Talk:Scorched Earth Policy
Here's a first draft of the policy. Looking for any refinements and/or improvements. Also, I don't know much about properly formatting text yet. - Josh
My first thoughts when I saw "Scorched Earth"…
- Isn't Scorched Earth that lil' tank game?
- Has this got anything to do with the Scorched Earth Party?
–Xoid S•T•FU! 05:20, 5 May 2006 (BST)
Hehe I still play Scorched Earth. It still kicks ass. --Technerd 05:48, 5 May 2006 (BST)
This policy is pretty OOC/metagaming... *shrug* but it's not like the poor shambling classes have any chance against those poxy Livers without some kind of co-ordinated strategies. --Cman yall 01:43, 20 January 2007 (UTC)
- Looking at the stats page, the zombies are starting to win... the zed/breather ratio has been increasing at 1% every couple of days lately. Does that change anyone's opinions of the SEP? --Cman yall 20:19, 2 March 2007 (UTC)
- Not at all. Of course, this is a starting zombie speaking, but . . . . LOL GuesssWho 22:21, 2 March 2007 (UTC)
Scorch FTW! Played it last night matter o' fact :). oh and survivors>zeds any day of the week. Your numbers are rarely close to 50%. And we don't have to rely on skills that make it hard for you to kill us.--Jed 07:21, 18 November 2007 (UTC)
- well i think barricading doors count as a skill that makes it harder for us to kill you, but over all i'll agree with your statement, playing survivor is like playing UD on easy mode, us zeds have to work at it, struggle and overcome. we don't get free XP for something silly like tagging or healing each other, everything we get XP for is something that will relate to killing humans, or making it harder for them to survive. -Bullgod 04:52, 19 November 2007 (UTC)
- Tagging...now that is a seriously efficient way to get XP...--Jed 10:28, 19 November 2007 (UTC)
- I mostly agree with you Bullgod, but don't forget the fact that no matter what they do, we zeds can never be stopped. Whereas it is technically possible for the zeds to win. --Cman yall 04:15, 20 November 2007 (UTC)