Roadnight Towers

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Roadnight Towers

Dulston [98,9]

Hagger Way Blaise General Hospital McNally Park
Maud Walk Roadnight Towers Stembridge Crescent Fire Station
Lentell Walk Police Dept (Pescodside) Leigh Walk (Pescodside) the Prior Monument (Pescodside)

Basic Info:

  • Multi-story housing blocks. Windows can be jumped from to turn a character into a zombie.
  • Towers have no internal descriptions. Some towers, like Lerwill Towers in Greentown, have mobile phone masts mounted on them.



Description

Roadnight Towers is a 20-story condominium tower located in the southeast edge of the suburb of Dulston on the border with Pescodside to the south.

Roadnight Towers, completed in 2002, was the final condo built during the CityPlace Condo Project

Built during the CityPlace Condo Project, construction for Roadnight Towers started in 1999 and was completed 3 years later making it the final of four condominiums constructed to help revitalize dropping property values in Dulston and Pescodside. The other three condominiums being Newcombe Towers, Wyld Towers, and Morliere Towers in Pescodside. Advertising for the new condominiums varied, but the strategy marketed for Roadnight Towers involved billboards throughout east Malton depicting the condominium along with the words...


Invite balance,
into your life and living.
An oasis in the city.
Life is a balance,
between function and emotion.
Work is function.
Getting there and getting back is function.
Everything else is emotion.
Love.
Fun.
Friends.
Roadnight Towers... enjoy life day and night.

While condo sales in all four buildings went reasonably well in the following months the project did not turn out to be the success city councilors and the condo corporation had hoped it would be. Further attempts to improve sales were cut short by the "Malton Incident", with the subsequent evacuation putting an end to any further marketing strategies.

Since then most of the condos have remained vacant, although survivors staying at Roadnight Towers are usually split between inexperienced survivors who prefer the luxury of the abandoned penthouse or sub-penthouse suites and the more practical veteran survivors prefer the security of the rooms on the lower floors, allowing them faster access to side and rear building exits should it ever become overrun by zombies.

The top two floors have been decorated with occult symbols drawn on the walls, and is noticably darker than the rest of the building, despite adiquate lighting. Most of the rooms are abandoned, holding only rotting furiture and dead bodies from previous zombie assaults. Three rooms at the top floor are constantly locked, and have odd symbols drawn on the doors with a substance that you deduce is blood.

Affiliates

Survivors seeking refuge in the condominium may seek assistance and protection from nearby buildings, such as:

The group Blaise Guardians is a survivor-friendly group set up to maintain Blaise General Hospital. They may provide assistance to anybody who wishes it, should you be able to find them.

Barricade Policy

Barricades should be kept at Extremely Heavily at all times. The true purpose of this building is to serve as a heavily fortified shelter for Malton's veteran survivors. This ruling was set forth by the Dulston Optimal Defense Diagram and is enforced by all member groups of the Dulston Alliance.



Current Events

December 18th, 2008 - Roadnight Towers and the surrouding support buildings are back up and running. McNally is open again as a revive point for anybody who needs it.

November 9th, 2008 - Anybody waiting for a revive, be prepared to wait for a few more days. The suburb is going down in major parts, and my effort to assist has only earned me an untimely death. When I'm living again, McNally'll be the first thing on my list. -- Raven Maxwell

November 3rd, 2008 - Nothing new to report. The suburb fell a few months ago, but it has since come back. Few zombies in the area, save for the mall. Anybody currently defending the mall who wants a revive is welcome at McNally.

July 22nd, 2008 - I'll be mantaining a revive point at McNally Park, considering all the other revive sites in Dulston are in the northern or western area of the suburb. Any wishing to rejoin the living, you have only to come to McNally and wait for a while. Though, try to keep it manageable for me. I'm only one girl, and I can't handle too much. If you see a long line, then go elsewhere, unless you don't mind waiting for half a week or more. -- Raven Maxwell

July 13th, 2008 - Safehouse to all survivors seeking refuge from the cold damp streets and zombie hordes, currently being maintained by Tobi5792 and the occasional passerby, Currently lending heals, and protection against the gruelling zombie hordes that every once in awhile come crashing through the doors. There’s also the FD next door currently barricaded, with power but no survivors. You must have free running to enter Roadnight Towers for safety concerns with the nearest entrance at hospital north of us. --Tobi5792