Talk:Military skills: Difference between revisions
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:It's a specialized art, like most Martial Arts, I couldn't see those in Civilian and I couldn't see the average person being good at Free Running.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 21:06, 24 February 2008 (UTC) | :It's a specialized art, like most Martial Arts, I couldn't see those in Civilian and I couldn't see the average person being good at Free Running.--<small>[[User:Karek|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 21:06, 24 February 2008 (UTC) | ||
::You're all wrong. Free running is a myth. --{{User:Rogue Sergeant/sig}} 04:01, 8 May 2008 (BST) | ::You're all wrong. Free running is a myth. --{{User:Rogue Sergeant/sig}} 04:01, 8 May 2008 (BST) | ||
:::Also, the military isn't just made of soldiers. <small>—The preceding [[wikipedia:Wikipedia:Signatures|unsigned]] comment was added by [[User:Isabel Febrey|Isabel Febrey]] ([[User talk:Isabel Febrey|talk]] • [[Special:Contributions/Isabel Febrey|contribs]]) 16:23, October 24, 2010.</small> | |||
::::She's right. As a Belfast man I can tell you it's also made up of busybodies, assholes, failed peelers, and a strong smell of Harp. {{User:Misanthropy/Sig}} 20:23, 24 October 2010 (BST) | |||
==A much needed clarification== | ==A much needed clarification== | ||
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==Scout Safehouse== | ==Scout Safehouse== | ||
I don't think it's working. How is it supposed to work? I'm not getting the five extra ap a day I don't think. -{{User:Poodle of doom/sig 2}} 22:29, 31 August 2010 (BST) | I don't think it's working. How is it supposed to work? I'm not getting the five extra ap a day I don't think. -{{User:Poodle of doom/sig 2}} 22:29, 31 August 2010 (BST) | ||
:You don't get extra AP. You receive a 10% chance that actions within your safehouse wont cost an AP. - [[User:Whitehouse]] 22:42, 31 August 2010 (BST) | |||
::That what's going on? Because it says I'll get five extra ap to spend within my safehouse... -{{User:Poodle of doom/sig 2}} 23:10, 31 August 2010 (BST) | |||
:::I agree it's a rather confusing skill. What it means is that if you spend 50AP in your safehouse, you'll get approximately 5 free actions. The free actions can be identified by the text "You move quickly through your safehouse.". An example is "You move quickly through your safehouse. You search and find nothing.". They can occur whenever an AP is spent within your safehouse. - [[User:Whitehouse]] 23:15, 31 August 2010 (BST | |||
=Why won't it let me?== | |||
I tried to get into a police building with free running, but it wouldn't let me since it was too heavily barricaded. Why can't I enter? Can someone please answer this as fast as possible by telling me on my dissucion page or below. Thanks! --[[User:Urbandeadawesome12|Urbandeadawesome12]] 02:20, 2 March 2011 (UTC) | |||
:Either the building was ruined, or you were trying to enter from the outside. {{User:Misanthropy/Sig}} 02:26, 2 March 2011 (UTC) | |||
But how can I ever enter a building from outside, since i'm ALWAYS outside when ready to enter a building?--[[User:Urbandeadawesome12|Urbandeadawesome12]] 03:26, 2 March 2011 (UTC) | |||
:[[Entry point]]s. {{User:Misanthropy/Sig}} 03:31, 2 March 2011 (UTC | |||
Thanks! --[[User:Urbandeadawesome12|Urbandeadawesome12]] 01:54, 3 March 2011 (UTC) |
Latest revision as of 12:25, 20 May 2011
What exactly does it mean about being "inside" a block with no buildings?
Like which one?
"Free Running is an increasingly important skill as more and more human players are using barricades to defend themselves. A free runner can enter heavily barricaded strongholds, and move quickly to useful areas without wasting an AP on entering them (however, the slightly strange behaviour of Free Running which means that one can be "inside" in a block with no building counteracts this benefit)"
It's a bug. If you have Free Running and you walk from a building to a street, you're still "inside" as far as the server's concerned -- weirdly, you can see the people in the neighbouring buildings, but not the zombies and people out on the street that you're standing on. Basically, once you're using Free Running you have to leave the last building in a chain properly, or it all goes screwy. If you can think of a snappy way of explaining it feel free to edit. (Or maybe we should start Category: Known Bugs, write the bug up as its own page, and refactor it to be "(however, the Free Running bug counteracts this benefit)". However, I am too lazy to do any of this right now. Morlock 01:03, 9 Sep 2005 (BST)
Can we clarify whether adjacent does or does not include diagonal? wcoleda
"There are currently no disadvantages since the Free Running bug appears to have been fixed as of 30 Dec 2005."
