Survivor

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Revision as of 23:45, 1 March 2009 by Haliman111 (talk | contribs)
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General Info

A survivor (or human) is any character that is not a zombie. Survivors are civilians trapped in the city, military forces sent to enforce the evacuation, or scientists studying or supporting the effort.

Survivors spend variable (75-150) experience points to purchase skills, depending on which starting character class they chose, and are more mobile than zombies (except for those zombies with Lurching Gait then they are equally mobile). However, they possess no effective natural weaponry, and thus are reliant on weapons to inflict damage. Some characters are reliant upon Melee Weapons, the most popular and effective currently being the Fire Axe; other combat classes rely on Firearms, which require ammunition (which must be gained by searching), but do more damage and have better accuracy at higher levels. Some survivors follow a non-combat path, electing to revive the undead, or focus on First Aid. As survivors cannot easily come back from death, requiring revivification to escape a continual cycle of unlife as a zombie, they defend themselves through the construction of barricades. High level survivors can perform all of the above actions.

Some players refer to survivors as "humans", although the game itself does not. The kiZombie word for survivors is harmanz or bra!nz.

It is important to note that survivors are usually ahead of zombies on the stat page. This is believed to be because everyone wants to be the hero survivor that saves the day.

Groups

There are literally thousands of human groups, past and present. In the top 20 groups (disregarding non/temp groups such as Duel Nature and Mall Tour), there are 15 survivor groups. One of the survivor:zombie imbalance theories is that there are so many human groups, they can cover more ground, while the zombies groups, although they are large, there are not enough of them to hold so much ground.