User talk:Misanthropy: Difference between revisions

From The Urban Dead Wiki
Jump to navigationJump to search
(Escape stuff)
(→‎Escape stuff: Ah, single ='s. My mistake.)
Line 152: Line 152:
:That would be awesome... What I'll probably do is set up a page dedicated to the real life event, and see who else has interest. -{{User:Poodle of doom/sig 3}} 23:26, 22 November 2010 (UTC)
:That would be awesome... What I'll probably do is set up a page dedicated to the real life event, and see who else has interest. -{{User:Poodle of doom/sig 3}} 23:26, 22 November 2010 (UTC)


==Escape stuff==
=Escape stuff=
I'm going to keep editing the [[Escape (event)]] page. I have no idea why anybody made a separate page since there was already a page for the original [[Escape]], but there's no 'don't edit' tag on it, so I'm going to keep tinkering. -[[User:CaptainVideo|Captain Video]] 04:46, 26 November 2010 (UTC)
I'm going to keep editing the [[Escape (event)]] page. I have no idea why anybody made a separate page since there was already a page for the original [[Escape]], but there's no 'don't edit' tag on it, so I'm going to keep tinkering. -[[User:CaptainVideo|Captain Video]] 04:46, 26 November 2010 (UTC)

Revision as of 04:48, 26 November 2010


RDD leaderMMA 2009 winnerEx-Mayor of MaltonI just wanted an excuse to kill as many people as I could


User talk archive for Misanthropy
Rddsymbol2.png
2008 ♪ 2009
2010: Q1 Q2 Q3 Q4
2011: Q1 Q2 Q3 Q4
Rddsymbol2.png


Please post new comments at the bottom, using the highest-level header (=header name=). You might see a little "+" buttom up at the top there, if you're using an older browser. Don't click it. Just don't fucking do it.
I'll reply on your talk page if you contact me here.
Cheers.
Nothing to be done!
For any users posting a sixth (or, indeed, seventh or beyond) topic on this page, full permission is granted to move the oldest topic in its entirety to the relevant archive.
Not that any of you will ever do it, but it's worth disclaimer-ing it to avoid unnecessary A/VB shitepipery.

Favor to Ask

Mis.jpg
Now that your dead... bite my ass! - Poodle of Doom 03:29, 29 October 2010 (BST)

Check the talk page of that image, Poodle. You actually helped him. ;) --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 03:30, 29 October 2010 (BST)
If you're after an infection, I'm all pooped out for now, but sit tight and you can have one in the morning. Nothing to be done! 03:31, 29 October 2010 (BST)
*you're -- LEMON #1 05:27, 29 October 2010 (BST)
That's what I said. You are. You're. Nothing to be done! 16:05, 29 October 2010 (BST)
He was talking to poodle who got it wrong.--User:Yonnua Koponen/signature3 16:09, 29 October 2010 (BST)
Oh that's so common it's not even worth pointing out. Nothing to be done! 16:10, 29 October 2010 (BST)
Let's not even go in to how he spelt "Favour". ;) --User:Yonnua Koponen/signature3 16:11, 29 October 2010 (BST)
He totally forgot the L. F-L-A-V-O-U-R! -- Spiderzed 16:14, 29 October 2010 (BST)
I have been known to taste delightful. Nothing to be done! 16:15, 29 October 2010 (BST)

barbara

who knocked that shit open? omg! -- LEMON #1 01:57, 31 October 2010 (UTC)

That shit's open? Nothing to be done! 16:39, 1 November 2010 (UTC)


I like

I likey alot-- Skoll Die 01:08, 2 November 2010 (UTC)

Sig

Hey Mis, much as I like your bold and colourful sig, doesn't it read MISANROPY? Where's the TH?--Mallrat The Spanish Inquisition TSI The Kilt Store TKS Clubbed to Death CTD 19:09, 8 November 2010 (UTC)

Correct you are. Well spotted. Nothing to be done! 20:13, 8 November 2010 (UTC)

Fight Factory

I figured you might want in. Give me some time to get it together. Think Fight Club, just much badassier. ~Vsig.png 22:00, 9 November 2010 (UTC)

