User:A Helpful Little Gnome/School1CN3DangerousYN

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Ingame
Beyond
a classroom
1 human
You are the Stranger. You have 32 Hit Points and 1 Experience Point. You have ? Action Points remaining.

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You are inside a classroom of Pridmore Way School, a high school. Every wall has shelves built to the ceiling, every surface a book on it. Both make narrow walking corridors of the classroom floor space. Lamps hung from the ceiling make buzzing noises as they sectionally light the room. Also here is Ross (55HP).

Somebody has written the library has no organizational structure onto the door, to borrow or lend is theft or generosity onto a shelf, and answers are administered to questions irregularly onto the floor. Many are signed as the management, some crossed-out, others not.

You say, "Do you think they're dangerous?" You think Ross knows of a way to evaluate people, a method or intuition you could learn and use so as to avoid trusting someone who should not be trusted. You figure these are people who you have yet to meet, not those you have already met.

Since your last turn:
Ross says "Maybe. We're dangerous." (51 seconds ago)
Ross says "We could test it out, turn our backs to them, sleep in the same room, share food between us. See what happens." (40 seconds ago)
Ross says "Look at it the other way." (29 seconds ago)
Ross says "Would they let us sleep in the same room as them, turn their backs to us, share the food?" (25 seconds ago)
Ross says "The general, unspoken agreement is to not test it and leave everyone else alone." (15 seconds ago)
28.63 MHz: "...let it dry up?" (10 seconds ago)
28.63 MHz: *static* (9 seconds ago)
Ross says "The positive outcome—if they are not dangerous, and if they want to be friends rather than pass us by—is really small compared to the negative, that they will hurt us." (5 seconds ago)
Possible actions:
"But I know that I'm not dangerous." "Are you dangerous?" "Do you think I'm dangerous?"

"How is everyone doing?" "Are you certain Sam is coming back?" "Why is Doug sick?" "What's your opinion on Volker?" "Why are the lights flickering? Who's on the radio?" "What's your opinion on Pridmore?" "What kind of place is Latrobe, exactly?" "Why are there so few dead around?" "How did the world get like this?" "I'm done asking questions."
Inventory:
You carry a knife; a journal and a notebook; a bloodied radio and a flare gun. You have a shotgun (2), a pistol (12) and three spare magazines inside your vest pouches. You are wearing a tactical vest, blue jeans, a white T-shirt and a pair of shoes.


User:A Helpful Little Gnome