Suggestion:20090820 Zombie hunter Skill: Difference between revisions
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# '''Kill''' - Like survivors needed even more advantage--{{User:OrangeGaf/Sig}} 02:07, 20 August 2009 (BST) | # '''Kill''' - Like survivors needed even more advantage--{{User:OrangeGaf/Sig}} 02:07, 20 August 2009 (BST) | ||
# '''KILL''' so your saying it is cheap for a level 2 zombie to only have the starter ability and ankle grab, be unable to open doors, barely able to get a decent hit count and god forbid -kill- something, not be able to get into anything basically, get revived on a daily basis even though you want to play as a zombie, and all that other crap but its perfectly fine for survivors to sit in a house with 50 other people all using free run to jump from house to house getting [http://wiki.urbandead.com/index.php/Book#Book FREE EXP] while getting even more EXP making it so we should change the name of the game to urban life with a chance of the occasional noob playing as a zombie... no... just no... --[[User:Kakashi on crack|Crazy Hobo Man]] 04:05, 20 August 2009 (BST) | # '''KILL''' so your saying it is cheap for a level 2 zombie to only have the starter ability and ankle grab, be unable to open doors, barely able to get a decent hit count and god forbid -kill- something, not be able to get into anything basically, get revived on a daily basis even though you want to play as a zombie, and all that other crap but its perfectly fine for survivors to sit in a house with 50 other people all using free run to jump from house to house getting [http://wiki.urbandead.com/index.php/Book#Book FREE EXP] while getting even more EXP making it so we should change the name of the game to urban life with a chance of the occasional noob playing as a zombie... no... just no... --[[User:Kakashi on crack|Crazy Hobo Man]] 04:05, 20 August 2009 (BST) | ||
# '''Kill''' - Zombies don't need to be "slowed down". --[[User:Maps|Maps]] 08:51, 20 August 2009 (BST) | |||
'''Spam/Dupe Votes''' | '''Spam/Dupe Votes''' |
Revision as of 07:51, 20 August 2009
20090820 Zombie hunter Skill
23:30, 19 August 2009 (BST)
Suggestion type
Skill.
Suggestion scope
Zombie hunters, zombies on the receiving side.
Suggestion description
This skill would be fairly simple
Skill name: Advanced Headshot.
Prerequisites:: Headshot, at least level 25. and 500XP
With this skill, when you land the killing blow on a zombie, he must spent an extra 2 AP to stand up, This is done because you have improved your killing blows. This tacks an additional 2 AP onto the stand up cost With Ankle Grab: 8 AP. Without: 17.
The reason I did this is because of Ankle Grab. If a zombie with Ankle Grab gets headshot, 6 AP isn't that much penalty.They can still stand up at full heal and kill at least 2 survivors,This is designed to slow down zombies in the way headshot should work. .
Voting Section
Voting Rules |
Votes must be numbered, justified, signed, and timestamped.
Votes that do not conform to the above may be struck by any user. |
The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote. |
Keep Votes
- Keep - Because I am the author, and Im allowed to--Rambo voller TJ!
- Keep - How many times do I think about this... well why kill the zeds outside this door ? They'll just get up and get right back at it without any scars ! And I will have lost lots of ap doing so... so I don't do it. I like this idea. --Murderess 04:29, 20 August 2009 (BST)
Kill Votes
- Kill - Like survivors needed even more advantage--Orange Talk 02:07, 20 August 2009 (BST)
- KILL so your saying it is cheap for a level 2 zombie to only have the starter ability and ankle grab, be unable to open doors, barely able to get a decent hit count and god forbid -kill- something, not be able to get into anything basically, get revived on a daily basis even though you want to play as a zombie, and all that other crap but its perfectly fine for survivors to sit in a house with 50 other people all using free run to jump from house to house getting FREE EXP while getting even more EXP making it so we should change the name of the game to urban life with a chance of the occasional noob playing as a zombie... no... just no... --Crazy Hobo Man 04:05, 20 August 2009 (BST)
- Kill - Zombies don't need to be "slowed down". --Maps 08:51, 20 August 2009 (BST)
Spam/Dupe Votes
- Spam - Headshot is fine as it is. An extra 2ap per kill, for 500XP? DS. --DANCEDANCEREVOLUTION-- 02:02, 20 August 2009 (BST)
- Play a zombie WITHOUT ankle grab or a few weeks, then waste your first 2 AP at standing to see how much fun this would be.--Pesatyel 02:37, 20 August 2009 (BST)
- God no. Headshot is bad enough for zombies without this. Another 2 AP on top of the full 15 AP that it already costs a baby zombie to get up? From 6 AP to stand, to 8 for zombies with Ankle Grab? It's just plain cruel. Not only that, you say it's to counteract Ankle Grab's daily "cheap" get-up'n'go - so your suggestion shouldn't affect zombies without it. And you've got to admit - if you HAD to spend 10 AP a day just to get started, you'd cut that cost as much as you could, as fast as you could, too. Don't make it harder to have fun. (switched vote from Kill to Spam.) --Visible One 02:53, 20 August 2009 (BST)
- Spam - This is spam. --Bob Boberton TF / DW 03:11, 20 August 2009 (BST)
- Spam - As Bobble, above --WanYao 04:31, 20 August 2009 (BST)
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