Battle of Pitneybank

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The Battle of Pitneybank was a month-long battle which occurred at multiple buildings in Pitneybank between January 2nd and January 31st, 2008. The battle followed immediately after the events of Silent Night Slaughter and The First Ruining of Fort Creedy. During the battle, a large number of survivor groups defended Pitneybank against a large number of zombie groups participating in the Second Big Bash event. The bulk of the battle took place at Giddings Mall and the surrounding buildings. The final siege in the battle was unique because the Interference game update was added during the middle of the siege, prompting each side in the battle to adjust their tactics. After weeks of fighting, zombie attackers were able to break through survivor defenses and the siege was considered a zombie victory.

Buildings involved in the battle

While early and late battles took place at Fort Creedy and The Farmer building NT in southern Pitneybank, the most prominent battles took place in northern Pitneybank in the area surrounding Giddings Mall. The following buildings were locations at which notable battles took place.

Siege participation

Participation was very high by both survivor and zombie players during The Battle of Pitneybank. Before the Silent Night Slaughter and subsequent ruining of Fort Creedy, approximately 700 survivors defended the fort against a modest amount of zombie attackers. When the Second Big Bash arrived at Creedy, it brought 300 or more zombies players to the battle. After the fort was ruined, surviving Creedy defenders met with more survivors as they retreated back to The Farmer Building. Eventually, as the battle moved to the Morrish Building and Giddings Mall, more survivor groups came to the defense and more zombies players caught up to the Big Bash horde. The amount of groups participating at the end had swelled to over 35 survivors groups and 20 zombie groups plus many unaffiliated players. The combined estimated player participation in The Battle of Pitneybank was around 2,000, or approximately 16.8% of the game's total player base at that time.

Interference update

On January 23, the interference game mechanic was added to the game. The update occurred during the third week of battle and approximately one week before its end. Prior to the update, barricade build rates were unaffected by zombies standing inside a building. After the update, build rates were drastically reduced while more than 2 zombies stood inside. Because the update occurred at the height of the battle, each side had to quickly establish new tactics. It was during this time that the zombie Beachhead Tactic was first practiced, among others.

Timeline of events

The following timeline closely approximates the sequence of events during the Battle of Pitneybank

  • January 2nd - Big Bash 2 zombies ruin Fort Creedy.
  • January 3rd - A short skirmish at The Farmer Building NT takes place.
  • January 3rd to January 4th - Big Bash 2 pause to allow zombie groups to catch up to the main horde. Survivors take advantage by reviving, healing and otherwise preparing for a large siege.
  • January 4th - The Siege at The Morrish Building begins.
  • January 4th to 14th - The Morrish siege continues and Byrne Auto Repair and Bromley Auto Repair are frequent battlegrounds.
  • January 15th to 17th - Battles take place at The MacMillan Hotel and The Dewell Building (Spracklingbank). Byrne Auto Repair and Bromley Auto Repair are repaired and reclaimed by survivors.
  • January 18th - The battle at Morrish continues and focus begins to shift to Giddings Mall.
  • January 23rd - The interference game mechanic is added.
  • January 24th - The NE corner of Giddings becomes the main focus of the siege. Fort Creedy and The Farmer Building are reclaimed by survivors.
  • January 27th - Fort Creedy and The Farmer NT are reclaimed by zombie forces after a few days of battle.
  • January 29th - With survivors refocused on the NE corner of Giddings, zombie focus is shifted to the SE corner. Break-ins are frequent and active battles take place inside the mall. Morrish remains in survivor hands.
  • January 31st - The SE corner of the mall is ruined creating a beachhead and zombies can move freely into and through the building. The mall falls and the Giddings siege ends. Zombies again focus on the Morrish Building. The NT building falls later that day after another skirmish. The Battle of Pitneybank ends with Giddings Mall, Morrish NT, Fort Creedy and Farmer NT ruined or in zombie control.

See Also

  • Interference - An explanation of the game mechanic introduced during the siege.
  • Beachhead Tactic - A tactic first used by zombies during the Battle of Pitneybank.