I had been thinking that already. No shirts, no shoes, no weapons, no leaving, no healing, no anything-that-isn't-punching? Nothing to be done! 22:10, 9 November 2010 (UTC)
Nah, we'll have our own rules. My idea is a Fight Club group. Not pro survivor, not pro-zombie, no PKer. We participate in manhunts and fight one another in the interim. Hold our own mini-manhunts, hone skills, challenge others to fights, etc. ~Vsig.png 22:29, 9 November 2010 (UTC)
Like an organised Red Rum? Nothing to be done! 22:30, 9 November 2010 (UTC)
Yeah pretty much. Except all the victims are willing. I was actually wondering if you could throw up a protected subforum for the group. Maybe just temporary. Maybe not. ~Vsig.png 00:02, 10 November 2010 (UTC)
Where at? Nothing to be done! 00:08, 10 November 2010 (UTC)
Rummers forum, unless I'm incorrect in thinking you are a mod there. ~Vsig.png 00:40, 10 November 2010 (UTC)
That you would be. Rev, Nanners and Karl are the three stooges to ask. Nothing to be done! 00:44, 10 November 2010 (UTC)

Cool I'll see what I can do. Comms might be IRC at first. ~Vsig.png 01:03, 10 November 2010 (UTC)

Easy enough to set up, that. Nothing to be done! 01:04, 10 November 2010 (UTC)

I'm on ur talk page

Clikin ur magik plus sign. ~Vsig.png 01:05, 10 November 2010 (UTC)

HI BAY I'LL BATE YER ARSE TIL IT'S RED RAW SO I WILL HI. Nothing to be done! 01:06, 10 November 2010 (UTC)

Abnoxious images

Case Precedent - Obnoxious images on admin pages that don't serve the discussion at all have never been allowed. 300px is more than ample enough, and it doesn't cause a massive image to be in the middle of everybody's page, derailing the discussion. I'm going to revert.--Yonnua Koponen Talk ! Contribs 15:34, 10 November 2010 (UTC)

