The Jack Building: Difference between revisions

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{{User:DangerReport/The Jack Building}}
{{User:DangerReport/{{PAGENAME}}}}
{{Locationblock|
{{Locationblock|
suburb=Raines Hills|
suburb=Raines Hills|
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===Description===
===Description===
[[Image:AquaNT.jpg|100px|left|Necrotech]]'''The Jack Building''' is a [[Building Types#NecroTech_Building|NecroTech facility]] located in the [[suburb]] of [[Raines Hills]]. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of R&D for [[NecroTech]] within the suburb. Staff at this building commonly revive zombies at nearby revive points. This facility is one of five NecroTech facilities found in the suburb. The Jack Building is currently in use by the [[Got_Mrh?|got mrh?]] survivor group (who has seemed to be slacking on this revive point recently) as a revive point for those afflicted with [[Brain_Rot|Brain Rot]] in addition to the plain old regular stinkers out there.[[Image:Gotmrh.png|120px|right]]
[[Image:AquaNT.jpg|100px|left|Necrotech]]'''The Jack Building''' is a [[Building Types#NecroTech_Building|NecroTech facility]] located in the [[suburb]] of [[Raines Hills]]. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of R&D for [[NecroTech]] within the suburb. Staff at this building commonly revive zombies at nearby revive points. This facility is one of five NecroTech facilities found in the suburb. The Jack Building was once in use by the [[Got_Mrh?|Got Mrh?]] survivor group as a revive point for those afflicted with [[Brain_Rot|Brain Rot]] in addition to the plain old regular stinkers out there.[[Image:Gotmrh.png|120px|right]]


Members of project [[NecroWatch]] rennovated the facility in recent months, as they installed sensor eyes for [[NecroWatch/A.L.I.C.E.|A.L.I.C.E.]] throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.<br><br>
Members of project [[NecroWatch]] rennovated the facility in recent months, as they installed sensor eyes for [[NecroWatch/A.L.I.C.E.|A.L.I.C.E.]] throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.<br><br>
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x=66|
x=66|
y=16|
y=16|
status=Open, powered, active.|
status=ruined|
maintained_by=[[Got_Mrh?|Got Mrh?]]|
maintained_by=[[Got_Mrh?|Got Mrh?]]|
waiting=Outside; 0, Inside; 0 |
waiting=Outside; 0, Inside; 4|
bodies=17 total, 12 of which are strange smelling|
bodies=9 total, 6 of which are strange smelling|
revives=A whole buttload of|
revives=A whole buttload of|
update=[[User:EwanHale|EwanHale]] 23:10, 22 March 2008 (UTC)|
update=[[User:IG88 E|IG88 E]] 20:43, 4 June 2010 (BST)}}
}}


<center>
<center>
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==Current Events==
==Current Events==
The area is safe and in a good state of recovery since the Big Bash moved on..
'''October 8th, 2009''' - Functioning in it's purpose as a rotter revive location once again. Rotters are asked to line up in an orderly fashion and wait for proper needling.
[[User:BLusk|BLusk]] 04:13, 8 October 2009 (BST)


'''October 7th, 2009''' - A few ungrateful [[brain rot]] zombies shambled into the non-barricade clinic and ruined it. -- [[User:Kittithaj|Kittithaj]] 20:48, 7 October 2009 (BST)
'''October 3rd, 2009''' - The building has been recovered from last month's [[MOB]] attack. It now serves as a rot-revive clinic once again. -- [[User:Kittithaj|Kittithaj]] 17:41, 3 October 2009 (BST)
==History==
''News older than one month should be moved here, newest one on top.''
'''November 22nd, 2008''' - The Jack building is rot revive, 8 zeds outside. Three NT working to fix and help the zombies. [[User:Trenao008|Trenao008]] 21:49, 22 November 2008 (BST)
'''November 2nd, 2008''' - The Jack building is ruined, 6 zeds inside and one outside. Survivors have either been eaten or have fled to the Halay building nearby. --[[User:Anarchy-X|Anarchy-X]] 4:34 PM Nov. 2 2008 (MST)
'''Unknown''' - The area is safe and in a good state of recovery since the Big Bash moved on..


