The Wraiths: Difference between revisions
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group_leaders=secret| | group_leaders=secret| | ||
group_goals=Take the fight to the zombies| | group_goals=Take the fight to the zombies| | ||
group_recruit=post in the recruitment board at our [ | group_recruit=post in the recruitment board at our [https://maltonwraiths.forumotion.com/ forum]| | ||
group_contact= | group_contact= | ||
}} | }} | ||
The Wraiths are a special covert operations unit, based on the [http://starwars.wikia.com/wiki/Wraith_Squadron Wraith Squadron] characters from the Star Wars novels. We operate primarily out of | The Wraiths are a special covert operations unit, based on the [http://starwars.wikia.com/wiki/Wraith_Squadron Wraith Squadron] characters from the Star Wars novels. We operate primarily out of the [[Central Malton]] area, although there are regular expeditions to several other suburbs. | ||
== Structure/Goals == | == Structure/Goals == | ||
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i) Recruit more members. | i) Recruit more members. | ||
ii) | ii) Use our zombified characters to smash the barricades on ruined buildings, as part of our newest large-scale effort “Project Piñata”. | ||
Long-term goals are: | Long-term goals are: | ||
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i) Reclaim [[Ridleybank]] from the zombies, and put it permanently back into survivor hands. | i) Reclaim [[Ridleybank]] from the zombies, and put it permanently back into survivor hands. | ||
ii) Destroy as many zombies as possible. So far, the group has | ii) Destroy as many zombies as possible. So far, the group has 698.5 confirmed zed kills (one might have been a dog, we're not sure). | ||
iii) Drum up interest in the possibility of an in-game Star Wars convention, maybe at one of the [[Hotels]] or [[Malls]]. | iii) Use various psychological warfare techniques to make zombie players, especially new/low-level zeds, quit the game in frustration, thereby keeping zed numbers low. | ||
iv) Drive the griefers out of [[Yagoton]], and make alliances with local groups there. | |||
v) Drum up interest in the possibility of an in-game Star Wars convention, maybe at one of the [[Hotels]] or [[Malls]] (possibly even a [[Cinema]], since then we can say we're showing SW films there). | |||
== Joining The Wraiths == | == Joining The Wraiths == | ||
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[[Independent Malton Militia]]: A group we allied with shortly before our sudden and unfortunate disappearance in April 2007. Currently, we are looking into reestablishing our relationship with them. | [[Independent Malton Militia]]: A group we allied with shortly before our sudden and unfortunate disappearance in April 2007. Currently, we are looking into reestablishing our relationship with them. | ||
[[Night Ravers]]: New friends, encountered | [[Night Ravers]]: New friends, encountered recently in the [[City Zoo]]. They seem to have the same fun-loving spirit that initially attracted us to some of our oldest and dearest allies, like the Zookeepers and Gingerbread Men. Also, they make the only drink we've ever seen that's scarier than our mechanic's solvent. | ||
[[Brotherhood of Steel]]: Strong allies we work very closely with in the southwest. They're a bit more serious than the other groups we tend to associate with, but they're still pretty nice guys and if we get them drunk enough they'll crack a smile. | |||
[[Vanilla Lightning]]: Not the first time we've trusted reformed PKers, and we're hoping that we're once again right to trust them. | |||
[[Galbraith Hills Police Department]]: Relatively new allies, stumbled upon after we set up a temporary headquarters in their suburb. We liked them so much we decided to make our presence there permanent. | |||
[[Local Roftwood Defense Complex]]: Our newest allies, who have proven very helpful to us during recent operations in [[Roftwood]] and [[Pimbank]] (they'll insist it was us helping them, but really it's the other way around). | |||
== What We've Been Up To Lately == | |||
Although much of what The Wraiths do is highly classified, missions already completed will occasionally be posted here. | |||
== Return == | |||
Sharp-eyed survivors (and possibly enemy agents of both the living and undead persuasions) have probably noticed the reappearance of a few Wraiths around our old haunts in [[Nixbank]] and at the [[City Zoo]]. We’re still in the process of getting enough personnel to have fully functional teams, so our operations will be somewhat limited at first, but yes, we are back for the time being. | |||
Ketchelbank and Nixbank are | Currently, the Wraiths are maintaining a small survivor presence in [[Ketchelbank]] and [[Shackleville]], have an undercover zombie operative embedded in the [[Ridleybank Resistance Front]], and have a wandering zombie executing Project Piñata — an operation to unbarricade ruined buildings — working his way north from [[Nixbank]] in the west. The Wraiths’ [[revive points]] are therefore the same as those used by [[The Malton Zookeepers]], and we help maintain them as much as possible. | ||
