Suggestions/January2006

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Here are listed the suggestion pages for the month of January, 2006.

Suggestions for January, 2006

Suggestions/1st-Jan-2006

VOTING ENDED: 15th-Jan-2006

  • thinking improvement - tally:12 votes, 1 keep(s)
  • Healing (exp) Tweak - tally:18 votes, 6 keep(s)
  • Screams of the Dying - tally:36 votes, 30 keep(s) added to Peer Reviewed
  • Progressive Skill - tally:16 votes, no keep(s)
  • Better brain rotted zombies - tally:9 votes, 1 keep(s)
  • Time zones - Duped
  • Wielding Weapons - tally:11 votes, no keep(s)
  • Lucid Dreaming/Cognative Thought - tally:15 votes, 1 keep(s)
  • New Skill: Terror - Spaminated
  • New Skill: Tumorous Growth - tally:18 votes, 1 keep(s)

Suggestions/2nd-Jan-2006

VOTING ENDED: 16th-Jan-2006

  • Revivication Prequisite - tally:20 votes, 2 keep(s)
  • Grapple - tally:15 votes, 1 keep(s)
  • Grim Visage - retracted by author
  • Portable Surgical Equipment - retracted by author
  • Grim Visage 2 - tally:12 votes, 4 keep(s)
  • Fire Hose - tally:21 votes, 5 keep(s)
  • Gas Burst - tally:17 votes, no keep(s)
  • A Zombie Skill (Don't know what to call it) - tally:16 votes, no keep(s)
  • Bonus XP for Killing Zombie Hunters - Duped
  • Air Drop - tally:10 votes, 2 keep(s)
  • Stairs - Spaminated
  • Blood Lust - tally:15 votes, 4 keep(s)
  • Fear Factor - tally:13 votes, 1 keep(s)
  • Free Running Modification - tally:35 votes, 14 keep(s)
  • Feeding Frenzy - tally:15 votes, 2 keep(s)
  • Yet Another Zombie Bomb Idea - Spaminated

Suggestions/3rd-Jan-2006

VOTING ENDED: 17th-Jan-2006

  • Fast Reloading - Spaminated
  • Anonymous (No More) - tally:14 votes, no keep(s)
  • Deadeye Dick - Spaminated
  • Skills Improvement: Zombie Hunter - tally:12 votes, no keep(s)
  • New Skill: Pile of Rot - tally:26 votes, 1 keep(s)
  • How Powers Plants Could Work 2 - tally:11 votes, 9 keep(s) added to Peer Reviewed
  • Blood Tracker - tally:12 votes, 5 keep(s)
  • Fort Aid - Spaminated
  • Find them thar Rotters! - tally:17 votes, no keep(s)
  • Rocket Launcher - tally:38 votes, 6 keep(s)
  • Sneaking Skill - Spaminated

Suggestions/4th-Jan-2006

VOTING ENDED: 18th-Jan-2006

  • Remove vigour mortis - tally:52 votes, 38 keep(s)added to Peer Reviewed
  • Crate Drops - tally:24 votes, 16 keep(s)
  • Let's Change Free Running! - tally:23 votes, 3 keep(s)
  • Generators in Pubs - Spaminated
  • More complex hit point system - Spaminated

Suggestions/5th-Jan-2006

VOTING ENDED: 19th-Jan-2006

  • Shotguns that fire shot - tally:43 votes, 18 keep(s)
  • Pagers - tally:22 votes, 10 keep(s)
  • Last Gasp - tally:31 votes, 14 keep(s)
  • Scanner Fix - tally:25 votes, 23 keep(s)added to Peer Reviewed
  • Doctor change - tally:38 votes, 36 keep(s)added to Peer Reviewed
  • Fast Reload - Spaminated - Duped
  • Modify Brain Rot - Duped
  • The Horror - tally:63 votes, 43 keep(s)added to Peer Reviewed
  • Mutation (Or something) - Spaminated
  • Counterattack - Spaminated
  • Tracking - tally:19 votes, 1 keep(s)
  • Change of "Fifty People Nearest to You" Speech Idea 1 - retracted by author
  • Change of "Fifty People Nearest to You" Speech Idea 2 - tally:19 votes, 14 keep(s)-added to Peer Reviewed
  • Corpse Discernment - tally:25 votes, 24 keep(s)added to Peer Reviewed

