Suggestions/January2006
Here are listed the suggestion pages for the month of January, 2006.
Suggestions for January, 2006
Suggestions/1st-Jan-2006
VOTING ENDED: 15th-Jan-2006
- thinking improvement - tally:12 votes, 1 keep(s)
- Healing (exp) Tweak - tally:18 votes, 6 keep(s)
- Screams of the Dying - tally:36 votes, 30 keep(s) added to Peer Reviewed
- Progressive Skill - tally:16 votes, no keep(s)
- Better brain rotted zombies - tally:9 votes, 1 keep(s)
- Time zones - Duped
- Wielding Weapons - tally:11 votes, no keep(s)
- Lucid Dreaming/Cognative Thought - tally:15 votes, 1 keep(s)
- New Skill: Terror - Spaminated
- New Skill: Tumorous Growth - tally:18 votes, 1 keep(s)
Suggestions/2nd-Jan-2006
VOTING ENDED: 16th-Jan-2006
- Revivication Prequisite - tally:20 votes, 2 keep(s)
- Grapple - tally:15 votes, 1 keep(s)
- Grim Visage - retracted by author
- Portable Surgical Equipment - retracted by author
- Grim Visage 2 - tally:12 votes, 4 keep(s)
- Fire Hose - tally:21 votes, 5 keep(s)
- Gas Burst - tally:17 votes, no keep(s)
- A Zombie Skill (Don't know what to call it) - tally:16 votes, no keep(s)
- Bonus XP for Killing Zombie Hunters - Duped
- Air Drop - tally:10 votes, 2 keep(s)
- Stairs - Spaminated
- Blood Lust - tally:15 votes, 4 keep(s)
- Fear Factor - tally:13 votes, 1 keep(s)
- Free Running Modification - tally:35 votes, 14 keep(s)
- Feeding Frenzy - tally:15 votes, 2 keep(s)
- Yet Another Zombie Bomb Idea - Spaminated
Suggestions/3rd-Jan-2006
VOTING ENDED: 17th-Jan-2006
- Fast Reloading - Spaminated
- Anonymous (No More) - tally:14 votes, no keep(s)
- Deadeye Dick - Spaminated
- Skills Improvement: Zombie Hunter - tally:12 votes, no keep(s)
- New Skill: Pile of Rot - tally:26 votes, 1 keep(s)
- How Powers Plants Could Work 2 - tally:11 votes, 9 keep(s) added to Peer Reviewed
- Blood Tracker - tally:12 votes, 5 keep(s)
- Fort Aid - Spaminated
- Find them thar Rotters! - tally:17 votes, no keep(s)
- Rocket Launcher - tally:38 votes, 6 keep(s)
- Sneaking Skill - Spaminated
Suggestions/4th-Jan-2006
VOTING ENDED: 18th-Jan-2006
- Remove vigour mortis - tally:52 votes, 38 keep(s)added to Peer Reviewed
- Crate Drops - tally:24 votes, 16 keep(s)
- Let's Change Free Running! - tally:23 votes, 3 keep(s)
- Generators in Pubs - Spaminated
- More complex hit point system - Spaminated
Suggestions/5th-Jan-2006
VOTING ENDED: 19th-Jan-2006
- Shotguns that fire shot - tally:43 votes, 18 keep(s)
- Pagers - tally:22 votes, 10 keep(s)
- Last Gasp - tally:31 votes, 14 keep(s)
- Scanner Fix - tally:25 votes, 23 keep(s)added to Peer Reviewed
- Doctor change - tally:38 votes, 36 keep(s)added to Peer Reviewed
- Fast Reload - Spaminated - Duped
- Modify Brain Rot - Duped
- The Horror - tally:63 votes, 43 keep(s)added to Peer Reviewed
- Mutation (Or something) - Spaminated
- Counterattack - Spaminated
- Tracking - tally:19 votes, 1 keep(s)
- Change of "Fifty People Nearest to You" Speech Idea 1 - retracted by author
- Change of "Fifty People Nearest to You" Speech Idea 2 - tally:19 votes, 14 keep(s)-added to Peer Reviewed
- Corpse Discernment - tally:25 votes, 24 keep(s)added to Peer Reviewed
Suggestions/6th-Jan-2006
VOTING ENDED: 20th-Jan-2006
- Howl of Frustration - tally:26 votes, 5 keep(s)
- Malpractice - Spaminated
- Skill Gain Locations - tally:25 votes, 9 keep(s)
- Suicide
- Burn Corpse(s)
- Weapons limit
- Weapons limit v.2.0
- Holy Water
- Different Holy Water Suggestion
- Interactive Building Elements
- Capture The Cure
- Flak Jacket Limit
- Cyborgs
- TYRANT CLASS
- Tracking 2
- Change Diagnosis
Suggestions/7th-Jan-2006
VOTING ENDED: 21st-Jan-2006
- Sharpen
- Advanced NecroTech Equipment Use
- Robotics
- School Kid
- New Zombie Tree
- Trash Bags
- Ammo Belt
- Rummaging
- The Barricade of Doorknobs
Suggestions/8th-Jan-2006
VOTING ENDED: 22th-Jan-2006
- Dossier/Database Experience
- Knock Back (Revised)
- Dismember
- Midgets and Midget Zombies
- Enemy List
- Death Bite
- Padlock
- Booby Traps
- Impale
- Barricading Prevention
- Diehard
Suggestions/9th-Jan-2006
VOTING ENDED: 23rd-Jan-2006
- Walkman
- Vomiting
- Automated Revivification Terminal
- Headshot Revision
- Remote Bombs
Suggestions/10th-Jan-2006
VOTING ENDED: 24th-Jan-2006
- Interior Barricading
- Getting to know one better...
