Malton Manhunt/Player Hunt 2008

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The Manhunt logo.

The Player Hunt of 2008 is a Malton Manhunt endorsed event in which a group of competing players are given the task to hunt down a single player, who leaves cryptic clues as to his whereabouts. The game differs to previous manhunt events, in that the single player is the only player being hunted, and there is less emphasis on the survival aspect, prominent in past manhunts.

Nature of the game

One player will voluntarily be the sole hunted player. They will find hideouts and will periodically give public clues to the contestants as to where they are hiding. It is the job of the contestants to deconstruct these clues and figure out where exactly it is that the player is hiding, and kill him. The first contestant to kill the hunted player wins the match.

Frequently Asked Questions

  • Will we have to find the player in the whole map of Malton?
Yes, but the player will give clues to make the job much easier.
  • I want to kill everyone! Do I have to wait until I find the hunted player?
Killing other contestants who are in the game is perfectly legal. It heightens your chances of winning anyway, so it is actually encouraged.
  • How much of my characters' time will this take up?
If the player hunt goes for more than a week, then the hunted will reveal his position to the contestants, so the hunt can be ended much sooner.
  • Do I have to be affiliated with the organiser or any group to participate? Do I have to be a PKer ingame?
The Player Hunt is public, and you don't have to be a PKer to join. Anyone is able to join up to the player hunt.
  • Will I get in trouble for killing people in the competition?
If you kill someones in the boundaries of the hunt, you cannot be put onto the Rogues Gallery, or similarly, you will be protected from being added onto team hitlists by the authority of the Manhunt. It is a condition of competing that players recognise that whatever happens in the Manhunts stay in the Manhunts.
  • Where do I sign up?
Sign up at the bottom of this page. You can also sign up for a friend. Later on, you will be required to give your character ID, for the list of competing players.

Date

The Player Hunt will begin on the 25th of September 2008 at 10:00AM GMT (8:00pm for the better half of the world). Please make your way to Miltown (bottom right of map). Make sure you spend the next week preparing for the event. The hunted will be Jed, he has not announced which alt he will use, so check back on this page for future announcements. Tell your friends too, the more the merrier.--CyberRead240 10:28, 18 September 2008 (BST)

I'll be using J3D and clues will be broadcast over a frequency i will choose shortly. In case i end up somewhere that makes broadcasting a challenge i may instead post clues on this page so yeah, put 'er on your watchlists! --xoxo 08:43, 25 September 2008 (BST)
The channel i'll use will be 27.17, i haven't checked the freq so it might be spammed with crap in which case i'll either change the frequency here OR (more likely) you can just pick thru the crap. I might begin my broadcasts with my name (J3D) to make finding them easier, or i might be sooper sneaky and not. Of course hints may be spread via other forms of communication so yeah, be on the look out. --xoxo 08:49, 25 September 2008 (BST)
Oh, and one more thing - if someone not registered on the list below kills me it doesn't count, so yeah - don't use an alt, don't get your friends to kill me and don't forget to register! --xoxo 09:03, 25 September 2008 (BST)

Signups

Sign below if you want to participate in the Malton Player Hunt. Feel free to leave any comments, or questions.

Please give your player profile ID that you will be using for the Hunt.

  1. http://urbandead.com/profile.cgi?id=957783 DanceDanceRevolution 12:17, 4 June 2008 (BST)
  2. http://urbandead.com/profile.cgi?id=759402--Scurley7 12:41, 4 June 2008 (BST)
  3. Yeah, K -- http://urbandead.com/profile.cgi?id=939659--CyberRead240 09:42, 5 June 2008 (BST)
  4. DJSpinbad - On one condition...Let me, the sorta well known PKer be the hunted. I'm itching to throw out clues in the form of Morse code...and any other code I can think of... --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 20:10, 18 July 2008 (BST)
  5. ObiCop - Hello! Ah! -Obi + Talk!|TZH|MDK 17:22, 19 July 2008 (BST)
  6. LtZurSee - Oh...oh boy, this is going to be good! What's more I want to be the hunted...pleaaaaase. --• LtZurSee slapped your nose with a newspaper for a heal from CORAM (0 seconds ago)AU 12:13, 17 August 2008 (BST)
  7. DarthSmiley - I came up with something similar, but then I realized it probably already existed. This is awesome! BTW, do we have to go to the hideouts every time for clues, or do we need a mobile phone, or a radio set to a certain frequency, or what? Are we going to have a list of the other participants? 10:18 Pacific Standard Time, 15 September 2008
  8. Shakey60 --Shakey BBK 10:39, 18 September 2008 (BST)
  9. J3D - the player. --xoxo 13:10, 18 September 2008 (BST)
  10. Nallan--Nallan (Talk) 09:36, 28 September 2008 (BST)