Suggestions/6th-Jan-2006

VOTING ENDED: 20th-Jan-2006

  • Howl of Frustration - tally:26 votes, 5 keep(s)
  • Malpractice - Spaminated
  • Skill Gain Locations - tally:25 votes, 9 keep(s)
  • Suicide
  • Burn Corpse(s)
  • Weapons limit
  • Weapons limit v.2.0
  • Holy Water
  • Different Holy Water Suggestion
  • Interactive Building Elements
  • Capture The Cure
  • Flak Jacket Limit
  • Cyborgs
  • TYRANT CLASS
  • Tracking 2
  • Change Diagnosis

Suggestions/7th-Jan-2006

VOTING ENDED: 21st-Jan-2006

  • Sharpen
  • Advanced NecroTech Equipment Use
  • Robotics
  • School Kid
  • New Zombie Tree
  • Trash Bags
  • Ammo Belt
  • Rummaging
  • The Barricade of Doorknobs

Suggestions/8th-Jan-2006

VOTING ENDED: 22th-Jan-2006

  • Dossier/Database Experience
  • Knock Back (Revised)
  • Dismember
  • Midgets and Midget Zombies
  • Enemy List
  • Death Bite
  • Padlock
  • Booby Traps
  • Impale
  • Barricading Prevention
  • Diehard

Suggestions/9th-Jan-2006

VOTING ENDED: 23rd-Jan-2006

  • Walkman
  • Vomiting
  • Automated Revivification Terminal
  • Headshot Revision
  • Remote Bombs

Suggestions/10th-Jan-2006

VOTING ENDED: 24th-Jan-2006

  • Interior Barricading
  • Getting to know one better...
  • Penalize search in crowded buildings
  • Shock
  • Group/Clan Bonuses
  • Market and cash
  • Dark Science
  • Behavioral Research
  • Barricade Watch
  • Another Taser Suggestion

Suggestions/11th-Jan-2006

VOTING ENDED: 25th-Jan-2006

  • Acid Spit
  • Stun Gun
  • Heightened Awareness
  • The Last Taser Suggestion You'll Ever Need
  • Vampires
  • Radios For Group Communication (Revised)
  • Word Of Mouth
  • Hatchet
  • Revised Energy Drink

Suggestions/12th-Jan-2006

VOTING ENDED: 26th-Jan-2006

  • Preserved Ligaments Alteration
  • Desperation Attempt (Pending Title)
  • equipment faliure
  • Zombie XP
  • Personal Traits
  • Flak Jacket Wear (Not a dupe of Nov 13 sug, read below)
  • DNA Scanner tagging
  • Corpse Destruction
  • Interior Barricades
  • Looking Out Windows
  • Colored contacts display (selectable)

Suggestions/13th-Jan-2006

VOTING ENDED: 27th-Jan-2006

  • Bloody Claws
  • The Stormtrooper Effect
  • Red Shirt
  • Woo
  • Change "Stand Up" to "Pay Death Penalty" or "Wake Up"
  • Separate Survivor XP from Zombie XP
  • Base the XP Bonus for Killing on the Target's Level
  • Boxing
  • Search Flavor Text
  • Play Dead
  • ... And STAY dead!
  • Assess threat
  • Let's quit it with the Author Votes, eh what?
  • Throw Knife
  • Viral Resistance
  • Fair Warning
  • Adrenaline Rush
  • Length of Survival Ranking