Also, I'm in no way "editting your comments" - that's just utter bullshit.--Yonnua Koponen Talk ! Contribs 15:35, 10 November 2010 (UTC)
Explain how it is bullshit please. Content added in a discussion section by one user should not be edited by another user simply because they don't like it. Nothing to be done! 15:38, 10 November 2010 (UTC)
Also I remember your shitty precedent, that image stretched the page horizontally. Mine doesn't. It's not page breaking in any way, so don't touch it again. Nothing to be done! 15:39, 10 November 2010 (UTC)
Oops, I did.--Yonnua Koponen Talk ! Contribs 15:40, 10 November 2010 (UTC)
No, somebody's comments should not be editted. My edit in no way changed the meaning of your comment, it just stopped it taking up the entire screen. And it isn't "Simply because I don't like it", it's because it's massively obnoxious and distracts from conversation on an admin page.--Yonnua Koponen Talk ! Contribs 15:40, 10 November 2010 (UTC)
It was deliberately made at that size so as to not take up the full screen, so don't try that lie on me. You're simply being a fucking asshole over something so trivial as a genuinely harmless image added as part of a comment. Nothing to be done! 15:45, 10 November 2010 (UTC)
It's taking up most of my monitor, so fuck off. No image should be that big on an admin page. 300px is even pushing it. This isn't your personal playground, the admin pages are a place for serious administrative business. I'm going to keep reverting and I'd wager you are too. Arbies?--Yonnua Koponen Talk ! Contribs 15:47, 10 November 2010 (UTC)
I've as much right as anyone else to post what seems relevant to the discussion there, which I did. You have zero right to remove it - especially without even simply asking if I would reduce it. You just charged in, edited someone else's comment, then accuse them of treating things like their personal playground. What the fuck is your problem? Discussion there is essentially over, it'll be archived in a short time anyway, you have no reason to start something so needless, petty and plain wrong except to be spiteful. Nothing to be done! 16:04, 10 November 2010 (UTC)
It's not "About to be archived", it's going to be there for at least another fortnight, after which there'll need to be more discussion there. Admin pages are not massive image arks, which is why only one image has ever been used on demotions before, and it was a respectable size. And whilst I've given several compelling arguments why it should go, you've said nothign about why it should stay that size. I in no way "editted your comment" as you keep bullshitilly saying, I reduced the size of a massive unneeded image. It is in no way relevant to the discussion, it's your typical attitude of pissing around with serious things. If you want to post a massive angry face to him, do it on his talk. It's unnecessary on an admin page. Get an arbies ruling or I'll keep reverting.--Yonnua Koponen Talk ! Contribs 16:10, 10 November 2010 (UTC)
All that is needed in the next two weeks is confirmation on or before the 25th (which has already been given anyway), followed by one of the crats simply noting the action completed. After that it's dead and buried. And seriously, I fail to see how you can't understand that anything added by a user as part of a discussion on a discussion page or area is not to be edited by other users if it doesn't break pages (which, oh look, no page breaking, and clearly added by this specific user as my comment on the proceedings). You've changed something which you had no right, as a user or an admin or anything, to change. You might think you can consider it good faith but it's simply not, and it's borderline (not outright, but verging on) impersonation. You have no pressing reason whatsoever to change it other than simply thinking that you'd personally prefer it to be smaller, which I frankly don't give a shit about because you've been so pissy about it. You get the ruling, which you won't because you're in the wrong, because otherwise, my comments are my territory, to be edited by me alone. Nothing to be done! 16:20, 10 November 2010 (UTC)
I'd agree with the last sentence if it were about comments - which it isn't, it's about an image - and since it's abotu an image, it isn't part of your comment. I am in no way editting the comment, I am in no way impersonating you, you stupid fuck, I'm making the image smaller. Does that change what you said? No. Does it change the meaning of what you said? No. Does it make it so that admin pages aren't being spammed for no valid reason? Yes. If you honestly think you're in the right, it just shows how clueless you are about the rules of the wiki and the wiki as a whole. This has nothing to do with my personal preference - I started by giving you a case precedent, something you seem to be hesitaiting about doing. This is about making sure that admin pages aren't spammed up. I gave you one case that I thought of which was particularly relevant, I could probably find hundreds more with much less minor infractions moved to talk pages for being spam. Your comment adds NOTHING to the conversation, it makes a mockery of a serious page, and it's massively annoying and obnoxious. It make the above text hard to read, and it demeans the importance of a system operator leaving the community. Since you're being massively stupid, I'm about to open arbies.--Yonnua Koponen Talk ! Contribs 16:25, 10 November 2010 (UTC)
It is my fucking comment. There is no fucking way you can say that something added by one user in a discussion, immediately bookended by their signiture and a timestap, is not their fucking comment. It isn't spam, and I've already explained a while back that your precedent is useless and irrelevant, as it SPECIFICALLY dealt with page breaking images, which this isn't. Presence of the image doesn't make anything harder to read, as it falls below all of the text comments, and doesn't touch or affect them in any way. That's fucking nonsense right there. As for not adding anything, it sums up exactly my feelings on seeing the retirement of the colleague I respect and trust the most, without resorting to the kind of "good luck and goodbyes" that I find inane. It adds feelings on the matter succinctly and I don't see any genuine reason whatsoever to reduce the impact I gave it simply because you're unhappy about something that in no way adversely affects anything. Nothing to be done! 16:31, 10 November 2010 (UTC)

Suburb Danger Levels

I hate the danger levels for suburbs. They'd be much easier to grok if they mirrored the building reports. Nothing to be done! Misanthropy 21:07, 9 November 2010 (UTC) 

So...ummm..how serious are you about having the danger map automatically update from the building reports? Because it probably could be done.

You could pull the danger status from the building reports, and assign a flag based on the status, say 1 for safe, under attack, 0 for ruined, siege, etc. This would be done for each TRP type (mall, hospital, PD), and the status flags would be used to make a binary number: {flagloc1}{flagloc2}{flagloc3} etc. So let's say you have nine hospitals, and three were ruined, you might get something like this for the hospital status ranking for that suburb: 001001100. That string would go into a counter that determines either how many buildings are safe or assigns a grading on how damaged that resource is in general (e.g. 0000000 = 0, 1111111 = 10, 10 being very safe) (both ways would work the same, right now it just counts the number of ones). Right now, I can give a status for a building type with up to 10 buildings.