- Penalize search in crowded buildings
- Shock
- Group/Clan Bonuses
- Market and cash
- Dark Science
- Behavioral Research
- Barricade Watch
- Another Taser Suggestion
Suggestions/11th-Jan-2006
VOTING ENDED: 25th-Jan-2006
- Acid Spit
- Stun Gun
- Heightened Awareness
- The Last Taser Suggestion You'll Ever Need
- Vampires
- Radios For Group Communication (Revised)
- Word Of Mouth
- Hatchet
- Revised Energy Drink
Suggestions/12th-Jan-2006
VOTING ENDED: 26th-Jan-2006
- Preserved Ligaments Alteration
- Desperation Attempt (Pending Title)
- equipment faliure
- Zombie XP
- Personal Traits
- Flak Jacket Wear (Not a dupe of Nov 13 sug, read below)
- DNA Scanner tagging
- Corpse Destruction
- Interior Barricades
- Looking Out Windows
- Colored contacts display (selectable)
Suggestions/13th-Jan-2006
VOTING ENDED: 27th-Jan-2006
- Bloody Claws
- The Stormtrooper Effect
- Red Shirt
- Woo
- Change "Stand Up" to "Pay Death Penalty" or "Wake Up"
- Separate Survivor XP from Zombie XP
- Base the XP Bonus for Killing on the Target's Level
- Boxing
- Search Flavor Text
- Play Dead
- ... And STAY dead!
- Assess threat
- Let's quit it with the Author Votes, eh what?
- Throw Knife
- Viral Resistance
- Fair Warning
- Adrenaline Rush
- Length of Survival Ranking
Suggestions/14th-Jan-2006
VOTING ENDED: 28th-Jan-2006
- Self-Defense
- Military Rank
- GPS Ally Tracking
- mini server
- Possible Headshot Revision Suggestion
- Scaled Skills
- Squint
Suggestions/15th-Jan-2006
VOTING ENDED: 29th-Jan-2006
- Class Changes
- Binoculars
- Feasting
- Regeneration
- Medical Clearance
- Item Crafting
- Basic Skill Increase for Zombies
- Consciousness in Death (really crappy name)
- Warmth
- Binoculars (from TALL buildings.)
- Windows and Security Cameras
- plausable building defense (corpse removal)
Suggestions/16th-Jan-2006
VOTING ENDED: 30th-Jan-2006
- Zombie Jesus
- Flare Gun Suicides
- Search Function
- Exhausted Lurch
- Hiding
- Zombie Translator
- Check Availiabilty
- Shotgun Shell to Shotgun Slug
- Infectious blood
- Zombie speech, Human Speech
- BRIAN PEPPARZ!!!