Suggestions/14th-Jan-2006

VOTING ENDED: 28th-Jan-2006

  • Self-Defense
  • Military Rank
  • GPS Ally Tracking
  • mini server
  • Possible Headshot Revision Suggestion
  • Scaled Skills
  • Squint

Suggestions/15th-Jan-2006

VOTING ENDED: 29th-Jan-2006

  • Class Changes
  • Binoculars
  • Feasting
  • Regeneration
  • Medical Clearance
  • Item Crafting
  • Basic Skill Increase for Zombies
  • Consciousness in Death (really crappy name)
  • Warmth
  • Binoculars (from TALL buildings.)
  • Windows and Security Cameras
  • plausable building defense (corpse removal)

Suggestions/16th-Jan-2006

VOTING ENDED: 30th-Jan-2006

  • Zombie Jesus
  • Flare Gun Suicides
  • Search Function
  • Exhausted Lurch
  • Hiding
  • Zombie Translator
  • Check Availiabilty
  • Shotgun Shell to Shotgun Slug
  • Infectious blood
  • Zombie speech, Human Speech
  • BRIAN PEPPARZ!!!
  • Variable AP for Searches

Suggestions/17th-Jan-2006

VOTING ENDED: 31st-Jan-2006

  • Timestamp map.cgi Pages
  • Protect the Suggestion Template page
  • Street Fighter/Martial Artist
  • Profile Picture
  • Wristwatch
  • Lookout Posts
  • Antidote Vial
  • Will to Live

Suggestions/18th-Jan-2006

VOTING ENDED: 1st-Feb-2006

  • Urban Dead Wiki Skin
  • Arrangment of Items
  • Noisy Barricades
  • Item Arrangement
  • Secured Lab Clearance
  • Free Speech
  • Even heavier level of barricades
  • Flashlight
  • Chains and Wirecutters
  • Increased Contact List for payed up characters
  • Vision
  • Mark zombies/bodies with same group affiliation
  • hour rooftop safezone
  • 60 AP on first day
  • Drag body
  • Pit of Despair
  • Walkie Talkies
  • I CAN SEE SO CLEARLY NOW... you get the picture

Suggestions/19th-Jan-2006

VOTING ENDED: 2nd-Feb-2006

  • Armor-piercing, or AP ("cop-killer") rounds
  • Dum Dum Bullets (bad version)
  • Diagnose Infection
  • Dum Dum Bullets
  • Walkie Talkies - Redux
  • Advanced Diagnosis
  • Ease Human-Zombie/Zombie-Human Conversions
  • Medic Alert Bracelet
  • Flare colours
  • Fuel Gauge for Generators
  • Remove large 'HP' from display
  • Induce Coma
  • Character Deletion (I know, I read the FAQ but read on)
  • Fire Bomb

Suggestions/20th-Jan-2006

VOTING ENDED: 3rd-Feb-2006

  • Hospital Residency (PASSED)
  • Fire
  • Happy Fun Ball
  • Immunity to Putrescence
  • Taking Spam out of Feeding Groan
  • Game Cleanup
  • Adrenaline Boost
  • Rotten Meat
  • EDITED: single target menu for all non-weapon items in return for full list of survivors
  • Time of Day, Maltonian Style

Suggestions/21st-Jan-2006

VOTING ENDED: 4th-Feb-2006

  • Piece of Meat
  • Fort Fencing (Revised Revised)
  • Knife Mastery
  • Barricading Notice
  • Healing by clicking on survivor's HP
  • Bolt action Sniperifle
  • Malton Fire
  • lower the AP cost for manufacturing syringes
  • Use of Flame Based weaponry eg Molotov Cocktail, Flame spray, Flamethrower
  • Fire Damage, Players lose 1HP every action taken (similarity to Infectious Bite)

