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| {{construction}} | | {{construction}} |
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| ==Urban Dead Timeline= | | ==Urban Dead Timeline== |
| <div style="font-size: 70%"> | | <div style="font-size: 70%"> |
| {|align=center cellspacing=5 width="100%" | | {|align=center cellspacing=5 width="100%" |
| |width="150px"|
| | !width="150px"|Group |
| |width="100px"|
| | !width="100px"|Event |
| |width="150px"|
| |
| |rowspan=1000 width=15px style="background-color: #283628"| | | |rowspan=1000 width=15px style="background-color: #283628"| |
| |width="150px"|
| | !width="150px"|Game |
| |width="100px"|
| | !width="100px"|City |
| |align="center" width="150px" style="border: solid black 1px"| | | |align="center" width="150px" style="border: solid black 1px"| |
| ===2005=== | | ===2005=== |
| |- | | |- |
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| |align=center| | | |align=center| |
| ====July==== | | ====July==== |
| | {{TimelineCity|Date=July 3<sup>rd</sup>|Description=[[Urban Dead]] goes live}} |
| | |
| | {{TimelineGame|Date=July 4<sup>th</sup>-30<sup>th</sup>|Description=Over the course of the first month, most of the game mechanics are systematically put into place. [[Skills]], [[Items]], [[Classes]], and game mechanics such as [[Zerg|Multi Abuse]] and [[Hit Limit]] are introduced.}} |
| |- | | |- |
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| |<!--Date and Game Update (if applicable)-->'''July 3<sup>rd</sup>'''
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| *Urban Dead goes live.
| |
| |<!--Update Impact-->
| |
| *''[[Urban Dead]] is launched.''
| |
| |<!--Historical Event-->
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| |-
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| |align=right|<!--Historical Event-->
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| |align=right|<!--Update Impact-->
| |
| *''[[Speaking]] game mechanic is added''
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| |align=right|<!--Date and Game Update (if applicable)-->'''July 4th'''
| |
| *Added a 'Speak' button, allowing survivors to communicate with others in the same block.
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| |<!--Date and Game Update (if applicable)-->'''July 6th'''
| |
| *Zombies are now able to make zombie noises, to communicate with one another or to threaten the living.
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| *Two new mailing lists now exist: urbandeadzombies as a support group for the recently deceased, and necrotech for analysis of the game's structure, and for bug reporting.
| |
| |<!--Update Impact-->
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| *''Zombie [[Speech]] is added.''
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| *''Bug reporting is enabled.''
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| |<!--Historical Event-->
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| |align=right|<!--Historical Event-->
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| |align=right|<!--Update Impact-->
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| *''[[Wirecutters]] are added and can be used to cut holes in fences of [[junkyards]].''
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| |align=right|<!--Date and Game Update (if applicable)-->'''July 7th'''
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| *Wirecutters now have a use.
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| |<!--Date and Game Update (if applicable)-->'''July 9th'''
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| *Players who are tired of life are now able to jump from the windows of tall buildings.
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| *Players caught creating multiple characters for game-abusive purposes are now having those accounts disabled semi-automatically.
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| |<!--Update Impact-->
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| *''[[Suicide]] is now possible by survivors in the form of windows in [[Building Types#Tall Building|tall buildings]].''
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| *''Measures are put into place to help combat [[Zerg|Multi Abuse]].''
| |
| |<!--Historical Event-->
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| |align=right|<!--Historical Event-->
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| |align=right|<!--Update Impact-->
| |
| *''[[Zombies]] get an update to their [[Zombie Skills|skills set]].''
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| *''Players are now able to purchase [[skills]] by spending [[XP]].''
| |
| |align=right|<!--Date and Game Update (if applicable)-->'''July 10<sup>th</sup>'''
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| *A few zombie skills have been added.
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| *Skill purchase has been implemented - characters can spend 100XP to buy a skill from the new skills tree, with cost modifiers for the Military and Science classes.