== Ancient History == | == Ancient History == | ||
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== Controversy == | == Controversy == | ||
The Wraiths' tactics, including forum spying, use of [[Feeding Groan|Feeding Groans]] and/or false flare launches to lay traps for zombies, dummy barricading and [[ZKing]] as a means of psychological warfare, have been called into question on occasion. We do not apologize for this | The Wraiths' tactics, including carefully targeted [[Combat Revive|combat revives]], forum spying, use of [[Feeding Groan|Feeding Groans]] and/or false flare launches to lay traps for zombies, dummy barricading and [[ZKing]] as a means of psychological warfare, have been called into question on occasion. We do not apologize for this. Remember, we're RPing something on the level of CIA spooks here, and therefore aren't bound by the same moral constraints as your typical military-themed group. If we found a foolproof way to get away with it, we'd likely even indulge in a bit of good old-fashioned [[zerging]]. | ||
== Multiple Character Policy == | == Multiple Character Policy == | ||
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== For Members == | == For Members == | ||
Please register on our new forum! Keep abreast of current activities [http://maltonwraiths. | Please register on our new forum! Keep abreast of current activities [http://maltonwraiths.forumotion.com here]. | ||
== Spelling == | == Spelling == | ||
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{{CovertOps}} | {{CovertOps}} | ||
{| style="border: solid black 2px; margin: 0 2em 0 2em; text-align: center; width: 500px" | |||
|rowspan=2|[[image:Jihad1_380.jpg|100px]]||style="background: black; color: red; text-align: center; width: 100%"|'''Jihad Bitch!''' | |||
|- | |||
|style="font-size: 90%; text-align: center; width: auto"|"MINDFUCK!" | |||
This Group Supports Jihad Tactics. | |||
|} | |||
{{Malton City Zoo}} | {{Malton City Zoo}} | ||
{{BoS}} | |||
{{CMS}} | {{CMS}} | ||
{{NR|text=We survived a 3day binge rave with the Night Ravers}} | {{NR|text=We survived a 3day binge rave with the Night Ravers}} | ||
{{TuskenRaider}} | {{TuskenRaider}} | ||
{{Violence}} | {{Violence}} | ||
{{Force}} | |||
{{5th of November}} | {{5th of November}} | ||
[[Category:Groups|Wraiths, The]] [[Category:Survivor Groups]] | [[Category:Groups|Wraiths, The]] [[Category:Survivor Groups]] | ||
[[Category:ZKer Groups|Wraiths, The]] | [[Category:ZKer Groups|Wraiths, The]] |
Latest revision as of 03:53, 14 October 2020
The Wraiths | |
Abbreviation: | secret |
Group Numbers: | secret |
Leadership: | secret |
Goals: | Take the fight to the zombies |
Recruitment Policy: | post in the recruitment board at our forum |
Contact: |
The Wraiths are a special covert operations unit, based on the Wraith Squadron characters from the Star Wars novels. We operate primarily out of the Central Malton area, although there are regular expeditions to several other suburbs.
Structure/Goals
Although The Wraiths do have a leader, they generally make big decisions as a group; even the lowest-ranking personnel get to put forth their opinions.
Short-term goals include:
i) Recruit more members.
ii) Use our zombified characters to smash the barricades on ruined buildings, as part of our newest large-scale effort “Project Piñata”.
Long-term goals are:
i) Reclaim Ridleybank from the zombies, and put it permanently back into survivor hands.
ii) Destroy as many zombies as possible. So far, the group has 698.5 confirmed zed kills (one might have been a dog, we're not sure).
iii) Use various psychological warfare techniques to make zombie players, especially new/low-level zeds, quit the game in frustration, thereby keeping zed numbers low.
iv) Drive the griefers out of Yagoton, and make alliances with local groups there.
v) Drum up interest in the possibility of an in-game Star Wars convention, maybe at one of the Hotels or Malls (possibly even a Cinema, since then we can say we're showing SW films there).
Joining The Wraiths
This group is currently recruiting! If you want to join, please, contact us in game. |
If you wish to join The Wraiths, click on the forum link in the group box above and check the list of available characters to see if one appeals to you (alternatively, check the other thread in the recruitment board and see if you want to apply for one of the non-canon positions).
Friends of The Wraiths
We've made allies in most of the suburbs we've visited, and since we're so kind and generous we've decided to give those individuals and groups shout-outs here.
The Gingerbread Men: You could say that this group inspired The Wraiths, since the GBM were the first survivor group to pull off covert ops in Malton with any kind of success. We've worked with them so many times now they might as well be honorary Wraiths (or us honorary Gingerbread Men).
