Suggestion:20081212 Refugee: Difference between revisions

From The Urban Dead Wiki
Jump to navigationJump to search
Line 43: Line 43:
#'''Kill''' - Just doesn't sound right...I mean, why would a sports stadium have more FAK's than a hospital? It just doesn't make any sense. --[[User:Angusburger|Angusburger]] 10:20, 14 December 2008 (UTC)
#'''Kill''' - Just doesn't sound right...I mean, why would a sports stadium have more FAK's than a hospital? It just doesn't make any sense. --[[User:Angusburger|Angusburger]] 10:20, 14 December 2008 (UTC)
#'''Kill''' I agree with linkthewindow, some buildings are just there to make the game taste better--[[User:Turtleboy412|Turtleboy412]] 20:04, 14 December 2008 (UTC)
#'''Kill''' I agree with linkthewindow, some buildings are just there to make the game taste better--[[User:Turtleboy412|Turtleboy412]] 20:04, 14 December 2008 (UTC)
#'''Kill''' - I think it would be best if there was just a low percentage for finding FAKs in the stadiums, and no skill for it.  --{{User:Zombie slay3r/Signature}} 20:54, 14 December 2008 (UTC)


'''Spam/Dupe Votes'''
'''Spam/Dupe Votes'''

Revision as of 20:54, 14 December 2008


Suggestion Navigation
Suggestion Portal
Current SuggestionsSuggestions up for VotingClothes Suggestions
Cycling SuggestionsPeer ReviewedUndecidedPeer RejectedHumorous
Suggestion AdviceTopics to Avoid and WhyHelp, Developing and Editing


20081212 Refugee

A Big F'ing Dog 19:20, 12 December 2008 (UTC)

Suggestion type
Skill

Suggestion scope
Survivors

Suggestion description
After disasters large buildings like stadiums are often used to house refugees. Supplies are shipped there to use on injured civilians.

It might be interesting to have a civilian skill called Refugee, which increases a survivor's ability to find resources dropped off by the government at the beginning of the outbreak. People with the skill would have a 12% chance of finding an FAK in a stadium or cathedral (unpowered). This is less than a hospital (which is 14%) but close enough to be useful. Generators would up the percentage.

Since Cathedrals and Stadiums are limited this shouldn't disrupt the balance of power across the city. What it would do is make the perennially empty and hard to defend stadiums and cathedrals worth fighting for. It's kind of a what-if scenario: What if malls had nothing useful but FAKs? What would those sieges be like? Now we could see.

This would be a Civilian skill. Maybe first tier, or as a subskill of Shopping. And for realism's sake to reflect that there are FAKs there even for people without the skill, people without Refugee could find FAKs in stadiums at a 5% rate. They can already find them in Cathedrals at that percentage.

While in some cases it would be redundant with the local mall or hospital, it would provide a back-up in heavily ruined neighborhoods, and make defending a cathedral worthwhile. Right now there is no reason to spend effort defending a large building that provides no items. Surviving a cathedral siege would be kind of like defending a mall on hard mode, should be interesting.


Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Keep Thanks for the comments. I hope I answered a few people's issues with this being redundant. It's not a groundbreaking thing, FAKs are available from many places in game. This is more about changing the stadiums and cathedrals themselves than changing how or where most people get FAKs. --A Big F'ing Dog 19:25, 12 December 2008 (UTC)
  2. Keep - Well thought out, and you've addressed the issues that it had on Developing Suggestions. This will give those buildings a use. --Pestolence(talk) 22:18, 12 December 2008 (UTC)
  3. Keep - Seems reasonable. It'll get survivors to spread out more anyway. --Blake Firedancer T E RNL? P.I.S.I.T. 22:44, 12 December 2008 (UTC)
  4. Keep - as Blake Firedancer. -- Conner Martel 00:01, 13 December 2008 (UTC)
  5. I'm not sure about it being a skill, but I like the idea of giving more to other buildings. LInkthewindow DOES have a point about SOME buildings bieng "useless", I guess, but the current number 80%. So that isn't "some" buildings, it is "most" buildings.--Pesatyel 20:05, 13 December 2008 (UTC)
  6. Weak keep the search rates are good, but I dont know if this would be practical.--Lt.G Deathnut | TheStayPuftMan 20:16, 13 December 2008 (UTC)

