Dunell Hills Police Department/Dunell Hills Military Zone
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The Dunell Military Zone aka the DMZ, is the main area of operation of Dunell Hills Police Department. The DHPD make no claims to own or maintain the DMZ.
Welcome to the Dunell Hills Military ZoneThis area is the main area of operation by the Dunell Hills Police Department.
What to expect in the DMZIf you are a Survivor:The DHPD believe in helping any survivor in the DMZ, often to the point of self sacrifice. Many of our personnel will search for FAKs at local hospitals and distribute them to NON-DHPD members exclusively in an attempt to assist other groups and individuals in the DMZ. Expect lots of pro- and anti-DHPD graffiti. There are a number of folks who are opposed to the DHPD, and everyone is entitled to their opinion, but actions that pit Survivor against Survivor will not be tolerated. Say what you want, but don't destroy barricades, generators or transmitters. These are the lifeblood of a survivor organization and we need them to operate effectively. If you are a Player Killer:Simply put: expect to be perma-killed until you either vacate the DMZ or make the appropriate apology. We WILL NOT allow "innocent" civilians to be gunned down for easy XP or for the hell of it. If you want to kill someone because they have a "Trenchcoater" description, take it outside. If you are a Bounty Hunter:We will not hinder your pursuit, nor will we assist unless the person being hunted is persona non-grata or warranted in the Hills. see DHPD Most Wanted. If you collect on a bounty while within the DMZ we ask that you declare yourself as such and cite which list your target was marked on. Although we do not accept the validity of all such entrants on the various lists, we will not hinder the pursuit of those listed. If you are a Zombie W/O Brainrot:You may be shot or revived at will. If you are Standing on a marked revive point, you WILL be revived. The DHPD follows an expanded Sacred Ground Policy refered to as the Hallowed Ground Policy ALL CEMETERIES AND CHURCHES WITHIN THE DMZ ARE CONSIDERED REVIVE POINTS. Please Note: You may be revived without warning. The DHPD is split about 50-50 in regards to combat reviving, so even outside of the above designated RPs you should expect to be revived without warning. Notice to "Friendly Zeds": we understand that 'unlife' may be a conscious decision on your part and ask that you understand that because of the nature of this outbreak you may also be inadvertently shot. We apologize for the inconvenience. Remember Mrh? is the universal grunt for "Revive Please..."
Revive RequestsRevive Requests can be Issued to the Dunell Hills Police Department via: Forum: [1] (See the Revive Request thread at the Front Desk).
If You are a Zombie with Brain Rot:You will be shot, stood up against a wall and shot again. Your corpse will then be disposed of in a manner of our choosing... If you "blockade" revive points your profile will be collected and should you continue you will become a primary target within the Hills; we have an extensive communications list and we WILL disseminate the information as necessary. Please do not block revive points. If you break into a powered NT BuildingExpect to be revived. Our Scientists have been instructed that ANY Zed in an NT building is looking for a revive and will be treated accordingly. Notice: some of our personnel are a bit antsy when it comes to Zombies in a close proximity so they may just shoot you instead. We apologize for the inconvenience and the bullet hole... we ask that you please go to a designated revive point unless absolutely necessary. In ConclusionWe hope you enjoy your stay in the DMZ; The DMZ is contains Club Meade, the BEST, only working nightclub in Malton, which has managed to secure a deal to have hops and barley airdropped by the Military at the nearby Brewery. Please Enjoy and Feel Free to Stop by the precinct's police station for Ammo and Weapons, our doors are usually open to survivors, provided they are not under siege, In those cases, we designate safehouses for survivors to go to, should they need a place to stay.
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