Silverius General Hospital: Difference between revisions

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(Barricade policy updated to note adherence by Big Damn Heroes)
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This building should be Very Strongly (VS+2) barricaded at all times. This is in accordance with the mutually supported [[Rolt Heights Barricade Plan]] set forth in agreement with local survivor groups. This building is meant to serve as a shelter for Malton's inexperienced survivors and an entry point into the more fortified buildings around it. As a hospital it is important that every effort be made to keep an "open door" policy (VS+2 barricades) so that inexperienced survivors can find the medical aid they need.
This building should be Very Strongly (VS+2) barricaded at all times. This is in accordance with the mutually supported [[Rolt Heights Barricade Plan]] set forth in agreement with local survivor groups. This building is meant to serve as a shelter for Malton's inexperienced survivors and an entry point into the more fortified buildings around it. As a hospital it is important that every effort be made to keep an "open door" policy (VS+2 barricades) so that inexperienced survivors can find the medical aid they need.


It should be noted that as no specific survivor group monitors nor maintains the barricades associated with this barricade plan, so therefore it is not considered to be enforced. As such, survivors should always expect to find the barricades set at varying levels depending on the survivors inside the building. For the most part though, survivors should always expect to find this building over-barricaded rather than under-barricaded simply due to survivor nature.<br><br>
Very recently, [[Big Damn Heroes]] has begun to watch over the hospital. As they support the [[Rolt Heights Barricade Plan]], every effort is being made to make sure that the barricades never exceed Very Strongly barricaded (VSB++), except in times of zombie assault. <br><br>


==Current Status==
==Current Status==

Revision as of 17:45, 27 August 2008

Silverius General Hospital

Rolt Heights [83,19]

Hardy Row Windle Crescent the Riddell Museum
a factory Silverius General Hospital Fanning Cinema
Houlet Lane
(Gibsonton)
Harp Walk
(Gibsonton)
St Arnold's Hospital
(Gibsonton)

Basic Info:

  • Excellent place to find first aid kits. Zombies frequently check inside.
  • Portable Generators have a use other than powering the lights and increasing search probability in hospitals. Players with the Surgery Skill can heal for 15 HP if the Hospital has a fueled up Generator.
  • Hospitals can be barricaded normally.
  • Among the internal descriptions found in Hospitals:
    • "...its wards and corridors blackened with the soot of a recent fire"
    • "...its empty wards criss-crossed with snapped quarantine tape."
    • "...one of the city's psychiatric hospitals."
    • "...dark corridors leading through abandoned wards."
    • "...its emergency room in disarray."
    • "...its lobby covered with quarantine posters."
    • "...a children's hospital with bright murals across the walls. "
    • "The main lobby is riddled with bullet holes."
    • "It was one of the last to be evacuated, and seems to have been cleared out in a hurry."
    • "...a derelict hospital that was closed down years ago."

MaltonHospital.jpg


Description

Maltonhospitals.PNG

Silverius General Hospital is a hospital located in the suburb of Rolt Heights on the border with Gibsonton to the south. Ever since the initial outbreak, known to some as the "Malton Incident", the hospital has done its best to help treat the injured and provide safe harbor for the citizens of Malton, but more often then not it has come under siege from the zombie hordes. Many are the times that the hospital has suffered for its attempts to keep its barricades low enough to let inexperienced survivors inside, as zombies have on several occasions breached the hospital's defenses.



Mandate

The staff at Silverius General Hospital try to always support the following ideals:

  1. To provide medical assistance to anyone and everyone who enters.
  2. To cure the infected.
  3. To keep its doors open to lower level survivors, if possible.

It is asked that survivors please note whether or not there is a portable generator within the hospital, and whether it has fuel or not. As a working portable generator is required for the Surgery skill it is asked the survivors provide support by replacing either the generator when destroyed or refilling its fuel supply when its exhausted. This in turn will allow the medical staff to provide more efficient aid to the injured.

Barricade Policy

This building should be Very Strongly (VS+2) barricaded at all times. This is in accordance with the mutually supported Rolt Heights Barricade Plan set forth in agreement with local survivor groups. This building is meant to serve as a shelter for Malton's inexperienced survivors and an entry point into the more fortified buildings around it. As a hospital it is important that every effort be made to keep an "open door" policy (VS+2 barricades) so that inexperienced survivors can find the medical aid they need.

Very recently, Big Damn Heroes has begun to watch over the hospital. As they support the Rolt Heights Barricade Plan, every effort is being made to make sure that the barricades never exceed Very Strongly barricaded (VSB++), except in times of zombie assault.

Current Status

Very strongly barricaded (VSB++) --Standzs 23:30, 1 August 2008. (UTC)

Current Events

August 1st, 2008

New survivors arrive in the Hospital. Nothing new here... Standzs 23:32, 31 July 2008 (UTC)

July 31st, 2008

We have a portable generator and a radio transmitter set to 28.01 MHz. There is one zed outside St Arnold´s Hospital, there isn´t another zombie around. Two dead bodies are outside Silverius. --Standzs 15:26, 31 July 2008 (UTC)

February 6th, 2008

Not much happened over the past 2 years, but today the Second Big Bash dropped by and overran the hospital. Many people died and then they ransacked the place. What's up with that? --Mobius187 17:42, 6 February 2008 (UTC)

July 8th, 2006

Silverius General Hospital, along with several other buildings, were all overrun by zombies from the Ridleybank Resistance Front. Survivors were forced to flee or die.