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| |<!--Date and Game Update (if applicable)-->'''July 11<sup>th</sup>'''
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| *To discourage in-fighting, survivors now get only half combat XP if they're attacking another survivor; zombies get half XP if they're attacking another zombie.
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| |<!--Update Impact-->
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| *''[[PKing]] and [[ZKing]] now provide only half of the normal [[XP]] for successful attacks and kills against the opposite faction.''
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| |<!--Historical Event-->
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| |align=right|<!--Historical Event-->
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| |align=right|<!--Update Impact-->
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| *''More [[Zombie skills]] are added.''
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| |align=right|<!--Date and Game Update (if applicable)-->'''July 12<sup>th</sup>'''
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| *There are a couple of new combat skills in the Zombie Skills Tree.
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| |<!--Date and Game Update (if applicable)-->'''July 13<sup>th</sup>'''
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| *Citizens' date-of-death is now tracked.
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| *Flare Guns can now be used as inaccurate but powerful weapons.
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| |<!--Update Impact-->
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| *''The date and time at which a character first [[Death|dies]] is added to character [[profile|profiles]]
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| *[[flare gun|Flare Guns]] get an update. [[Survivors]] can now use them as [[Firearms]]''
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| |<!--Historical Event-->
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| |align=right|<!--Historical Event-->
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| |align=right|<!--Update Impact-->
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| *''[[First_Aid_Kit|Fist Aid Kits]] can now be used to [[HP#Regaining_Hit_Points|heal]] other players.''
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| *''[[Hit Points]] are removed from character [[profile|profiles]].''
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| *''The [[HP]] values of [[survivors]] in nearby [[block|blocks]] can now be seen by [[zombies]] using the [[Scent Fear]] [[skill]] rather than just the block at which the zombie stands.''
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| |align=right|<!--Date and Game Update (if applicable)-->'''July 14<sup>th</sup>'''
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| *First-Aid Kits can now be used on other players.
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| *Hit points are no longer displayed in user profiles.
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| *The Scent Fear skill has been tweaked to show wounded survivors in nearby blocks.
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| |<!--Date and Game Update (if applicable)-->'''July 17<sup>th</sup>'''
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| *In response to the spreading infection, NecroTech have issued all staff with DNA Extractors and are requesting that infected specimens be located and logged.
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| *A new Miscellaneous-class skill is available: Body Building.
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| *NecroTech staff with the Lab Experience skill will now be able to use a newly-added item of zombie-related equipment. It can be found in NecroTech buildings. (Untrained citizens won't be able to operate it.)
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| |<!--Update Impact-->
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| *''[[DNA Extractor]] is added. Characters who start the game as a [[NecroTech Lab Assistant ]] begin with start an extractor.''
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| *''The [[Body Building]] [[skill]] is added, allowing any character with the skill to have a maximum of 60 [[HP]].''
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| *''[[Revivification Syringes]] are added, allowing [[survivors]] to bring [[zombies]] to life through [[revivification]].''
| |
| |<!--Historical Event-->
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| |align=right|<!--Historical Event-->
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| |align=right|<!--Update Impact-->
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| *''The [[Zombie#Corpse|Corpse]] class is added, allowing players to start the game as a [[zombie]].''
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| *''DNA samples can no longer be taken from a [[zombie]] that has already been scanned with a [[DNA Extractor]] until that zombie takes some [[Action Points|action]].''
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| *''Characters who take no [[Action Points|action]] within five days will become [[Inactive#Hidden]] from view.
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| |align=right|<!--Date and Game Update (if applicable)-->'''July 19<sup>th</sup>'''
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| *New players of the game may select the Corpse character class, to sidestep all that tedious suicide business.
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| *Memo to NecroTech staff: reports are coming in that infected subjects are beginning to develop significant phenotypic differences, over time - please start filing daily DNA samples so that the situation can be better monitored.
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| *To clear up the map, any player who hasn't logged in for five days now becomes hidden (considered to have spent a solid five days doing nothing except securing a shelter), which effectively removes them from the game. They'll reappear in their previous location whenever they log back in.
