19, 17 March 2006 (GMT)
  6. Kill - No BattleTechs, no Keeps. --hagnat talk 01:21, 17 March 2006 (GMT)
  7. Kill - Yeah! Battlemechs or bust! --Omega2 01:42, 17 March 2006 (GMT)
  8. WCDZ property - This suggestion naturally belongs in the WCDZ's official top secret suggestion list, as any suggestion of these goal and of this quality would have eventually be thought about by one of our members. Thus it is obvious, blatant theft of our future ideas, so I vote in motion of the WCDZ taking it back to our secret cave, so long as the other members agree. You will not be payed for your work, you will have no credit from this. Join our army or die! [JediMindTrick]For those reading this from history, this suggestion has never appeared here, your viewing of it results from a bug[/JediMindTrick]--McArrowni 01:25, 17 March 2006 (GMT)
    • Addendum: Icecream. --Omega2 01:54, 17 March 2006 (GMT)
    1. Agree --hagnat talk 01:29, 17 March 2006 (GMT)
    2. Agree --TheTeeHeeMonster 01:33, 17 March 2006 (GMT)
    3. Agree --Omega2 01:42, 17 March 2006 (GMT)
    4. Agree^2 --mikm W! 03:11, 17 March 2006 (GMT)
  9. Keep This is perfectly reasonable. I think this will help correct the imbalance between different types of buildings.Also I don't see any of my votes here. Who's the dumbass? --Mpaturet 01:56, 17 March 2006 (GMT)
  10. Keep - Also, since he mentioned Doctor Who, this suggestion automatically gets 1+ free rewrite: just add the asked-for items, some benevolent Gallifreyan will alter time and make sure they get to the right place. --Dr. Fletch 02:21, 17 March 2006 (GMT)
  11. Kill - Author vote. Realized I forgot to add Admiral Ackbar, also MechWarrior and Brokeback Mountain references. sry guys Undeadinator 01:59, 17 March 2006 (GMT)
  12. Keep - I love it... there is only one problem 100% accuracy is not enough. Us survivors want something a little more precise... how about 150% accuracy? --TheBigT 02:53, 17 March 2006 (GMT)
  13. Keep I laughed, so you earned it--Bermudez 02:59, 17 March 2006 (GMT)
  14. Kill Underpowered and needs a bit more flavor. --mikm W! 03:11, 17 March 2006 (GMT)
  15. Keep - MrAushvitz would be proud of you. --Cinnibar 03:15, 17 March 2006 (GMT)
  16. Spam - Tra la la la la. Velkrin 03:32, 17 March 2006 (GMT)
  17. Keep - This is just the best idea ever. I look forward to your next suggestion! --Brett Day 04:16, 17 March 2006 (GMT)
  18. Keep - Could use a little more backstory, but your mechanics are solid. --John Ember 04:18, 17 March 2006 (GMT)
      • Tally - 10 Keep, 5 Kill, 2 Spam, 5 WCDZ property, 17 Total. --Brett Day 04:26, 17 March 2006 (GMT)
  19. Spam - At least it's better than the other powered building suggestions posted recently, but I don't want to take a chance on this thing actually staying and making us all look like doofi (is that the plural of doofus?) --Norcross 05:02, 17 March 2006 (GMT)
    • Re: - doofoi? doofusen? It's so hard to know. But doofi just can't be right. Rockets, though, can hardly escape being right. --Fred Dullard 06:23, 17 March 2006 (GMT)
  20. Keep - Would be better if there was more face-stabbing.--Jorm 05:03, 17 March 2006 (GMT)
  21. Keep - RESOUNDING YES TO ALL OF THE ABOVE. --Jad Tannus 07:18, 17 March 2006 (GMT)
  22. Keep - I heart this with everything in me. :-p --TSKy 07:30, 17 March 2006 (GMT)
  23. Spam - Needs more Star Wars. --Grim s 08:39, 17 March 2006 (GMT)
  24. Love - If awesomeness could be measured in people, this suggestion would be China.--Mookiemookie 14:24, 17 March 2006 (GMT)
  25. Keep - This suggestion is civilization. Resubmit it please, and don't change it after submission. - CthulhuFhtagn 19:55, 17 March 2006 (GMT)
  26. Kill/Change - You forgot the Holy Handgrenades of St. Antioch. God. How dumb are you? -Wyndallin 15:17, 22 April 2006 (BST)