- Variable AP for Searches
Suggestions/17th-Jan-2006
VOTING ENDED: 31st-Jan-2006
- Timestamp map.cgi Pages
- Protect the Suggestion Template page
- Street Fighter/Martial Artist
- Profile Picture
- Wristwatch
- Lookout Posts
- Antidote Vial
- Will to Live
Suggestions/18th-Jan-2006
VOTING ENDED: 1st-Feb-2006
- Urban Dead Wiki Skin
- Arrangment of Items
- Noisy Barricades
- Item Arrangement
- Secured Lab Clearance
- Free Speech
- Even heavier level of barricades
- Flashlight
- Chains and Wirecutters
- Increased Contact List for payed up characters
- Vision
- Mark zombies/bodies with same group affiliation
- hour rooftop safezone
- 60 AP on first day
- Drag body
- Pit of Despair
- Walkie Talkies
- I CAN SEE SO CLEARLY NOW... you get the picture
Suggestions/19th-Jan-2006
VOTING ENDED: 2nd-Feb-2006
- Armor-piercing, or AP ("cop-killer") rounds
- Dum Dum Bullets (bad version)
- Diagnose Infection
- Dum Dum Bullets
- Walkie Talkies - Redux
- Advanced Diagnosis
- Ease Human-Zombie/Zombie-Human Conversions
- Medic Alert Bracelet
- Flare colours
- Fuel Gauge for Generators
- Remove large 'HP' from display
- Induce Coma
- Character Deletion (I know, I read the FAQ but read on)
- Fire Bomb
Suggestions/20th-Jan-2006
VOTING ENDED: 3rd-Feb-2006
- Hospital Residency (PASSED)
- Fire
- Happy Fun Ball
- Immunity to Putrescence
- Taking Spam out of Feeding Groan
- Game Cleanup
- Adrenaline Boost
- Rotten Meat
- EDITED: single target menu for all non-weapon items in return for full list of survivors
- Time of Day, Maltonian Style
Suggestions/21st-Jan-2006
VOTING ENDED: 4th-Feb-2006
- Piece of Meat
- Fort Fencing (Revised Revised)
- Knife Mastery
- Barricading Notice
- Healing by clicking on survivor's HP
- Bolt action Sniperifle
- Malton Fire
- lower the AP cost for manufacturing syringes
- Use of Flame Based weaponry eg Molotov Cocktail, Flame spray, Flamethrower
- Fire Damage, Players lose 1HP every action taken (similarity to Infectious Bite)
Suggestions/22nd-Jan-2006
VOTING ENDED: 5th-Feb-2006
- First Aid Kit Interface Change
- Show HP in FAK drop-down
- Infectious blood
- Rifle
- Search 10
- Return full list of survivors in overcrowded blocks
- Walk the subway lines
- Increase size of shotgun in the inventory
- Inventory Layout
- Use For Wirecutters?
- Lessen Search Percent in the dark
- Another use for the crucivix
- Creation of weapons using Junk items
Suggestions/23rd-Jan-2006
VOTING ENDED: 6th-Feb-2006
- Eat the Unmoving
- Hardcore Characters
- Regeneration
- Reload
- Horde Mentality
- Coagulated Zombies
- Calloused Claw
Suggestions/24th-Jan-2006
VOTING ENDED: 7th-Feb-2006
- Taser EX
- zombie Searching
- Maintenance
- Guard
- Taking Spam out of Feeding Groan (revised)
- Familiar Scent 2.0
- Window Watching
- Zombies and Axes
- Factory Production
Suggestions/25th-Jan-2006
VOTING ENDED: 8th-Feb-2006
- Newspaper-B-Gone
- Batting Practice
- Forklift
- Reward For Payin Up
- Fencing to Increase Fort Defense and to Aid New Players
- Quickened Search
- Resistance to Revification Serum
- Forklift Version 2.0.1.X
- Zombie Grab
- Fake Death
- Hand Grenade
- Crossbow
- Herbs (heals 2HP once used)
- Botanist Skill (Increases the Herb HP recovery by 1 Point, and increase chance of Herb finding by 15%)
Suggestions/26th-Jan-2006
VOTING ENDED: 9th-Feb-2006
- Group Leaders
- Off The Roof
- Making Covert Actions Conform to the Real World
- Using Guns
- Last Login
- Cross-Species Skills
- Improved searching
- Panic / Battle-Hardened
- Wire Cutters Act On Generators In A Similar Manner to Crowbars on Barricades
- Attacking Generator Without Wire Cutters More Difficult
Suggestions/27th-Jan-2006
VOTING ENDED: 10th-Feb-2006
- Flavor Text for More Actions
- Extremely Loud Boom Boxes
- A working car!
- Contact Communication
- Pack Instinct
- Digesting
- Factory Operation
- Feeding Frenzy
- Death-Rattle Expansion
- Bicycle
- Death-Rattle Expansion
- Group Communication
- Scent Rot
Suggestions/28th-Jan-2006
VOTING ENDED: 11th-Feb-2006
- Communications Improvement
- SLA, I'm still sorry -Eddo36
- Wirecutters First: Generator improvement
- Vaccine Syringe
- Flak Jacket functionality change
Suggestions/29th-Jan-2006
VOTING ENDED: 12th-Feb-2006
- Making a syringe costs 20 IP hits
- Alien
- Guard (Revised)
- Drag Corpse (version 2.0.spud)
- Flashlight & Batteries
- Zombie Hide Skill
- Introduction of some kind of plot
Suggestions/30th-Jan-2006
VOTING ENDED: 13th-Feb-2006
- More Zombies
- Select Which Fifty
- Dispose of bodies in the sewers
- Guard (James suggestion)
- Throw Pistol
- Psychic Rampage v.2 (At least this time it's not overpowered)
- Secrete acid
- Hiding
- Psychic Rampage
- Multiple Item Drop
- Machine Gun
Suggestions/31st-Jan-2006
VOTING ENDED: 14th-Feb-2006
- PSYCHIC RAMPAGE
- Turn On the Lights
- Rifles,laser pointers and scopes
- Grisly Demise
- Player Status
- Inactive Status (Revision of Player Status above)
- Rotter Stat Count
- Food Packets
- Saluting
- Zombie Quick Kill
- Critical Hits