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| |<!--Date and Game Update (if applicable)-->'''July 20<sup>th</sup>'''
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| *Unwanted items can now be dropped. This doesn't mean that other people in the same block can pick them up, though.
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| |<!--Update Impact-->
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| *''[[Items]] can be [[dropping|dropped]].''
| |
| |<!--Historical Event-->
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| |align=right|<!--Historical Event-->
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| |align=right|<!--Update Impact-->
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| *''Moving from one [[block]] to another as [[Zombie]] now costs 2AP''
| |
| *''The [[Zombie Skills|Zombie skill]] [[Memories of Life]] is added, preventing [[zombies]] without it from entering through building [[doors]].''
| |
| |align=right|<!--Date and Game Update (if applicable)-->'''July 21<sup>st</sup>'''
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| *The undead have also slowed to lurching - it now takes 2AP for a zombie to walk to an adjacent block.
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| *Something in the air is stupefying the zombies. They can no longer open doors to enter buildings unless they have the new Memories of Life skill. Citizens are advised to lock their doors.
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| |<!--Date and Game Update (if applicable)-->'''July 23<sup>rd</sup>'''
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| *Zombies are now able to develop the Scent Trail skill, which allows them to sense the locations of survivors who have attacked or otherwise come into contact with them since their last turn.
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| *A change to the Consumer class - the Shopping skill now lets customers choose which of several stores to loot, when searching a mall. The search-bonus has been moved to Bargain Hunting.
| |
| |<!--Update Impact-->
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| *''The [[Zombie Skills|Zombie skill]] [[Scent Trail]] is added.''
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| *''The [[Survivor Skills|Survivor skill]] [[Shopping]] is changed. The [[Bargain Hunting]] skill is added.
| |
| |<!--Historical Event-->
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| |align=right|<!--Historical Event-->
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| |align=right|<!--Update Impact-->
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| *''[[Spray Can|Spray Cans]] can be found and used to add [[Spraypainting|grafitti]] to walls and other surfaces.''
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| *''The [[Hit Limit]] is introduced.''
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| |align=right|<!--Date and Game Update (if applicable)-->'''July 24<sup>th</sup>'''
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| *Spray Paint can now be found in buildings you'd expect to find it in, and can be used to leave messages on walls.
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| *The site now has an access limit. In order to keep the server running smoothly and to prevent people from single-handedly controlling large hordes of zombies or player-killers, players are now only allowed to hit the site 160 times from a single machine, per day. This is enough to maintain three characters if you don't reload the page; if you've been running more than three, you might want to move the others into safe buildings and let them go idle, to resume play with them later on.
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| |<!--Date and Game Update (if applicable)-->'''July 25<sup>th</sup>'''
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| *Dead bodies can now be dragged out of buildings if you're worried about them reanimating.
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| |<!--Update Impact-->
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| *''[[Dead body|Dead bodies]] can now be [[Dumping Bodies|dumped]] outside buildings.''
| |
| |<!--Historical Event-->
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| |align=right|<!--Historical Event-->
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| |align=right|<!--Update Impact-->
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| *''The [[Survivor Skills|Survivor skill]] [[Tagging]] is added.''
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| *''The [[Hit Limit]] is tweaked, allowing players who have [[Donations|donated]] to Urban Dead to enjoy significantly more IP Hits.'''
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| |align=right|<!--Date and Game Update (if applicable)-->'''July 26<sup>th</sup>'''
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| *A new civilian skill - Tagging - gives XP bonuses for spraypainting certain buildings.
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| *As a thankyou to the players who've donated to support the site, they've had the hit-limit lifted to a sufficiently high number, for the character that they specified with the donation. I'll be doing the same for any future donations above $5.
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| |<!--Date and Game Update (if applicable)-->'''July 27<sup>th</sup>'''
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| *The Zombie Hunters are coming. Check the Skills Tree.
| |
| *Some zombies have been observed using a primitive Death Rattle ability to communicate more complex noises than their earlier groaning.
| |
| |<!--Update Impact-->
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| *''The [[Survivor Skills|Survivor skill]] [[Headshot]] is added.''