Each suburb would have a rubic template that would take in the TRP grading flags, and using a similar type counter, assign a danger level. For example, maybe 1/2 the hospitals, PDs, and Factories were ruined so your flag variable might 555 which a template similiar to the counter one would translate as "Dangerous." The more categories you have, the more cases are required, which might limit how this works. Making the actual counters is fairly easy with a program though. The other thing that is challenging is how to handle "unknown" because it turns this from a binary to three values, which gets out of hand.

Interested?

-MHSstaff 16:10, 11 November 2010 (UTC)

Aha, that's a whole different direction than I was thinking (I just meant replacing the statuses with "Under siege", "in zombie hands", etc), but if that was to work that would actually be incredibly useful. The only problem I can see with it is that it won't take empty blocks into effect, since they're never given individual reports. I'm already very lost with the technical stuff you're talking about, though, but I could grunt through the updating if it was shown to me how. Nothing to be done! 16:22, 11 November 2010 (UTC)
Well, let me try a test suburb and make sure I can determine a danger ranking for all the TRPs automatically, and then get some sort of danger value from that. The big thing I could use a second opinion on is what is a good "first pass" rubic for determining when a suburb is safe, moderately dangerous, dangerous, and very dangerous - for example, what percentage of a suburb's buildings need to be ruined/ransacked for a suburb to be dangerous. Do Malls and Forts count more..that sort of thing? Doesn't have to be perfect; we just want to see if the general idea could work before maybe making it a wiki project or something along those lines. Can I run the test page by you at some point in the future? -MHSstaff 18:29, 11 November 2010 (UTC)
Count each block as 1, so forts/malls count for 9 or 4 buildings, respectively. I'd say maybe 75%+ safe is green, 50-75% yellow, 25-50% orange and 0-25% red. Nothing to be done! 18:46, 11 November 2010 (UTC)
It's an interesting idea, but there are a few holes:
  1. Such a plan will rely on danger reports being up-to-date. I know the MOB is really good with doing this, but I don't see too many other groups doing this. Of course, with he right connections, we might be able to get some other groups like the RRF or Fortress to start out. Of course, that brings up another point...
  2. Falsified danger reports. Specifically, survivors fudging bad reports while a suburb is being reclaimed. Now this is admittedly still done to the suburb status under the current system, but it would be a bit harder to counter if danger was derived from danger reports.
  3. Undercoverage. How would this system account for zombies in non-TRPS or empty squares? Theoretically, a huge horde could amass in a park, and the suburb would remain "safe" until they started attacking.
Don't get me wrong; it's a good idea, but there are some (potentially) serious flaws in it. I'd say you should try to address them (specifically 3, and to a lesser extent 1) before getting too deep into this. ~ Red Hawk One Talk | space for lease 19:13, 11 November 2010 (UTC)
Exactly. The underlying assumption is that safety is somehow tied to buildings that are under attack or have been attacked; this will fail when the data is not there or the assumption is wrong. We can't really do much about 1 or 2 since that is outside our control. I can't force people to update building reports nor can I force people to not lie. That said, we also can't really force people to either update suburbs in a timely manner manually or to not lie there as well.
Number 3 is a concern, and maybe what we can do is to weight the report with information from the external military reports which should tell you how many zombies are outside and the general infrastructure of the suburb. What do you think? It is very possible that this will go nowhere but it's probably worth a stretch to see how it works for one suburb, and then reevaluate. -MHSstaff 19:26, 11 November 2010 (UTC)
A few thoughts of my own.
  1. The counter is an interesting idea, but it's not scalable very easily. Right now, you use 512 cases, since you're dealing with 9 TRPs (i.e. 2^9), but if there were 20 TRPs, then you'd have to have over 1 million cases, which is simply not feasible. The only way around it is to use multiple counters, so you may as well use a smaller counter to begin with.
    • I'd suggest using a 4-bit (3-bit) counter instead. It'd need just 16 cases instead of 512, and you could then use a base-4 counter to count the outputs from the multiple 4-bit counters.
    • A base-4 counter would just need 5*(maximum number of TRPs in a suburb - 4) number of cases to handle every single suburb without problem. So, if I had to hazard a guess, about 100 cases. It'd need to be called multiple times, however, but the same would be true if you had to use a base-9 counter to deal with your code, and the base-9 counter would actually require significantly more code (roughly twice as much).
  2. This doesn't take into account situations where the suburb is dangerous for reasons other than current break-ins. For instance, by the current definition, as soon as the MOB or the RRF enters a suburb, it goes to dangerous, regardless of anything else, simply on account of those groups bringing 50+ zombies in. Even in suburbs where they might face some resistance, I wouldn't call those suburbs safe by any means.
  3. As has been pointed out, we need to deal efficiently with unknown statuses as well. One possibility would be to count the number of buildings with statutes that are up to date and then use that as the denominator, but I'm guessing that the code to handle the division on the fly would require roughly 400-500 cases, which is doable, but not ideal. This could be reduced by making templates for the various denominators, which would shrink the code to only about 20-25 cases.
Anyway, there are some code issues, but nothing insurmountable. The bigger issues are usability and sensibility, but it might be something that could be done. Aichon 10:11, 12 November 2010 (UTC)

