Suggestion:20130325 Voice Recognition/Radio

From The Urban Dead Wiki
Jump to navigationJump to search
Suggestion Navigation
Suggestion Portal
Current SuggestionsSuggestions up for VotingClothes Suggestions
Cycling SuggestionsPeer ReviewedUndecidedPeer RejectedHumorous
Suggestion AdviceTopics to Avoid and WhyHelp, Developing and Editing


20130325 Voice Recognition/Radio

PayneTrain 07:57, 25 March 2013 (UTC)


Suggestion type
communication


Suggestion scope
survivors


Suggestion description
Very simple actually,if you have someone on your contact lists and you hear them over the radio you are able to recognize who is saying what,this would enable easier communication and actual chatting between players through the radio rather than calling out random crap through the radio.Don't shit me about realism and unrecognizable voices because of static.If UD was realistic we couldn't see people in the dark but in UD we magically can,!!!so you can suck it.....it would come out as 25.92 MHz: "Yes,Yes faster,faster please!!!yes....(1 hour ago) you recognize it as being the voice of your mother

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.

Keep Votes

  1. Keep- This sugestion sounds good. I think that it is possible for someone to recognize the voice of someone they have met over the background noises of a radio.Lpha 23:23, 26 March 2013 (UTC)
  2. I actually rather like the idea. You should be able to recognize people you're familiar with, and it'd help to sort the random banter out from official messages on frequencies that are in use by groups. Aichon 14:33, 25 March 2013 (UTC)
  3. I think this would help with people who want to know if the distress call on the radio know if It's worth pursuing. Stefan Kozlov 17:52, 25 March 2013 (UTC)
  4. KeepIt makes sense, and isn't imbalanced. TheColdflame, 24:30, 26 March 2013
  5. Keep-It makes perfect sens and doesn't inbalance the game.Also it would be easier when trying to comunicate between small groups of survivors.Hermite 11:41, 27 March 2013 (UTC)

Kill Votes

  1. First, I got no idea why you don't include zombies? They have contact lists, too. Second, survivor communication is not a problem as is. Third, since radio can reach so many ,part of the (I assume) intentional flaw is you don't know whether the person on the other end is really who they say or not, letting death cultists have some fun. This would be a major advantage to survivors, although I admit they would probably be too stupid to use it as such. --K 23:15, 25 March 2013 (UTC)
    re-Zombies don't really communicate through the radio(they cannot speak through it,only listen),their brains aren't developed enough to recognize people only through their voices,maybe?lol,besides it would be pretty useless even if they could.Survivor communication is very hard for teams cause they don't know who they are actually speaking to (could be someone impersonating another person).Now to the problem of death cultists,the death cultists don't need to say who they are at all,the game recognizes people on our contacts list and if anyone of them is speaking on the radio,the game recognizes it and communicates it to us,so they can't have any "fun" at all really cause you'll know if they are impersonating someone or not...--PayneTrain 07:56, 26 March 2013 (UTC)
    Zombies making use of scouts would find it right handy to be able to identify radio users. I was actually agreeing your assessment of the effect on death cultists, but that should be a flaw of radio and this would take it away. This would effectively allow entire survivor groups to communicate in-game across the city with no concern of false reports. That is a big change in balance. Zombies can't even use real words. I honestly don't see this as different than giving survivors machine guns or something equally as ridiculous. It gives one side an enormous communication advantage, while ignoring the other side. No one in their right mind thinks zombies have an advantage, so this just exacerbates the existing imbalance. Including zombies would be helpful, but fundamentally the idea creates imbalance for non-metagamers in the survivors' favor. --K 22:11, 26 March 2013 (UTC)
okay i get what you are saying and I've read the post of all the others that have voted kill,and have finally come to the decision that this will and should also be available for zombies,hope you guys are happy now and will probably change your votes to keep!--PayneTrain 11:36, 27 March 2013 (UTC)
  1. Kill This makes game sense, but unfortunately I have to oppose anything that clearly unbalances the game even further in survivors' favor, even if only slightly. If we ever get some zombie buffing, repropose this and I'll support. Bob Moncrief EBDW! 22:18, 26 March 2013 (UTC)
    re-Is this really a legitimate reason to vote Kill? The advice article just below this says that claiming something else needs to be implemented first is not valid --Boneshred The Hungry 22:45, 26 March 2013 (UTC)
    I think that means you shouldn't vote kill because there is a better idea that isn't implemented. Bob was saying unless something is done to address balance, this only makes it worse, although it's a minor balance issue. I think the guidance would mean he shouldn't vote kill because he thinks "survivors getting tanks" should be implemented first. --K 23:48, 26 March 2013 (UTC)
    Yes, that's how I interpreted it. I simply think it shouldn't be implemented because the game is unbalanced towards survivors. Bob Moncrief EBDW! 00:23, 27 March 2013 (UTC)
    I am keeping kill, but for a new reason: I believe it makes the most sense and is best for gameplay if zombies can also recognize the voices of their contacts. Bob Moncrief EBDW! 03:39, 27 March 2013 (UTC)
  2. Kill An aesthetic vote for sure, but I like the ambiance of the crackling old radio that you can't quite make out who is talking. Sticking a sig on each would make it more like a mass networked cellphone/chatroom, and I don't particularly like that idea --Boneshred The Hungry 22:45, 26 March 2013 (UTC)
  3. Nah. Have to say that the anonymity has its perks, and gives players options that its loss wouldn't compensate for. Sometimes not having all the information makes for a better game. They never lynch children, babies—no matter what they do they are whitewashed in advance 01:09, 27 March 2013 (UTC)
  4. nope. as mis--User:Sexualharrison14:05, 27 March 2013