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| *''The [[Zombie Skills|Zombie skill]] [[Death Rattle]] is added.''
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| |<!--Historical Event-->
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| |align=right|<!--Historical Event-->
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| |align=right|<!--Update Impact-->
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| *''All actions now include a [[time stamp]].''
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| |align=right|<!--Date and Game Update (if applicable)-->'''July 29<sup>th</sup>'''
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| *Game messages are now timestamped, after a few requests for this.
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| |<!--Date and Game Update (if applicable)-->'''July 30<sup>th</sup>'''
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| *Citizens with the new Construction skill are now able to barricade buildings from the inside.
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| *NecroTech memo: Some of the specimens are now reaching an advanced stage of decomposition - revivification techniques don't appear to work on those with Brain Rot, and your DNA extractors may have trouble reading their genetic signature.
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| |<!--Update Impact-->
| |
| *''The [[Barricade]] system is added to [[buildings]].''
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| *''The [[Survivor Skills|Survivor skill]] [[Construction]] is added.''
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| *''The [[Zombie Skills|Zombie skill]] [[Brain Rot]] is added.''
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| *''[[DNA Extractor|DNA Extractors]] are tweaked.''
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| |<!--Historical Event-->
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| |align=center| | | |align=center| |
| ====August==== | | ====August==== |
| |- | | {{TimelineGame|Date=August 14<sup>th</sup>|Description=[[Death]] now causes a [[zombie]] to spend 10AP to [[stand up]].}} |
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| | {{TimelineGame|Date=August 15<sup>th</sup>|Description=The [[Military Skills|Advanced Pistol Training and Advanced Shotgun Training skils]] are added for [[Survivors]]'' |
| |
| | *''The [[Rend Flesh]] skill is added for [[Zombies]].}} |
| |<!--Date and Game Update (if applicable)-->'''August 14<sup>th</sup>'''
| | |
| *Either the zombies are weakening, the survivors are learning where to hit them, or there's something in the air... it now takes 10AP for a zombie to stand up after being killed. As ever, safety in numbers is the key to not being killed in the first place.
| | {{TimelineGame|Date=August 20<sup>th</sup>|Description=A [[Contacts List]] is added for every character.}} |
| |<!--Update Impact--> | | |
| *''[[Death]] now causes a [[zombie]] to spend 10AP to [[stand up]].''
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| |<!--Historical Event--> | |
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| |align=right|<!--Historical Event-->
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| |align=right|<!--Update Impact--> | |
| *''The [[Military Skills|Advanced Pistol Training and Advanced Shotgun Training skils]] are added for [[Survivors]]''
| |
| *''The [[Rend Flesh]] skill is added for [[Zombies]].'' | |
| |align=right|<!--Date and Game Update (if applicable)-->'''August 15<sup>th</sup>'''
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| *Survivors with itchy trigger fingers can now spend their time developing Advanced Training skills, for the pistol and the shotgun.
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| *And zombies with battle-calloused fingertips can hone the art of Rend Flesh for increased combat damage.
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| |<!--Date and Game Update (if applicable)-->'''August 20<sup>th</sup>'''
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| *Everyone now has a Contacts List that they can add other characters to; it's very skeletal at the moment, but will blossom out into reciprocal listing, attitude-flagging, mobile phoning, linked-GPS feedback and all sorts of things, in the future. To add people to it, just click the "add" link at the bottom of their profile.
| |
| |<!--Update Impact--> | |
| *''A [[Contacts List]] is added for every character.''
