Cowing Way Police Department: Difference between revisions

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'''''For Future Help, recording a date to the building status is recommended.'''''
'''''For Future Help, recording a date to the building status is recommended.'''''


'''February 24 2012''' - ''UPDATE'' QSB Barricade, doors functioning. It seems to be fine, it may need repairs. --[[user:Isaac Tiberius|Isaac Tiberius]] 14:00, 24 February 2012 (EST)
'''February 24 2012''' - ''UPDATE'' QSB Barricade, doors functioning. It seems to be fine, it may need repairs. --[[user:Isaac Tiberius|Isaac Tiberius]] 15:23, 24 February 2012 (EST)


'''February 24 2012''' - No Barricades, it appears the building is ruined, I would say it needs repairs and not very safe. --[[user:Isaac Tiberius|Isaac Tiberius]] 14:00, 24 February 2012 (EST)
'''February 24 2012''' - No Barricades, it appears the building is ruined, I would say it needs repairs and not very safe. --[[user:Isaac Tiberius|Isaac Tiberius]] 14:00, 24 February 2012 (EST)

Revision as of 20:23, 24 February 2012

Cowing Way Police Department

Pegton [85,53]

the Whicher Building the Rowcliffe Building Pyke Auto Repair
wasteland Cowing Way Police Department Somerville Boulevard
the Biddescombe Monument the Bennett Building Pattin Square

Basic Info:

  • Police Stations can be barricaded normally.

Mall-safe-small.jpg

Cowing Way Police Department
EHB
Mallrat The Spanish Inquisition TSI The Kilt Store TKS Clubbed to Death CTD 07:48, 19 November 2022 (UTC)


PDPegtonblah.jpg


Description

The Cowing Way PD is a lovely little building located southeast of Fort Creedy and populated by a number of survivors which usually hovers around 40. A favourite location for Rowcliffe guards and reclamation forces (to the credit of the survivors of Pegton, the Rowcliffe doesn't go down often), the Cowing Way PD is a site not to be missed when visiting Pegton.

Behind its distinctive Art Deco turret-cum-entrance lies a rich modern history, and Cowing Way was the home of one of the best police forces in Malton, let alone Pegton.

History

A glance at the map of Pegton reveals an anomaly: there were three police stations in the relatively affluent southwest of the suburb, yet there was only one (underfunded and undermanned) station in the centre, which had to serve the entire downtrodden and crime-ridden northeast of the area. This discrepancy was just one of many grievances among the nor'easterners, who felt they were unfairly treated as 'second-class citizens'.

The 'uncowed Cowing' force nonetheless performed sterling service for its impoverished beat, keeping crime to manageable levels and never suffering the stain of corruption, unlike the notoriously bent cops of Tilly Row.

Superintendent Percy Coe announced the discovery of the Carver Street Conspiracy on Radio KTSI.

Donalbain Biddescombe, the council office cleaner who overheard plotters from the Carver Street Conspiracy, therefore chose wisely when he went straight to Cowing Way to report what he had discovered. The hard-bitten Super, Percy Coe, immediately sent squad cars to the homes of the conspirators, and within hours the ringleaders had been rounded up and incarcerated. A brief trial followed and resulted in their prompt execution at a nearby waste ground.

Since the Outbreak, even zombies have flocked to the station, apparently to complain about their repeated shooting, stabbing, torching and axeing at the hands of bloodthirsty survivors. Sadly, it appears the current officers on station are not quite as even-handed as their predecessors, as they show little willingness to address criminal complaints by the undead population.

Barricading Policy

According to Pegton Barricade Plan, this building must never be more than Very Strongly (VS+2) barricaded. This building's purpose is to serve as an access point for all survivors and a safehouse for inexperienced survivors who do not possess the Free Running skill. Visitors are requested to never barricade beyond Very Strongly unless the building is currently under siege from 5 or more zombies. Any survivors can and should lower the barricades back to Very Strongly if they discover them raised higher without just cause.

Current Status

For Future Help, recording a date to the building status is recommended.

February 24 2012 - UPDATE QSB Barricade, doors functioning. It seems to be fine, it may need repairs. --Isaac Tiberius 15:23, 24 February 2012 (EST)

February 24 2012 - No Barricades, it appears the building is ruined, I would say it needs repairs and not very safe. --Isaac Tiberius 14:00, 24 February 2012 (EST)

September 17 2009 - Barricades still at EHB. Area safe. No zombies. --Mx311 16:51, 17 September 2009 (BST)

June 12 2009 - Barricades at EHB should be reduced to VSB++, area safe plenty of survivors few zombies. -- Seven 07 04:20, 12 June 2009 (BST)

April 6,2009- At VHB+2. survivors are able to get in! -- Gamingforglory 23:12, 6 April 2009 (BST)

8 Feb, 2009: Barricades down, zombies inside the building killing survivors. Small groups (1-3) of zombies scattered around the area. --Devin Harris 21:32, 8 February 2009 (PST)

6 Oct, 2008: Retaken, at VSB and powered with only small groups of zombies nearby. Has exchanged hands several times over the past week but all appears safe now.--Mr Bighead 12:35, 6 October 2008 (EST)

25 May, 2008: Completely ransacked and abandoned, zombies inside, groups of 10-20 zombies milling around.--Blade Of The Prophet 01:22, 26 May 2008 (BST)

23 Mar, 2008: Building EHB with 3 survivors inside. Janjones 19:13, 23 March 2008 (UTC)

10 Jan, 2008: Building ruined, deserted --N41X 5:37, 10 January 2008 (EST)

17 Oct, 2007: Building ruined with a hanfull of Zeds--Fuegoloco 03:08, 18 October 2007 (BST)

13 Aug, 2007: 26 survivors, heavily barricaded with generator and radio around 20 zeds outside --Rebelhawk250 20:07, 13 August 2007 (BST)

10 July, 2007: EHB with genny and radio fully powered. --Bono Landy 17:28, 10 July 2007 (BST)

08 July, 2007 SAFE (Suspicious survivor going by the name of Nebechaudnezer is a suspected Zed Spy, evident by their current choice of skills). --Bono Landy 15:18, 8 July 2007 (BST)

Generator.JPG Needs Generator
This building requires a generator for maximum usefulness.
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Creedy Guerrilla Raiders. Where everybody's an insurgent.