Neot General Hospital (Kempsterbank): Difference between revisions

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(At HB.)
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{{Locationblock|
{{Locationblock|
suburb=Kempsterbank|
suburb=Kempsterbank|
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{{MHGB}}


===Barricading Policy===
==Barricade Policy==
Barricade to very strong to allow entry to low level survivors, in order for them to access supplies.
{{User:Lariat2301/DesiredVSB | entry=St. George's Hospital (Kempsterbank) | upgrade=EHB | plan=Kempsterbank Barricade Plan }}


===Current Status===
==Current Status==
'''03 March''
''21 May 2009 '' - Currently over-barricaded at HB; the generator is running so the radio is transmitting. A score or so survivors are inside. --[[User:Lariat2301|Lariat2301]] 01:21, 21 May 2009 (BST)
 
==History==
''3 March 2008'' -
Updated: Zombies have broken in, eating people hiding there. Help needed.
Updated: Zombies have broken in, eating people hiding there. Help needed.
Lightly barricaded. 9 zombies outside, and a few others kicking about within a few blocks. -Pug
Lightly barricaded. 9 zombies outside, and a few others kicking about within a few blocks. -Pug


'''02 March''Once again very strongly barricaded. A few zombies kicking about within a few blocks. -Pug
''2 March 2008'' = Once again very strongly barricaded. A few zombies kicking about within a few blocks. -Pug


'''Feb 13''' No barricades, 6 zeds inside, 4 outside. Generator destroyed. Still yet to be evacuated, injured still inside.--[[User:Kolplaya|Kolplaya]]
''13 Feb 2008'' - No barricades, 6 zeds inside, 4 outside. Generator destroyed. Still yet to be evacuated, injured still inside.--[[User:Kolplaya|Kolplaya]]


February 8th, 2008
''8 Feb 2008'' -
It is barricaded up to Heavily again! Can someone reduce this to VSB+2?
It is barricaded up to Heavily again! Can someone reduce this to VSB+2?


31 January 2008
''31 January 2008'' -
As of this morning, building again at VSB.
As of this morning, building again at VSB.


29 January 2008
''29 January 2008'' -
As of tonight, it's still too barricaded for survivors to go in. If you get/got killed, there's a revivification point nearby, 2 clicks SW at Ware Walk.
As of tonight, it's still too barricaded for survivors to go in. If you get/got killed, there's a revivification point nearby, 2 clicks SW at Ware Walk.


''16 January 2008'' -
Someone barricaded it up to Heavily! They blocked up the entrance way for several blocks! isn't this supposed to be only at strongly? Urgh! The light is on though, survivors inside, no zeds outside.


January 16, 2008
''5 October 2007'' -
Some retard barricaded it up to Heavily! They blocked up the entrance way for several blocks! isn't this supposed to be only at strongly? Urgh! The light is on though, survivors inside, no zeds outside.
 
October 5th, 2007
Unbarricaded with 12 zeds outside. Building was unlit. -  
Unbarricaded with 12 zeds outside. Building was unlit. -  
Baldarov
Baldarov
sorry bout not remembering to keep the orig                       
for history :(
===History===


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Revision as of 00:31, 21 May 2009

Neot General Hospital

Kempsterbank [53,72]

a junkyard the Shortland Arms St George's Hospital
Spreat Alley School Neot General Hospital the Kitchen Monument
the Bearns Arms McNeil Towers Courage Cinema

Basic Info:

  • Excellent place to find first aid kits. Zombies frequently check inside.
  • Portable Generators have a use other than powering the lights and increasing search probability in hospitals. Players with the Surgery Skill can heal for 15 HP if the Hospital has a fueled up Generator.
  • Hospitals can be barricaded normally.
  • Among the internal descriptions found in Hospitals:
    • "...its wards and corridors blackened with the soot of a recent fire"
    • "...its empty wards criss-crossed with snapped quarantine tape."
    • "...one of the city's psychiatric hospitals."
    • "...dark corridors leading through abandoned wards."
    • "...its emergency room in disarray."
    • "...its lobby covered with quarantine posters."
    • "...a children's hospital with bright murals across the walls. "
    • "The main lobby is riddled with bullet holes."
    • "It was one of the last to be evacuated, and seems to have been cleared out in a hurry."
    • "...a derelict hospital that was closed down years ago."

Description

Malton Hospitals

Neot General Hospital, a derelict metal-and-glass building surrounded by burnt-out cars with dark corridors leading through abandoned wards, is one of six hospitals located in Kempsterbank, a suburb of Malton.

Redcrosssmall.jpg Malton Hospitals Group
This hospital has been registered on the Malton Hospitals Group database, and can be guaranteed to have a doctor present.

Barricade Policy

In accordance with the Kempsterbank Barricade Plan, this site is to be kept at Very Strongly Barricaded (VSB+2), in order to permit entry by rookies and those needing Free Running access. This location serves as an free-running entry to St. George's Hospital (Kempsterbank). In the event of heavy zombie activity, barricades may be temporarily upgraded to EHB, but should be lowered back to VSB as soon as possible thereafter.

Current Status

21 May 2009 - Currently over-barricaded at HB; the generator is running so the radio is transmitting. A score or so survivors are inside. --Lariat2301 01:21, 21 May 2009 (BST)

History

3 March 2008 - Updated: Zombies have broken in, eating people hiding there. Help needed. Lightly barricaded. 9 zombies outside, and a few others kicking about within a few blocks. -Pug

2 March 2008 = Once again very strongly barricaded. A few zombies kicking about within a few blocks. -Pug

13 Feb 2008 - No barricades, 6 zeds inside, 4 outside. Generator destroyed. Still yet to be evacuated, injured still inside.--Kolplaya

8 Feb 2008 - It is barricaded up to Heavily again! Can someone reduce this to VSB+2?

31 January 2008 - As of this morning, building again at VSB.

29 January 2008 - As of tonight, it's still too barricaded for survivors to go in. If you get/got killed, there's a revivification point nearby, 2 clicks SW at Ware Walk.

16 January 2008 - Someone barricaded it up to Heavily! They blocked up the entrance way for several blocks! isn't this supposed to be only at strongly? Urgh! The light is on though, survivors inside, no zeds outside.

5 October 2007 - Unbarricaded with 12 zeds outside. Building was unlit. - Baldarov