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| |<!--Historical Event-->
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| |align=center| | | |align=center| |
| ====September==== | | ====September==== |
| | |
| | {{TimelineGame|Date=September 3<sup>rd</sup>|Description=Mark II" [[NecroTech Revivification Syringe|Revivification Syringes]] are introduced. [[Revivification|Revivified]] Zombies now stand as Survivors with half of their total available [[HP]] rather than half of their [[HP]] immediately prior to revival.}} |
| | |
| | {{TimelineCity|Date=September 7<sup>th</sup>|Description=[[Main_Page|UDWiki]] goes live.}} |
| | |
| | {{TimelineGame|Date=September 8<sup>th</sup>|Description=Characters from your [[Contacts List]] will now show up in a [[stack]] of [[Dead body|dead bodies]] or a [[stack]] of [[Zombies]].}} |
| | |
| | {{TimelineGame|Date=September 16<sup>th</sup>|Description=[[Headshot]] now reduces a zombie's [[XP]] by 10 per [[level]] instead of reducing it to zero.}} |
| | |
| | {{TimelineGame|Date=September 24<sup>th</sup>|Description=The [[Zombie Skills|Zombie skill]] [[Infectious Bite]] is added.}} |
| | |
| | {{TimelineGroup|Date=September 24<sup>th</sup>|Description=[[The Ridleybank Resistance Front]] is formed around this time during [[The Rise of Ridleybank]]. The [[horde]] goes on to be one of the longest lasting Urban Dead groups in history.}} |
| | |
| | {{TimelineGame|Date=September 29<sup>th</sup>|Description=[[XP]] drainage caused by [[Headshot]] only affects [[Zombies]] level 2 or higher. |
| | *The zombie skill [[Ankle Grab]] is added.}} |
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| |<!--Date and Game Update (if applicable)-->'''September 3<sup>rd</sup>'''
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| *NecroTech memo: In light of the wasteful re-deaths of patients undergoing post-revivification recovery in such an unexpectedly dangerous environment, re-engineered syringe stock has been airdropped to all NecroTech buildings.
| |
| |<!--Update Impact-->
| |
| *''"Mark II" [[NecroTech Revivification Syringe|Revivification Syringes]] are introduced. [[Revivification|Revivified]] Zombies now stand as Survivors with half of their total available [[HP]] rather than half of their [[HP]] immediately prior to revival.''
| |
| |<!--Historical Event-->
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| |align=right|<!--Historical Event-->
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| |align=right|<!--Update Impact-->
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| *''[[Main_Page|UDWiki]] goes live.''
| |
| |align=right|<!--Date and Game Update (if applicable)-->'''September 7<sup>th</sup>'''
| |
| *There's now a Wiki running on the server - there are a few disparate guides and analyses on the mailing lists and forums and other random pages around the web; having an official Wiki for this sort of thing might help coordinate it and make it easier for everyone to find.
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| |<!--Date and Game Update (if applicable)-->'''September 8<sup>th</sup>'''
| |
| *A new feature for the Contacts List: If a someone on your list has died and later turns up again in a pile of bodies or crowd of zombies, you'll be able to recognise them.
| |
| |<!--Update Impact-->
| |
| *''Characters from your [[Contacts List]] will now show up in a [[stack]] of [[Dead body|dead bodies]] or a [[stack]] of [[Zombies]].''
| |
| |<!--Historical Event-->
| |
| |-
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| |align=right|<!--Historical Event-->
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| |align=right|<!--Update Impact-->
| |
| *''[[Headshot]] now reduces a zombie's [[XP]] by 10 per [[level]] instead of reducing it to zero.''
| |
| |align=right|<!--Date and Game Update (if applicable)-->'''September 16<sup>th</sup>'''
| |
| *Cranial decomposition is setting in. Headshots now only knock off 10XP for each level of the zombie, rather than reducing them to zero every time - higher-level zombies have a greater proportion of active grey cells, and more to lose when the bullets go in.