Spam/Dupe Votes




Voting Rules
Current Suggestions

Advice to Suggesters

  1. Adding options to your suggestion is not good practice. Others will not vote on the options, only the main body; please don't ask them to do so.
  2. Once you have posted your suggestion, it is considered complete. Altering the suggestion mechanics after voting has begun nullifies existing votes, and is considered an abuse of the suggestions system. Doing so will result in your suggestion being removed from the voting system to removed suggestions, where you can work out the details and resubmit later if you desire. It is preferred that you remove your own suggestion and resubmit a new version with changes, if changes are needed.
  3. "Notes" added for clarification purposes, and correcting spelling/typos are permitted. When considering adding a clarification note, it is often better for all parties involved, for the author to remove the suggestion and resubmit it with the clarification included for the voters who have already placed their votes.

Advice to Voters

  1. You are voting on Suggestions, not Users. The text of your vote should not personally attack or denigrate the user who has submitted it... no matter how ridiculous the idea. Flaming and/or Trolling will not be tolerated.
  2. Before voting please read the Suggestions Dos and Do Nots and Frequently Suggested Ideas Page to read about concepts that have been generally considered unworkable in the past. You do not need to follow the guidelines on these pages but they are worth consideration before casting a vote.
  3. One vote per user. No exceptions. You cannot use multiple wiki accounts to vote on a suggestion.
  4. To Vote, use the [edit] button at the top of the voting section, then enter your vote in the the proper format to the end of the relevant section (keep/kill/spam).
  5. It is strongly recommended that voters (especially in the kill/spam sections) justify their vote to help others understand the reason they disagree. Feedback helps new suggesters get a feel for what the community does and does not want included in Urban Dead, and a deeper understanding of the balance needed for a workable suggestion.
  6. Votes must include a signature in order to be considered valid votes. To sign a vote, use --~~~~. Please remember to sign your votes! Unsigned votes will be deleted after 30 minutes or when found.
  7. Each Suggestion will be open to voting for two (2) weeks, measured from the suggestion's Timestamp, unless it is a Dupe or Spam. If, at the end of that time, there are two thirds (2/3) more Keep votes than Kill votes, the Suggestion will be moved to the Peer Reviewed Suggestions page. Otherwise, the Suggestion will be moved to the Peer Rejected Suggestions page.
Rules for Discussions

Votes are NOT the place to discuss Suggestions. This page and archived suggestion pages only to be used for the Suggesting and subsequent Voting of these suggestions. If you wish to discuss the suggestion or vote here, please use this page's Talk page (Suggestion talk:20130325 Voice Recognition/Radio). Suggestions do not have to be submitted in order to discuss them. Developing Suggestions can be used to workshop possible suggestions before they are submitted.

