Suggestion:20070623 Barricades Change, Doors.

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20070623 Barricades Change, Doors.

karek 14:27, 23 June 2007 (BST)

Suggestion type
Skill Change, Improvement.

Suggestion scope
Starting barricades.

Suggestion description
The game currently allows one very free move, shutting a door when starting barricades. My suggestion is to require the shutting of the door normally before starting new barricades.

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Author Keep - Makes sense.--karek 14:27, 23 June 2007 (BST)
  2. Keep - Even though IRL it's possible to 'cade with a door open, it's still easier to do it with the door close. And, it completely makes sense.-- dǝǝɥs ɯɐds: sʎɐʍ1ɐ! 16:06, 23 June 2007 (BST)
  3. Keep - Your right. In life, I suppose you would shut the door before piling stuff up behind it. --User:Axe27/Sig 17:02, 23 June 2007 (BST)
  4. Keep / Change - I think that if you forget to close the door whiel barricading, then the door will still be open when a zombie smashes them down (helps new zombies). --Bruce Torbaron 18:12, 23 June 2007 (BST)

Kill Votes

  1. Kill Kevan deliberately coded it so that you automatically close the door when you begin barricading. He could have just as easily chosen to make it say "close the door first" and wasted an AP. Kevan has already considered this issue and it doesn't not need to be brought to his attention again. --Magentaine 17:09, 23 June 2007 (BST)
  2. Kill - Right, but this isn't real life. I don't want to accidently waste an AP/IP when forgetting to close a door. Annoying and a somewhat useless change. --  AHLGTG THE END IS ACTUALLY NIGH! 17:51, 23 June 2007 (BST)
  3. Kill - Magentaine sounded it --Duke GarlandTLCD SSZ 20:28, 23 June 2007 (BST)
  4. Kill - IRL, when you walk into a building/house/other, you generally close the door behind you unless you are a barbarian and like wild animals in your house. If anything, the suggestion should be that when you walk into an open building, you automatically close the doors behind without spending an AP. --Ryiis 23:38, 23 June 2007 (BST)

Spam/Dupe Votes

  1. Linkless dupe/spam -This is a dupe of something in PR, but I won't bother to look for it. May I just say why I HATED that suggestion to? imagine: zombies break down the cades, you go to rebuild them, and bam, the door's open. You close it, then try to cade, they open it. With this it would be Real-time combat with low 'cades= death for survivors. Every time. --AlexanderRM 22:41, 23 June 2007 (BST)
  2. Dupe - I found the original suggestion, no thanks to PR being able to stand for both Peer Reviewed AND Peer Rejected. My vote has now been changed. armareum 23:43, 23 June 2007 (BST)
  3. Dupe- Link found, three dupe... I think what will happen here is clear. Nalikill 01:11, 24 June 2007 (BST)