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| |<!--Date and Game Update (if applicable)-->'''September 24<sup>th</sup>'''
| |
| *Something pestilential is spreading and mutating in the blood and guts of the undead - NecroTech DNA scans are beginning to pick up a number of specimens who are host to an unknown pathogen. Any survivors who suffer an Infectious Bite should seek immediate medical attention.
| |
| |<!--Update Impact-->
| |
| *The [[Zombie Skills|Zombie skill]] [[Infectious Bite]] is added.
| |
| |<!--Historical Event-->[[The Ridleybank Resistance Front]] is formed around this time during [[The Rise of Ridleybank]]. The [[horde]] goes on to be one of the longest lasting Urban Dead groups in history.
| |
| |-
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| |align=right|<!--Historical Event-->
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| |align=right|<!--Update Impact-->
| |
| *''[[XP]] drainage caused by [[Headshot]] only affects [[Zombies]] level 2 or higher.''
| |
| |align=right|<!--Date and Game Update (if applicable)-->'''September 29<sup>th</sup>'''
| |
| *The unnoticed bodies that litter Malton, yet to stand up for the first time, continue to stiffen and degrade. Headshot now does 10XP damage for each level a zombie has beyond the first.
| |
| *New zombie skill: Ankle Grab. Watch your step.
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| |align=center| | | |align=center| |
| | ====October==== |
| | {{TimelineEvent|Date=October 29<sup>th</sup>|Description=[[Dia de los Muertos]] takes place at [[Giddings Mall]] in [[Pitneybank]].}} |
|
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|
| ====October====
| |
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| |<!--Date and Game Update (if applicable)-->'''October 29<sup>th</sup>'''
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| |<!--Update Impact-->
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| |<!--Historical Event-->[[Dia de los Muertos]] takes place at [[Giddings Mall]] in [[Pitneybank]].
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| |align=center| | | |align=center| |
| ====November==== | | ====November==== |
| | |
| | {{TimelineEvent|Date=November 10<sup>th</sup>|Description=The [[First Siege of Caiger Mall]] begins.}} |
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| |- | | |- |
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| |'''November 10<sup>th</sup>
| |
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| |<!--Historical Event-->
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| *The [[First Siege of Caiger Mall]] begins.
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| |align=center| | | |align=center| |
| ====December==== | | ====December==== |
| |-
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| |align=right|<!--Historical Event--> | | {{TimelineEvent|Date=December 19<sup>th</sup>|Description=[[On Strike]] hosts [[Stanstock]] at [[Whetcombe Park]] in [[Stanbury Village]].}} |
| *[[On Strike]] hosts [[Stanstock]] at [[Whetcombe Park]] in [[Stanbury Village]].
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| |align=right|'''December 19<sup>th</sup>'''
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| ===2006=== | | ===2006=== |
| |- | | |- |
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| ====January==== | | ====January==== |
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| ====February==== | | ====February==== |
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| ====March==== | | ====March==== |
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Line 395: |
Line 125: |
| ====April==== | | ====April==== |
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Line 403: |
Line 132: |
| ====May==== | | ====May==== |
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Line 411: |
Line 139: |
| ====June==== | | ====June==== |
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Line 419: |
Line 146: |
| ====July==== | | ====July==== |
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Line 427: |
Line 153: |
| ====August==== | | ====August==== |
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Line 435: |
Line 160: |
| ====September==== | | ====September==== |
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Line 443: |
Line 167: |
| ====October==== | | ====October==== |
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Line 451: |
Line 174: |
| ====November==== | | ====November==== |
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Line 459: |
Line 181: |
| ====December==== | | ====December==== |
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Line 467: |
Line 188: |
| ===2007=== | | ===2007=== |
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Line 475: |
Line 195: |
| ====January==== | | ====January==== |
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Line 483: |
Line 202: |
| ====February==== | | ====February==== |
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Line 491: |
Line 209: |
| ====March==== | | ====March==== |
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Line 499: |
Line 216: |
| ====April==== | | ====April==== |
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Line 507: |
Line 223: |
| ====May==== | | ====May==== |
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Line 515: |
Line 230: |
| ====June==== | | ====June==== |
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Line 523: |
Line 237: |
| ====July==== | | ====July==== |
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Line 531: |
Line 244: |
| ====August==== | | ====August==== |
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Line 539: |
Line 251: |
| ====September==== | | ====September==== |
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Line 547: |
Line 258: |
| ====October==== | | ====October==== |
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Line 555: |
Line 265: |
| ====November==== | | ====November==== |
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Line 563: |