I think that sentence is false, because when I got free running, I was annoyed that I couldn't just jump outside the next building with only one AP. Nowadays I need to jump to next building and exit it, or go to block near it and then walk to that one, still using 2 APs. (Normally that wouldn't be bad, but there just are some times that only one AP does matter while attacking zeds on next block. --Niilomaan 11:23, 19 May 2006 (BST)
- You are correct. I've removed the erroneous paragraph and added a short explanation of how Free Running now works. My writing skills are quite poor, so if anyone can clarify the addition I'd be most grateful. Also, I have added that none of the military skills help zombie characters. I hope this is actually correct! --ExplodingFerret 18:02, 1 October 2006 (BST)
I'm a little confused on exactly how freerunning works (as far as building types). I'm not positive if monuments, junkyards, carparks, parks, and zoos are considered "buildings" or if they're considered "outside". Someone should clarify which buildings have an inside and which ones don't so it's easier to plan a moving strategy and not get caught outside. --Z3rochaos 03:35, 8 June 2006 (BST) EDIT - I found the information about buildings and free running, and added a small link to the different types.
Free Running is Military?
I think that the Free Running skill would be more realistic if it was a civillan skills. Free running (or parkour) is a hobby/sport that many people do for fun. It's unlikely that the military would find a use for it. Soilders are carrying lots of equipment on themselfs, and are often under fire. You try scaling a wall carring a rifle, ammo, your radio, grenades, your armor, and your helmet... oh, and your getting shot at, too. Comrade 47, 18:47, 24 February 2008 (UTC)
- It's a specialized art, like most Martial Arts, I couldn't see those in Civilian and I couldn't see the average person being good at Free Running.--Karekmaps?! 21:06, 24 February 2008 (UTC)
- You're all wrong. Free running is a myth. -- Rogue Sergeant 04:01, 8 May 2008 (BST)
- Also, the military isn't just made of soldiers. —The preceding unsigned comment was added by Isabel Febrey (talk • contribs) 16:23, October 24, 2010.
- You're all wrong. Free running is a myth. -- Rogue Sergeant 04:01, 8 May 2008 (BST)
A much needed clarification
Parkour (sometimes abbreviated to PK) or l'art du déplacement(English: the art of movement) is an activity with the aim of moving from one point to another as efficiently and quickly as possible, using principally the abilities of the human body.
Free running is a physical art, in which participants (free runners) use the urban and rural areas to perform movements through its structures focused on freedom and beauty. It incorporates efficient movements from parkour, adds aesthetic vaults and other acrobatics, such as tricking and street stunts, creating an athletic and aesthetically pleasing way of moving.
The term free running was coined during the filming of Jump London, as a way to present parkour to the English-speaking world. However, free running and parkour are separate, distinct concepts — a distinction which is often missed due to the aesthetic similarities. Parkour as a discipline comprises efficiency, whilst free running embodies complete freedom of movement — and includes many acrobatic manoeuvres. Although often the two are physically similar, the mindsets of each are vastly different.
--JustAnotherWebSurfer 01:44, 24 August 2008 (BST)
Is this text correct?
Note: Free Runners cannot free run into ruined buildings. They can, however, run out of them. I don't think that's quite right. In my experience it is all too possible to free run into ruined buildings, but it does hurt one, costing 5 HPs each time. Did I misunderstood something? Lomd 12:12, 18 February 2009 (UTC)
- You can freerun into the same block as a ruin building, but you end up outside, and must re-enter a building to continue free running. --RosslessnessWant a Location Image? 12:17, 18 February 2009 (UTC)
Scout Safehouse
I don't think it's working. How is it supposed to work? I'm not getting the five extra ap a day I don't think. -∞ Poodle of Doom ∞ 22:29, 31 August 2010 (BST)
- You don't get extra AP. You receive a 10% chance that actions within your safehouse wont cost an AP. - User:Whitehouse 22:42, 31 August 2010 (BST)
- That what's going on? Because it says I'll get five extra ap to spend within my safehouse... -∞ Poodle of Doom ∞ 23:10, 31 August 2010 (BST)
- I agree it's a rather confusing skill. What it means is that if you spend 50AP in your safehouse, you'll get approximately 5 free actions. The free actions can be identified by the text "You move quickly through your safehouse.". An example is "You move quickly through your safehouse. You search and find nothing.". They can occur whenever an AP is spent within your safehouse. - User:Whitehouse 23:15, 31 August 2010 (BST
- That what's going on? Because it says I'll get five extra ap to spend within my safehouse... -∞ Poodle of Doom ∞ 23:10, 31 August 2010 (BST)
Why won't it let me?=
I tried to get into a police building with free running, but it wouldn't let me since it was too heavily barricaded. Why can't I enter? Can someone please answer this as fast as possible by telling me on my dissucion page or below. Thanks! --Urbandeadawesome12 02:20, 2 March 2011 (UTC)
- Either the building was ruined, or you were trying to enter from the outside. 02:26, 2 March 2011 (UTC)
But how can I ever enter a building from outside, since i'm ALWAYS outside when ready to enter a building?--Urbandeadawesome12 03:26, 2 March 2011 (UTC)
- Entry points. 03:31, 2 March 2011 (UTC
Thanks! --Urbandeadawesome12 01:54, 3 March 2011 (UTC)