Suggestions/22nd-Jan-2006

VOTING ENDED: 5th-Feb-2006

  • First Aid Kit Interface Change
  • Show HP in FAK drop-down
  • Infectious blood
  • Rifle
  • Search 10
  • Return full list of survivors in overcrowded blocks
  • Walk the subway lines
  • Increase size of shotgun in the inventory
  • Inventory Layout
  • Use For Wirecutters?
  • Lessen Search Percent in the dark
  • Another use for the crucivix
  • Creation of weapons using Junk items

Suggestions/23rd-Jan-2006

VOTING ENDED: 6th-Feb-2006

  • Eat the Unmoving
  • Hardcore Characters
  • Regeneration
  • Reload
  • Horde Mentality
  • Coagulated Zombies
  • Calloused Claw

Suggestions/24th-Jan-2006

VOTING ENDED: 7th-Feb-2006

  • Taser EX
  • zombie Searching
  • Maintenance
  • Guard
  • Taking Spam out of Feeding Groan (revised)
  • Familiar Scent 2.0
  • Window Watching
  • Zombies and Axes
  • Factory Production

Suggestions/25th-Jan-2006

VOTING ENDED: 8th-Feb-2006

  • Newspaper-B-Gone
  • Batting Practice
  • Forklift
  • Reward For Payin Up
  • Fencing to Increase Fort Defense and to Aid New Players
  • Quickened Search
  • Resistance to Revification Serum
  • Forklift Version 2.0.1.X
  • Zombie Grab
  • Fake Death
  • Hand Grenade
  • Crossbow
  • Herbs (heals 2HP once used)
  • Botanist Skill (Increases the Herb HP recovery by 1 Point, and increase chance of Herb finding by 15%)

Suggestions/26th-Jan-2006

VOTING ENDED: 9th-Feb-2006

  • Group Leaders
  • Off The Roof
  • Making Covert Actions Conform to the Real World
  • Using Guns
  • Last Login
  • Cross-Species Skills
  • Improved searching
  • Panic / Battle-Hardened
  • Wire Cutters Act On Generators In A Similar Manner to Crowbars on Barricades
  • Attacking Generator Without Wire Cutters More Difficult

Suggestions/27th-Jan-2006

VOTING ENDED: 10th-Feb-2006

  • Flavor Text for More Actions
  • Extremely Loud Boom Boxes
  • A working car!
  • Contact Communication
  • Pack Instinct
  • Digesting
  • Factory Operation
  • Feeding Frenzy
  • Death-Rattle Expansion
  • Bicycle
  • Death-Rattle Expansion
  • Group Communication
  • Scent Rot

Suggestions/28th-Jan-2006

VOTING ENDED: 11th-Feb-2006

  • Communications Improvement
  • SLA, I'm still sorry -Eddo36
  • Wirecutters First: Generator improvement
  • Vaccine Syringe
  • Flak Jacket functionality change


Suggestions/29th-Jan-2006

VOTING ENDED: 12th-Feb-2006

  • Making a syringe costs 20 IP hits
  • Alien
  • Guard (Revised)
  • Drag Corpse (version 2.0.spud)
  • Flashlight & Batteries
  • Zombie Hide Skill
  • Introduction of some kind of plot

Suggestions/30th-Jan-2006

VOTING ENDED: 13th-Feb-2006

  • More Zombies
  • Select Which Fifty
  • Dispose of bodies in the sewers
  • Guard (James suggestion)
  • Throw Pistol
  • Psychic Rampage v.2 (At least this time it's not overpowered)
  • Secrete acid
  • Hiding
  • Psychic Rampage
  • Multiple Item Drop
  • Machine Gun

Suggestions/31st-Jan-2006

VOTING ENDED: 14th-Feb-2006

  • PSYCHIC RAMPAGE
  • Turn On the Lights
  • Rifles,laser pointers and scopes
  • Grisly Demise
  • Player Status
  • Inactive Status (Revision of Player Status above)
  • Rotter Stat Count
  • Food Packets
  • Saluting
  • Zombie Quick Kill
  • Critical Hits