Line 272: |
| ====December==== | | ====December==== |
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Line 571: |
Line 279: |
| ===2008=== | | ===2008=== |
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Line 579: |
Line 286: |
| ====January==== | | ====January==== |
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Line 587: |
Line 293: |
| ====February==== | | ====February==== |
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Line 595: |
Line 300: |
| ====March==== | | ====March==== |
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Line 603: |
Line 307: |
| ====April==== | | ====April==== |
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Line 611: |
Line 314: |
| ====May==== | | ====May==== |
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Line 619: |
Line 321: |
| ====June==== | | ====June==== |
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Line 627: |
Line 328: |
| ====July==== | | ====July==== |
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Line 635: |
Line 335: |
| ====August==== | | ====August==== |
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Line 643: |
Line 342: |
| ====September==== | | ====September==== |
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Line 651: |
Line 349: |
| ====October==== | | ====October==== |
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Line 659: |
Line 356: |
| ====November==== | | ====November==== |
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Line 667: |
Line 363: |
| ====December==== | | ====December==== |
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Line 675: |
Line 370: |
| ===2009=== | | ===2009=== |
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Line 683: |
Line 377: |
| ====January==== | | ====January==== |
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Line 691: |
Line 384: |
| ====February==== | | ====February==== |
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Line 699: |
Line 391: |
| ====March==== | | ====March==== |
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Line 707: |
Line 398: |
| ====April==== | | ====April==== |
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Line 715: |
Line 405: |
| ====May==== | | ====May==== |
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Line 723: |
Line 412: |
| ====June==== | | ====June==== |
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Line 731: |
Line 419: |
| ====July==== | | ====July==== |
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Line 739: |
Line 426: |
| ====August==== | | ====August==== |
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Line 747: |
Line 433: |
| ====September==== | | ====September==== |
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Line 755: |
Line 440: |
| ====October==== | | ====October==== |
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Line 763: |
Line 447: |
| ====November==== | | ====November==== |
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Line 771: |
Line 454: |
| ====December==== | | ====December==== |
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Line 779: |
Line 461: |
| ===2010=== | | ===2010=== |
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Line 787: |
Line 468: |
| ====January==== | | ====January==== |
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Line 795: |
Line 475: |
| ====February==== | | ====February==== |
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Line 803: |
Line 482: |
| ====March==== | | ====March==== |
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Line 811: |
Line 489: |
| ====April==== | | ====April==== |
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Line 819: |
Line 496: |
| ====May==== | | ====May==== |
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Line 827: |
Line 503: |
| ====June==== | | ====June==== |
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Line 835: |
Line 510: |
| ====July==== | | ====July==== |
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Line 843: |
Line 517: |
| ====August==== | | ====August==== |
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Line 851: |
Line 524: |
| ====September==== | | ====September==== |
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Line 859: |
Line 531: |
| ====October==== | | ====October==== |
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Line 867: |
Line 538: |
| ====November==== | | ====November==== |
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Line 875: |
Line 545: |
| ====December==== | | ====December==== |
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Line 883: |
Line 552: |
| ===2011=== | | ===2011=== |
| |- | | |- |
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Line 891: |
Line 559: |
| ====January==== | | ====January==== |
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Line 899: |
Line 566: |
| ====February==== | | ====February==== |
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Line 907: |
Line 573: |
| ====March==== | | ====March==== |
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Line 915: |
Line 580: |
| ====April==== | | ====April==== |
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Line 923: |
Line 587: |
| ====May==== | | ====May==== |
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Line 931: |
Line 594: |
| ====June==== | | ====June==== |
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Line 939: |
Line 601: |
| ====July==== | | ====July==== |
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Line 947: |
Line 608: |
| ====August==== | | ====August==== |
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Line 955: |
Line 615: |
| ====September==== | | ====September==== |
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Line 963: |
Line 622: |
| ====October==== | | ====October==== |
| |- | | |- |
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Line 971: |
Line 629: |
| ====November==== | | ====November==== |
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