Shearbank Patrol: Difference between revisions
Alan Jersie (talk | contribs) (→Strategic Points: Borrer is under attack.) |
Alan Jersie (talk | contribs) (→Strategic Points: Nisbet is safe.) |
||
Line 82: | Line 82: | ||
*[[The Gabe Building]] [Safe] [20 June] | *[[The Gabe Building]] [Safe] [20 June] | ||
*[[The Whippey Building]] [Safe] [21 June] | *[[The Whippey Building]] [Safe] [21 June] | ||
*[[The Nisbet Building]] [ | *[[The Nisbet Building]] [Safe] [22 June] | ||
*[[The Turner Building]] [Unknown] | *[[The Turner Building]] [Unknown] | ||
Revision as of 10:22, 22 June 2009
Shearbank Patrol | |
Abbreviation: | SP |
Group Numbers: | Pending |
Leadership: | Decentralised |
Goals: | Upkeep and Defense of Shearbank suburb |
Recruitment Policy: | Free-to-join |
Contact: | 26.80 Mhz |
Shearbank Patrol is a local Malton survivor group serving a purpose of communication, organisation, general upkeep and restoration hub of the Shearbank suburb.
The group does not claim neighbourhood supremacy, leadership, elitism or egregious policies but merely recognises regional organisation as the best way to cleanse Malton of it's Undead Plague.
Operation
Shearbank Patrol's main goal is to ease communication between survivors of the Shearbank suburb. Each member is encouraged to profess their occupation so that any survivor may notify them or all players of their class of any specific tasks. Status reports and communication are encouraged both inside and outside of the group.
Group members are encouraged to maintain buildings in accordance with Shearbank Barricade Plan, terminate any immediate threats, notify other players of impeding danger and otherwise aid peace-keeping and future reconstruction of the suburb and Malton as a whole.
Members
Note to newcomers: To join the ranks, please set "Shearbank Patrol" as your in-game group and sign off your name and current occupation in the list below. You may update your occupation as often as you like.
All members are encouraged to add as many in-game and mobile contacts from the group as they can, and otherwise freely communicate via suburb's 26.80 Mhz frequency. Communication and specific help requests is the main goal of Shearbank Patrol.
Member list
- Alan Jersie - Recon
- dee Sloth - Recon
- Mai Waifu - Builder/Recon
- pwnedN - Undecided
Officially Recognised Positions
This is the list of officially recognised positions in the group. Adding new positions is discretionary.
- Recon - Updating of Wiki pages and tagging of individual buildings, radio reports and DNA scans.
- Zombie Hunter - Termination of any zombies outside of designated Revive Points, as well as Rotters clogging them.
- Reviver - Revival of the late survivors at designated Revive Points (Allder Row, Male Way).
- Builder - Upkeep of barricades in accordance with Shearbank Barricade Plan.
- Bounty Hunter - Search and termination of offending survivors.
- Engineer - Installation and upkeep of Radio Transceivers and Portable Generators.
- Medic - Distribution of medpacks among Hospital and otherwise surviving population.
Shearbank
Main Entry - Map of Shearbank - Barricade Plan - Stickling Mall Status - Current News
Overwatch Status: "... maybe a dozen in Shearbank ... they're just wandering around ... power's on across most of the area ... infrastructure looks intact too ... power's on at Stickling Mall ..." [12 June 2009]
General Strategy
Stickling Mall is the unofficial base of operations of all Shearbank survivors. As such, it is a top priority building and should be barricaded and powered at all times - any further restoration of the suburb is expected to sprawl outwards from the building, one block at a time.
It is recommended to maintain all Radio Transceivers set to 26.80 Mhz (Stickling Mall, Shearbank and Shearbank Patrol official frequency) at all times. Survivors are expected to carry a Radio Receiver set to same frequency at all times.
Survivors both inside and outside of Shearbank Patrol are encouraged to request and offer help with specific task via radio and mobile communication. Check Member List for class and item specifics.
Strategic Points
Fire Stations
|
Hospitals
|
NecroTech Facilities
|
Police Departments
|
Malls
|
Bulletin Boards |
Revive Points
|
Dangers
This is the list of individuals actively causing mischief and destruction in the suburb, something the group has zero tolerance for. Update the list at your own discretion.
Player Killers
High-priority targets. Any Player Killers are liable to termination on sight. Notifying nearby players of your actions is discretionary.
- Left4Lulz
- [Left4stewart]
- [Prudence]
- [GRAWIII]
Umbrella Corp's PKer list can be found here.
Vandals
Medium-priority targets. Any Vandals are liable to termination on sight. Notifying nearby players of your actions is discretionary.
- [Prudence]
Zergers
Low-priority targets. Any Zergers are liable to termination on sight. Notifying nearby players of your actions is discretionary.
- Left4Lulz
- [Left4stewart]
- [Prudence]
Zombies
High- (rotters) and low- (anything else) priority targets. Any zombies outside of designated Revive Points (Allder Row, Male Way) are liable to termination on sight.