Kill Votes

  1. Weak Kill Although you've worked on it a bit, some buildings are meant to be useless, and just there for "flavor". Linkthewindow  Talk  21:10, 12 December 2008 (UTC)
  2. Strong Kill You seem to have totally ignored everything that people said on the suggestions page. Try taking people's input into account instead of copying and pasting your original idea without revising it. As was mentioned on the discussion page, the skill is redundant and cathedrals already have FAKs. --William Told 05:48, 14 December 2008 (UTC)
  3. Kill - Just doesn't sound right...I mean, why would a sports stadium have more FAK's than a hospital? It just doesn't make any sense. --Angusburger 10:20, 14 December 2008 (UTC)
  4. Kill I agree with linkthewindow, some buildings are just there to make the game taste better--Turtleboy412 20:04, 14 December 2008 (UTC)
  5. Kill - I think it would be best if there was just a low percentage for finding FAKs in the stadiums, and no skill for it. --ZsL 20:54, 14 December 2008 (UTC)

Spam/Dupe Votes

  1. Spam - Unrealistic. Multiudes of FAKs don't exist in cathedrals. Making a few more available in Stadiums, maybe... But as it stands this is just not a good idea. Also new skill = bad idea. And some (most) buildings are supposed to be "useless"... --WanYao 17:29, 13 December 2008 (UTC)




Voting Rules
Current Suggestions

Advice to Suggesters

  1. Adding options to your suggestion is not good practice. Others will not vote on the options, only the main body; please don't ask them to do so.
  2. Once you have posted your suggestion, it is considered complete. Altering the suggestion mechanics after voting has begun nullifies existing votes, and is considered an abuse of the suggestions system. Doing so will result in your suggestion being removed from the voting system to removed suggestions, where you can work out the details and resubmit later if you desire. It is preferred that you remove your own suggestion and resubmit a new version with changes, if changes are needed.
  3. "Notes" added for clarification purposes, and correcting spelling/typos are permitted. When considering adding a clarification note, it is often better for all parties involved, for the author to remove the suggestion and resubmit it with the clarification included for the voters who have already placed their votes.

Advice to Voters

  1. You are voting on Suggestions, not Users. The text of your vote should not personally attack or denigrate the user who has submitted it... no matter how ridiculous the idea. Flaming and/or Trolling will not be tolerated.
  2. Before voting please read the Suggestions Dos and Do Nots and Frequently Suggested Ideas Page to read about concepts that have been generally considered unworkable in the past. You do not need to follow the guidelines on these pages but they are worth consideration before casting a vote.
  3. One vote per user. No exceptions. You cannot use multiple wiki accounts to vote on a suggestion.
  4. To Vote, use the [edit] button at the top of the voting section, then enter your vote in the the proper format to the end of the relevant section (keep/kill/spam).
  5. It is strongly recommended that voters (especially in the kill/spam sections) justify their vote to help others understand the reason they disagree. Feedback helps new suggesters get a feel for what the community does and does not want included in Urban Dead, and a deeper understanding of the balance needed for a workable suggestion.
  6. Votes must include a signature in order to be considered valid votes. To sign a vote, use --~~~~. Please remember to sign your votes! Unsigned votes will be deleted after 30 minutes or when found.
  7. Each Suggestion will be open to voting for two (2) weeks, measured from the suggestion's Timestamp, unless it is a Dupe or Spam. If, at the end of that time, there are two thirds (2/3) more Keep votes than Kill votes, the Suggestion will be moved to the Peer Reviewed Suggestions page. Otherwise, the Suggestion will be moved to the Peer Rejected Suggestions page.
Rules for Discussions

Votes are NOT the place to discuss Suggestions. This page and archived suggestion pages only to be used for the Suggesting and subsequent Voting of these suggestions. If you wish to discuss the suggestion or vote here, please use this page's Talk page (Suggestion talk:20081212 Refugee). Suggestions do not have to be submitted in order to discuss them. Developing Suggestions can be used to workshop possible suggestions before they are submitted.