Valid Votes
  • Keep, for Suggestions that you believe have merit.
  • Kill, for Suggestions that you believe do not have merit. If you need to discuss a rule fix, use the discussion page.
  • Spam, for the most ridiculous suggestions.
Suggestions can be removed with Spam votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Spam votes are not a "strong kill", they are simply here to prevent the utterly ridiculous from clogging up the system. If you do not like the idea, and it's not some crazy uber power or something else ridiculous, VOTE KILL, NOT SPAM. Spam votes will be counted as Kill when votes are tallied.
  • Dupe, for Suggestions that are exact or very close duplicates of previous suggestions. For a Dupe vote to be valid, a link must be provided to the original suggestion.
Dupe votes can be used to remove suggestions as described on the cycling suggestions page. Dupe votes will not be counted when votes are tallied.
  • Humourous, for suggestions that are obviously intended to be satirical, or of comedic value only.}}
Suggestions can be removed with Humourous votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Invalid Votes
  • Server Load and Programming Complexity are NOT very good Kill reasons. You are voting on the merit of the suggestion and whether or not you think it belongs in the game. Server load/complexity issues are up to Kevan to decide.
  • X should be implemented first is not a valid reason for a vote. You are voting on the merit of THIS suggestion, not how it compares to others.
  • Votes that do not have reasoning behind them are invalid. You MUST justify your vote.
Comments
  • Re may be used to comment on a vote. Only the original author and the person being REd can comment. Comments are restricted to a single comment per vote, and it is expected that Re comments be as short as possible. Reing every kill vote is considered abuse of the Re comment. A Re does not count as a vote, and any subsequent discussion not part of the Re comment should be held on the discussion page if there is any extended commenting.
  • Note is used by System Operators to invalidate trolling-based votes. Only Sysops may remove troll-based votes and they do so with a strikeout <s></s> in order to preserve the trolling removal for posterity. The voter may contest the strikeout with the Sysop that struck their vote out on the discussion page. Only a System Operator may remove a strikeout.
All Caps

Try to avoid YELLING, writing in bold, or using italics, except when emphasizing a point which has escaped other voters.

VOTING EXAMPLES

Keep Votes

  1. Keep - I am the author and I am allowed to vote once on my own suggestions. --MrSuggester 05:01, 11 Nov 2005 (GMT)
  2. Keep - Best. Suggestion. Evar. --Bob_Zombie 04:01, 11 Nov 2005 (GMT)
  3. Keep - Good sugestion. no signature --FakeSuggester 07:39, 15 Nov 2005 (GMT)

Kill Votes

  1. Kill - This is a terrible idea, but you can totally fix it up. --NegativeGal 06:01, 12 Nov 2005 (GMT)
    • Re - Please be more specific about how to fix it on the discussion page. --MrSuggester 14:01, 12 Nov 2005 (GMT)
      • Re - Sure, I have detailed my proposed fixes here. --NegativeGal 23:38, 12 Nov 2005 (GMT)
  2. Kill - You will eat my poopie and love it! --PooEater 11:12, 13 Nov 2005 (GMT)
    • Note - Inane vote removed. Defend in discussion. --DaModerator 11:13, 13 Nov 2005 (GMT)

Spam/Dupe Votes

  1. Spam - Kung Fu CB Mama on Wheels is an inappropriate Survivor Class. --NoFunAtAll 09:01, 12 Nov 2005 (GMT)
  2. Dupe - Duplicate Suggestion --AnotherSuggester 05:01, 14 Nov 2005 (GMT)