The Silwood Building

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Mall-safe-small.jpg

The Silwood Building
--VVV RPMBG 05:59, 13 July 2024 (UTC)
the Silwood Building

Wray Heights [66, 74]

the Cherington Building a junkyard the Gooch Building
John Way the Silwood Building St. Seraphim's Hospital
Flynn Alley Bingham Walk Firminger Walk

Basic Info:

  • Office buildings owned by the company often associated with the zombie outbreak. From the outside, they are indistinguishable from other buildings, but characters with the NecroTech Employment skill are able to recognise them.
  • Among the internal descriptions found in NecroTech Buildings:
    The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories."
  • If a generator is running inside the building:
    "The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms."
  • NecroTech offices are tall enough for survivors to commit suicide from. They also provide a vantage point from which binoculars can be used.
  • Necrotech Buildings can be barricaded normally.

MaltonNecroTech.jpg

The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.

Description

Necrotech

The Silwood Building is a NecroTech facility located in the suburb of Wray Heights. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of R&D for NecroTech within the suburb. Staff at this building commonly revive zombies at nearby revive points and revive rotters within. This facility is one of three NecroTech facilities found in the suburb. Members of project NecroWatch rennovated the facility in recent months, as they installed sensor eyes for A.L.I.C.E. throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.

A revive point for non-rotters is located to SW, at Flynn Alley.

Zauu.gif 'BrainRot Revivification'
This is a rotter revive clinic


Mandate

NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.

The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Silwood Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Wray Heights.

Barricade Policy

This buildings barricade policy will depend on activity in the area. If there is a clear danger barricades will remain up. This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a brain rot clinic for Malton's more stubbornly dead inclined, and thus requires undead vandalise the grafitti outside to indicate entrance is wanted. Survivors who find the building's barricades below their assigned level are asked to check if this is to allow zombie access and if not to not raise any higher that lightly barricaded. Any survivor lowering the barricades should indicate why to the current residents.Bringing down barricades is a tedious process and altering their level without first asking will cause problems.

Brainrot revival process

Any zombies requiring revival should cover the external grafitti in gore, once this has been noticed the zombie will be informed that the barricades are in the process of being dropped and grafitti will be cleared. this can be a lengthy process and patience is appreciated (zombies help will be requested if staff numbers are low. do not attack otherwise or your actions will be considered hostile). once the barricades are gone come on in and wait for your revivial, try not snack on staff. upon being injected the patient will be allowed to revive inside the building. This is a safe area for zombies and you will not be attacked. This clinic can only exist with trust and the process will become more formal and lengthy if the generator is repeatedly destroyed. Any humans willing to help are more than welcome to take up residence and follow the above process in reviving zombies, and caring for the generator (refueling and replacing) Any attacks in this building by zombies or humans will lead to the guilty party being attacked themselves. Any zombies without brain rot wishing to be revived should wait to the south west of this building.

NecroNet Reports

Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Silwood Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).


(66,74)

The Silwood Building

SilwoodBuildingNecronet.png

[ NecroWatch ] – [ NIC ] – [ Update ]
NecroTechnician:
stelar (talk) 12:58, 4 July 2016 (UTC)