AUSHVITZ MAKES A SUGGESTION THAT IS NOT MORE VILE IN EXECUTION AND SCALE THAN HITLER'S FINAL SOLUTION

"Vice" Bite

Timestamp: 19:55, 22 March 2006 (GMT)
Type: New Zombie Skill
Scope: "Zombies Only" skill
Description: "Vice" Bite
There is a chance each and every time you use a successful bite attack that you "Clamp Down" to your victim! The best comparasin to what it is like is this: Having a hyena clamp down on your skull, and squeeze, only to realize your skull is nothing compared to massive jaw muscles of this predator! Another comparasin, an aligator just bit onto a wildebeast, and takes them into the water, for a roll, and a roll, and a roll.. until the only thing still moving is the aligator.
Appears on zombie skill tree under a seperate tree named "Man-Hunter Skills", these skills are the zombie's "flip side" or opposite, to the "zombie hunter" skills. All skills under this tree require at least level 10 zombie as a pre-requisite.

Game Mechanics"

  • There is a 3% chance per successful bite attack that you make against a survivor that you "Clamp Down" to your victim. This means you have them fully in your jaws, and if they try to leave your location it will cause significant damage! Not just any bite, a nearly inescapable bite!
Survivor reads: "A zombie just clamped down on you with a bite like a VICE!"
Attacking zombie reads: "You succeeded in getting your victim in your merciless, vice-like jaws!"
  • Once you have "Clamped Down" onto a victim, all further bite attacks from you are +25% to hit! (A miss is just the survivor managing to "shake" enough to avoid some of the damage you could have done.) This also stacks with tangling grasp (you are holding on to them as well, are you not?) But all of the ways of breaking tangling grasp do NOT work on this attack nor any of it's bonuses. Your zombie has to be killed (by anyone), the survivor dead, or the survivor moves away, only then is it "broken".

Zombie died: "The survior only got free over your, dead, body..."

Survivor died: "You released your jaws from the victim."

Limitation: At this stage, your zombie is NOT allowed any "speaking" actions, to move away from this location, or to bite (or even claw) at another player (or barricade, or other object) other than this one. This is the "price" of this attack, you're stuck on this victim (for now!)
  • Survivor Moves Away: 90% chance that you do 15 Points of bite damage! (Your zombie DOES NOT get XP for this!) 10% Chance they get away unscathed!

15 Points of bite, survivor reads: "You spew torrents of blood all around as you tear yourself free of that zombie, but it cost you a pound of flesh (at least!)" Zombie reads: "A satisfying gush of blood spews forth from your victim as they escape screaming.." Nearby witnesses (Surv.'s and Z's at this location) read: "There is a massive spout of blood, and screaming as _____ escapes from the jaws of a zombie!"

Unscathed, survivor reads "You're free! Minus some of your clothing.." Zombie reads "Your prey has freed itself!" Witnesses read nothing.

Why?

Oh, this little beauty adds to the 'gore' element of the game, causes pain and massive bleeding. Doesn't force a survivor to stay and fight, but might kill them if they leave (or aren't watching BEFORE they leave..) Mainly it gives the more experienced zombies a very pleasurable gaming experience, while adding to the "horror" of nearby survivors witnessing the pain and mutilation of one of their own nearby. Survivors being killed or nearly-killed by zombies in a horrifying manner, should be a bit more horrifying. Additionally it does give some satisfaction to survivors who "escape" or kill the zombie who just "got their teeth" on them! However, it does notify to the survivors watching that (Survivor) who just took off was in need of medical attention.. if you wish. there are many limitations to the zombie doing the biting, unlike tangling grasp it's much more dedicated and "vulnerable" in a way.. but if you want to get them GOOD it isn't free.