<br style="clear: both" />
<br style="clear: both" />

Latest revision as of 06:15, 8 October 2024

Mall-rot revive-small.jpg

The Jack Building
--VVV RPMBG 02:59, 21 June 2024 (UTC)
The Jack Building

Raines Hills [66,16]

St. Romuald's Church Dunk Avenue the Heale Building
Webb Library The Jack Building Rowlings Row
the Halay Building the Dudridge Museum Freake Walk

Basic Info:

  • Office buildings owned by the company often associated with the zombie outbreak. From the outside, they are indistinguishable from other buildings, but characters with the NecroTech Employment skill are able to recognise them.
  • Among the internal descriptions found in NecroTech Buildings:
    The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories."
  • If a generator is running inside the building:
    "The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms."
  • NecroTech offices are tall enough for survivors to commit suicide from. They also provide a vantage point from which binoculars can be used.
  • Necrotech Buildings can be barricaded normally.

MaltonNecroTech.jpg

The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.


Description

Necrotech

The Jack Building is a NecroTech facility located in the suburb of Raines Hills. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of R&D for NecroTech within the suburb. Staff at this building commonly revive zombies at nearby revive points. This facility is one of five NecroTech facilities found in the suburb. The Jack Building was once in use by the Got Mrh? survivor group as a revive point for those afflicted with Brain Rot in addition to the plain old regular stinkers out there.

Gotmrh.png

Members of project NecroWatch rennovated the facility in recent months, as they installed sensor eyes for A.L.I.C.E. throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.

Mandate

NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.

The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Jack Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Raines Hills.

Revive Point Statistics for The Jack Building
Suburb Raines Hills
Coordinates [66, 16]
Status ruined
Maintained by Got Mrh?
Waiting Outside; 0, Inside; 4 zombies (view requests)
Dead bodies 9 total, 6 of which are strange smelling bodies
Total known revives A whole buttload of revives
Last updated IG88 E 20:43, 4 June 2010 (BST)
Post a request!


Revive.gif 'BrainRot Revivification'
This is a got mrh? Revification Location



Barricade Policy

As this location is a Rot Revive clinic it should at all times be kept unbarricaded and powered, allowing the necessary access for the undead, and acting as a guaranteed entry-point for survivors. This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a Brain Rot clinic for Malton's veteran zombie survivors, and thus requires the Free Running skill to be properly utilized as an entry-point.

NecroNet Reports

Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Jack Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).


(66,16)

The Jack Building

JackBuildingNecronet.png

[ NecroWatch ] – [ NIC ] – [ Update ]
NecroTechnician:
stelar (talk) 03:51, 4 December 2016 (UTC)

Current Events

October 8th, 2009 - Functioning in it's purpose as a rotter revive location once again. Rotters are asked to line up in an orderly fashion and wait for proper needling. BLusk 04:13, 8 October 2009 (BST)

October 7th, 2009 - A few ungrateful brain rot zombies shambled into the non-barricade clinic and ruined it. -- Kittithaj 20:48, 7 October 2009 (BST)

October 3rd, 2009 - The building has been recovered from last month's MOB attack. It now serves as a rot-revive clinic once again. -- Kittithaj 17:41, 3 October 2009 (BST)

History

News older than one month should be moved here, newest one on top.

November 22nd, 2008 - The Jack building is rot revive, 8 zeds outside. Three NT working to fix and help the zombies. Trenao008 21:49, 22 November 2008 (BST)

November 2nd, 2008 - The Jack building is ruined, 6 zeds inside and one outside. Survivors have either been eaten or have fled to the Halay building nearby. --Anarchy-X 4:34 PM Nov. 2 2008 (MST)

Unknown - The area is safe and in a good state of recovery since the Big Bash moved on..