Category:Items: Difference between revisions

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{{ItemHeader|large=Items}}
Different [[class]]es start with different items. More items are found by [[searching]].
Different [[class]]es start with different items. More items are found by [[searching]].


Items use up a percentage of a character's [[Encumberment|encumbrance]].  Searching with a full inventory yields a "can't carry any more" message; no [[AP]] is lost if this occurs.  An exception to this is a [[Supply_Crates|supply crate]]; all items found in a supply crate are added to the finder's inventory, ignoring inventory limits.
Items use up a percentage of a character's [[Encumberment|encumbrance]].  Searching with a full inventory yields a "can't carry any more" message; no [[Action Points|AP]] is lost if this occurs.  An exception to this is a [[Supply_Crates|supply crate]]; all items found in a supply crate are added to the finder's inventory, ignoring inventory limits.


Dropping items from your inventory does not use any [[AP]]; it does, however, count against an IP's [[Hit Limit]]. It also requires that you have at least one [[AP]] to keep the "Drop [item]" menu available.     
Dropping items from your inventory does not use any AP; it does, however, count against an IP's [[Hit Limit]]. It also requires that you have at least one AP to keep the "Drop [item]" menu available.     


Choose the category that relates to the sort of items you want to know about.
Choose the category that relates to the sort of items you want to know about.
(The different clothing items that can found in Malton are listed [[Clothes|here]].)


{{AllAvailableItems}}
{{AllAvailableItems}}
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**[[Video Camera]]s
**[[Video Camera]]s


{{Template:Game_Information}}
====Items in [[Borehamwood]]====
There is difference between item sets in Malton and in Borehamwood:
*Borehamwood lacks:
**[[Useful_Items#NecroTech_Revivification_Syringe|NecroTech Revivification Syringes]], [[Useful Items#DNA_Extractor|DNA Extractors]]
 
 
{{Game_Information}}


[[Category:Player Resources]]
[[Category:Player Resources]]
[[Category:Glossary]]
[[Category:Glossary]]

Latest revision as of 08:55, 30 January 2011

Items

Different classes start with different items. More items are found by searching.

Items use up a percentage of a character's encumbrance. Searching with a full inventory yields a "can't carry any more" message; no AP is lost if this occurs. An exception to this is a supply crate; all items found in a supply crate are added to the finder's inventory, ignoring inventory limits.

Dropping items from your inventory does not use any AP; it does, however, count against an IP's Hit Limit. It also requires that you have at least one AP to keep the "Drop [item]" menu available.

Choose the category that relates to the sort of items you want to know about.

(The different clothing items that can found in Malton are listed here.)

All Items Available in Malton


Items in Monroeville

There is difference between item sets in Malton and in Monroeville:

Items in Borehamwood

There is difference between item sets in Malton and in Borehamwood:


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