Since this, in theory, would be automatic, we can sorta have our cake and eat it to. Keep the manual suburb danger map, and add something like this to the map area which gives an idea that is more related to "TRP control" or current TRP infrastructure using information derived from the danger reports. -MHSstaff 19:33, 11 November 2010 (UTC)

That gives me an interesting (probably pain-to-code) idea. Keep the current map, but have a small danger-report smiley in each square. The color will be determined via the current manual model, while the smiley could be on a switch based on the proposed danger report system. ~ Red Hawk One Talk | space for lease 19:38, 11 November 2010 (UTC)
How would that be better than a Status Map? --VVV RPMBG 07:49, 12 November 2010 (UTC)
Because it shows both building status in the suburb and zombie numbers / break-ins in a suburb.--Yonnua Koponen Talk ! Contribs 10:43, 12 November 2010 (UTC)

What concerns me about this is that it can only get less reliable. As the populations shrinks, so must the number of people willing to update. We aught to be moving towards the easily updated suburb danger levels, rather than the more complex building status reports.
I've been toying with a similar (and simpler) idea. Five suburb danger levels are fused to determine the district danger level. Five district danger levels are fused to determine the division danger level. All four division danger levels are fused to determine the city danger level. --VVV RPMBG 07:49, 12 November 2010 (UTC)

That just complicates things, and is unnecessary. Districts, divisions, city danger level, that's all irrelevant and a waste of time. It gives no useful extra information, as I can retrieve the same information by looking at the whole map for 30 seconds. Suburb danger reports are the most valuable source of information, focus on them specifically. --Umbrella-White.pngThadeous OakleyUmbrella-White.png 11:53, 12 November 2010 (UTC)

My thought is to create a Userscript that checks building status and zombie numbers for a block at which a player currently is standing. Players running the script have a button that allows them to send data about a building in which they stand. The values could be returned for each building status (1 for ruined, 0 for safe?) and number of zombies (1 for <10, 2 for >10?). Each suburb is given a base number (to counter the differences in varying number of buildings/TRPs in a given suburb) and then values from player scans are added to give a overall suburb status value. Suburb status value is used to build danger map. Not sure how you would get it onto the wiki. Either bot or people who check the values often and just plug in the numbers. This could likely encourage more updates to building status since it would be a simple button click. Would be anonymous as well. BTW why are we still spamming Mis' talk page? ~Vsig.png 16:19, 12 November 2010 (UTC)