Votes

  1. Keep Author vote. Sounds painful, it should be. Movie Inspiration: "That torso-chick zombie" from "Night Of The Living Dead" the one who cracked his skull open with one GOOD bite and a lot of blood shot out very quickly, took a while for them to get her off him too! Picking on a woman, I tell ya. --MrAushvitz 19:55, 22 March 2006 (GMT)
  2. Keep, though 15 damage seems a bit high. --Cerebrus13 02:46, 23 March 2006 (GMT)
  3. Kill 15 damage is way too high but this suggestion could be salvageable. Maybe something like 30% chance to clamp down, broken 100% of the time if you miss with a bite attack or when the survivor hits you, and if the survivor moves away without breaking it they take 4 damage could work. Just a tiny penalty for running away from combat without it being deadlier than a shotgun blast please! --Jon Pyre 02:53, 23 March 2006 (GMT)
    • RE Lol (mental image of zombie biting down hard on man's arm like a police dog while being beaten over the head with lead pipe "Bad zombie! Bad! Bad bad bad bad bad bad zombie!!!") I didn't want this skill to "kick in" too often with a bite (once per day, or every other day..) but if you get them good, their ass is yours.. okay I can retool it, for less than 15 HP.. but after escaping you'll still need surgery! --MrAushvitz 21:53, 23 March 2006 (GMT)
  4. Kill No. To much of a percent to hit boost, to much of a dammage boost, and to much of you making horrendous sugestions on this page.--Bermudez 02:57, 23 March 2006 (GMT)
  5. Kill - Pretty much what Jon Pyre said. --mikm W! 02:59, 23 March 2006 (GMT)
  6. Kill Jon Pyre FTW! -Banana Bear4 03:33, 23 March 2006 (GMT)
  7. Kill Very broken. Velkrin 03:40, 23 March 2006 (GMT)
  8. Kill - Nerf it. 15 HP is too high, but I think that 6 or so damage would be a good deterrent for running like a girl without being ridiculously overpowered. I'd also recommend that you actually have it negate Tangling Grasp, as we not want to be this an automatic claw cannon, and a missed bite should indeed deactive the grip. I'd also like to put it out there that fellow zambahs/harmans should be alerted when somebody is grabbed. Would encourage teamwork for both sides, and it doesn't happen often enough to be a spam ticker. Should also compensate somewhat for the damage reduction and the Tangling Grasp negation. I'd also kick the chance of it successfully hitting to 20% AFTER a successful bite. I'll vote Keep when this is re-tooled a bit, or you change your name to "MonsieurDachau". --Undeadinator 03:55, 23 March 2006 (GMT)
  9. Kill - Uhhh... would you mind making an attempt to stop trying to prevent survivors from running from zombies? [Edit: And while you're working on ceasing to do certain things... cut the propaganda. Yes, I see the little popularity games you're playing to try to appeal to the masses that you've insulted in various ways; those that hate you so much. You've tried to "be funny" in some way: nice try, but you're about as opaque as this bottle of nice... sweet... delicious Snapple... and the bottle isn't too opaque... a little cloudy, but I can see well through it! Man... Snapple... I wish your suggestions were as great as Snapple.... Back on topic, though, your little sexual joke a couple suggestions above... yeah... not cool. Way to try to appeal to the pathetic, lower-class, penis-thinking idiots. And what was going on with that comment on my vote yesterday? You insult my theory and understanding of the concept, and then on the end you slap, "But I respect you because your suggestion was intelligible." Nice try, Propaganda Machine 9000. I almost liked you better when you just had 100% bullshit suggestions and 0% comments, rather than what it is now with 100% bullshit suggestions and 80% bullshit comments. Definately not called for! I suppose my flaming wasn't quite called for either... something about boards with rules... whatever. I need some sleep anyway.] Destin Farloda 04:38, 23 March 2006 (GMT)
    • Kill - Lacked both vehemence and coherency, breaks the "No Shitty Flaming" guideline. Resubmit with the phrase "WHAT CHOO TALKIN' BOUT AUSHVITZ" and I'll make this a Keep. --Undeadinator 05:55, 23 March 2006 (GMT)
      • Non-Author Re - If he tacked another sentence or two onto there, I'd make it an Ellipsis. -Wyn (talk!) 19:08, 1 May 2006 (BST)
Note - Oh I'm sorry, did somebody not want this suggestion posted on the front page? Suck it up, you bastard. It's a salvagable suggestion from Aushvitz and I refuse to see such a ground-breaking development destroyed for the sake of historical credibility. --Undeadinator 05:55, 23 March 2006 (GMT)

I moved it to the archive as i normally do to suggestions made the previous day you braindead twat. HERE YA GO!. I was late with my move by 5 hours today because i have a fucking social life. You dont like that? Go fuck yourself. As it stands i moved eight suggestions. What the fuck is so special about that one suggestion that you felt the need to restore it? Look at the history in future. I clearly mark it when i remove the suggestions to the archive, and ive been doing it for about a month now. --Grim s 05:59, 23 March 2006 (GMT)

"Whoops" is the phrase most appropriate at this time. --Undeadinator 17:08, 23 March 2006 (GMT)
There is something called the History. Next time you feel like shooting your mouth off about something dissapearing off that page, CHECK it. --Grim s 02:18, 24 March 2006 (GMT)