Valid Votes
  • Keep, for Suggestions that you believe have merit.
  • Kill, for Suggestions that you believe do not have merit. If you need to discuss a rule fix, use the discussion page.
  • Spam, for the most ridiculous suggestions.
Suggestions can be removed with Spam votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Spam votes are not a "strong kill", they are simply here to prevent the utterly ridiculous from clogging up the system. If you do not like the idea, and it's not some crazy uber power or something else ridiculous, VOTE KILL, NOT SPAM. Spam votes will be counted as Kill when votes are tallied.
  • Dupe, for Suggestions that are exact or very close duplicates of previous suggestions. For a Dupe vote to be valid, a link must be provided to the original suggestion.
Dupe votes can be used to remove suggestions as described on the cycling suggestions page. Dupe votes will not be counted when votes are tallied.
  • Humourous, for suggestions that are obviously intended to be satirical, or of comedic value only.}}
Suggestions can be removed with Humourous votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Invalid Votes
  • Server Load and Programming Complexity are NOT very good Kill reasons. You are voting on the merit of the suggestion and whether or not you think it belongs in the game. Server load/complexity issues are up to Kevan to decide.
  • X should be implemented first is not a valid reason for a vote. You are voting on the merit of THIS suggestion, not how it compares to others.
  • Votes that do not have reasoning behind them are invalid. You MUST justify your vote.
Comments
  • Re may be used to comment on a vote. Only the original author and the person being REd can comment. Comments are restricted to a single comment per vote, and it is expected that Re comments be as short as possible. Reing every kill vote is considered abuse of the Re comment. A Re does not count as a vote, and any subsequent discussion not part of the Re comment should be held on the discussion page if there is any extended commenting.
  • Note is used by System Operators to invalidate trolling-based votes. Only Sysops may remove troll-based votes and they do so with a strikeout <s></s> in order to preserve the trolling removal for posterity. The voter may contest the strikeout with the Sysop that struck their vote out on the discussion page. Only a System Operator may remove a strikeout.
All Caps

Try to avoid YELLING, writing in bold, or using italics, except when emphasizing a point which has escaped other voters.

VOTING EXAMPLES

Keep Votes

  1. Keep - I am the author and I am allowed to vote once on my own suggestions. --MrSuggester 05:01, 11 Nov 2005 (GMT)
  2. Keep - Best. Suggestion. Evar. --Bob_Zombie 04:01, 11 Nov 2005 (GMT)
  3. Keep - Good sugestion. no signature --FakeSuggester 07:39, 15 Nov 2005 (GMT)

Kill Votes

  1. Kill - This is a terrible idea, but you can totally fix it up. --NegativeGal 06:01, 12 Nov 2005 (GMT)
    • Re - Please be more specific about how to fix it on the discussion page. --MrSuggester 14:01, 12 Nov 2005 (GMT)
      • Re - Sure, I have detailed my proposed fixes here. --NegativeGal 23:38, 12 Nov 2005 (GMT)
  2. Kill - You will eat my poopie and love it! --PooEater 11:12, 13 Nov 2005 (GMT)
    • Note - Inane vote removed. Defend in discussion. --DaModerator 11:13, 13 Nov 2005 (GMT)

Spam/Dupe Votes

  1. Spam - Kung Fu CB Mama on Wheels is an inappropriate Survivor Class. --NoFunAtAll 09:01, 12 Nov 2005 (GMT)
  2. Dupe - Duplicate Suggestion --AnotherSuggester 05:01, 14 Nov 2005 (GMT)