Wondering that myself... Nothing to be done! 16:21, 12 November 2010 (UTC)
You're a cool guy, that's why. Also, UDBrain already does/did something like that. Those types of wide scale scouting projects are generally frowned upon by most people. Aichon 16:26, 12 November 2010 (UTC)
Ah ha! So it does. Well I don't see the difference between wide scale scouting using a script and wide scale scouting using BSR. Why were people frowing on it? And what happened to the RedRum map? ~Vsig.png 17:04, 12 November 2010 (UTC)
RR moved sites, map was on the old one. Nothing to be done! 17:16, 12 November 2010 (UTC)
The difference has to do with the mechanism. Being able to scout with one character and reap benefits with another reeks of alt abuse to a lot of people, especially after issues in the past with DEMON and IMP, and a lot of them don't like the idea of automatic scouting for some reason. Most people see any sort of automated scouting tool as the work of the devil and cry for it to be burned at the stake. If you ask me, however, I don't see a problem with them, so long as some care is given to either make the data publicly available to anyone, as the wiki is, or else to ensure somehow that it can't be used for alt abuse (which was the chief complaint leveled against DEM's policies back in the day). Aichon 22:51, 12 November 2010 (UTC)

Fun and Exciting

I have something that falls into the category of the section title, but will need help with it. You interested in hearing a cool idea? - Poodle of Doom 19:14, 21 November 2010 (UTC)

Maybe. Spill it. Please use the page rules from now on though. ¬_¬ Nothing to be done! 19:24, 21 November 2010 (UTC)
Sorry,... knew I was supposed to use a level one header, but forgot. That said, I'd like to possably set up an Urban Dead Convention, one here in America, and Possably on in the UK that would occure at the same time, and maybe have some video confrencing up so people could chit chat across the world. Who knows.... anyway... I like the idea of maybe having a zombie/Urban Dead Convention, and would love to maybe set up a wiki page, or general discussion page to get input from other users. That said, I'd love someone from accross the pond to help with the sister convention on that side. The idea stems from the worlds largest zombie walks, a couple of which occured in a city near me. - Poodle of Doom 20:00, 21 November 2010 (UTC)
Hmm. There's potential, but given the disparate nature of the communities, it'll be tricky getting it advertised or planned out. Maybe talk to Kevan about getting something together in-game to promote whatever you settle on? Nothing to be done! 20:02, 21 November 2010 (UTC)
Well, there again, I'd be interested in this, but there's obviously going to be some sort of cost involved. That said, I was thinking about setting up a ticket sale,... maybe $5 a ticket to cover costs, and all costs will have to be met before the convention plans are set up. I'd hate to be out money, or anyone else for that matter. At the end of the convention, all the remaining funds could/would be donated to Kevan. - Poodle of Doom 20:10, 21 November 2010 (UTC)


I guess what I'm asking is if you're interested in heading up the sister one if this gets off the ground... -EstacadoTalk 20:44, 21 November 2010 (UTC)

I'd talk to an Englishman about that, since that's the biggest European concentration of players. Nothing to be done! 20:50, 21 November 2010 (UTC)

Rather than to create your own event, it might be better to hang on the curtails of an existing convention and just organize a meet-up there. I've organized RPG conventions, and trust me, it's a darn lot of work. -- Spiderzed 20:59, 21 November 2010 (UTC)

Which for Britain would probably be the MCM Expo in May and OCtober of each year in London.--Yonnua Koponen Talk ! Contribs 21:01, 21 November 2010 (UTC)
Having organised and attended 'meets' for internet forums and communities, it doesn't have to piggy back on any existing convention, if anything I think it would put people off. What you need is one big/central city, a date, a pub and someone enthusiastic, friendly and relentless to kitten herd/promote/organise, and these things tend to work out great. --BOSCH 01:00, 22 November 2010 (UTC)

I can help with an australian branch. The BBK will all attend for shits and giggles. -- LEMON #1 00:49, 22 November 2010 (UTC)

That would be awesome... What I'll probably do is set up a page dedicated to the real life event, and see who else has interest. -EstacadoTalk 23:26, 22 November 2010 (UTC)

Escape stuff

I'm going to keep editing the Escape (event) page. I have no idea why anybody made a separate page since there was already a page for the original Escape, but there's no 'don't edit' tag on it, so I'm going to keep tinkering. -Captain Video 04:46, 26 November 2010 (UTC)