The Malton Zookeepers: Along with the Gingerbread Men, probably our closest friends in Malton. Also one of the few groups that can match us in sheer, random insanity. They have kindly allowed us to set up our staging area in their territory, and we are looking into receiving permission to make radio broadcasts from one of their unused buildings.
Malton Tours Inc.: Speaking of sheer random insanity... this group is a barrel of laughs, we always have a great time going on Safari with them. Hopefully they're still around.
The Abandoned: We haven't worked as closely with them as we have with TMZ or GBM, but we have run multiple ops in Yagoton and we've always been impressed by their efficiency and high level of organization and grateful for their help (whether they know we're there or not).
Yagoton Revivification Clinic: We've gotten a lot of timely revives from them, and definitely owe them one. Or one hundred. Whichever comes first.
Channel 4 News Team: Generally we try to avoid the spotlight. Unlike most journalists, these guys respect that. Plus, they kill people with tridents. How kriffing awesome is that?
The Chudley Cannons: Sadly they're no longer active, but they were great friends to us whenever we deployed to Caiger Mall.
Caiger Mall Survivors: Speaking of Caiger Mall... yeah, these guys are legendary and there's not really much original praise left to heap on them.
Upper Left Corner: We had so much fun defending Caiger Mall with these guys, we followed them to Southall Mansion. Where we joined them in glorious battle once again.
Tynte Mall Union: Our first mall-defense op was in Tynte Mall, and even though we got our asses kicked these guys were a huge help. We've yet to venture back to the mall, but have fond memories of our friends there. If they ever need our help, they can call on us.
Independent Malton Militia: A group we allied with shortly before our sudden and unfortunate disappearance in April 2007. Currently, we are looking into reestablishing our relationship with them.
Night Ravers: New friends, encountered recently in the City Zoo. They seem to have the same fun-loving spirit that initially attracted us to some of our oldest and dearest allies, like the Zookeepers and Gingerbread Men. Also, they make the only drink we've ever seen that's scarier than our mechanic's solvent.
Brotherhood of Steel: Strong allies we work very closely with in the southwest. They're a bit more serious than the other groups we tend to associate with, but they're still pretty nice guys and if we get them drunk enough they'll crack a smile.
Vanilla Lightning: Not the first time we've trusted reformed PKers, and we're hoping that we're once again right to trust them.
Galbraith Hills Police Department: Relatively new allies, stumbled upon after we set up a temporary headquarters in their suburb. We liked them so much we decided to make our presence there permanent.
Local Roftwood Defense Complex: Our newest allies, who have proven very helpful to us during recent operations in Roftwood and Pimbank (they'll insist it was us helping them, but really it's the other way around).
What We've Been Up To Lately
Although much of what The Wraiths do is highly classified, missions already completed will occasionally be posted here.
Return
Sharp-eyed survivors (and possibly enemy agents of both the living and undead persuasions) have probably noticed the reappearance of a few Wraiths around our old haunts in Nixbank and at the City Zoo. We’re still in the process of getting enough personnel to have fully functional teams, so our operations will be somewhat limited at first, but yes, we are back for the time being.
Currently, the Wraiths are maintaining a small survivor presence in Ketchelbank and Shackleville, have an undercover zombie operative embedded in the Ridleybank Resistance Front, and have a wandering zombie executing Project Piñata — an operation to unbarricade ruined buildings — working his way north from Nixbank in the west. The Wraiths’ revive points are therefore the same as those used by The Malton Zookeepers, and we help maintain them as much as possible.
Ancient History
The Wraiths now have an Archive for older information.
Controversy
The Wraiths' tactics, including carefully targeted combat revives, forum spying, use of Feeding Groans and/or false flare launches to lay traps for zombies, dummy barricading and ZKing as a means of psychological warfare, have been called into question on occasion. We do not apologize for this. Remember, we're RPing something on the level of CIA spooks here, and therefore aren't bound by the same moral constraints as your typical military-themed group. If we found a foolproof way to get away with it, we'd likely even indulge in a bit of good old-fashioned zerging.
Multiple Character Policy
With that being said, The Wraiths prefer that if you have multiple characters in the group you keep them in different suburbs. Due to our tendency to simultaneously deploy multiple teams of varying levels of permanence all over the city, it is theoretically possible for a player to have as many as 5 characters in The Wraiths without them ever seeing each other.
For Members
Please register on our new forum! Keep abreast of current activities here.
Spelling
We don't care if there are spelling or grammar mistakes on our Wiki page. En fakt, sum uv thim ar entinshunul.
Templates
Covert Operations | |
This user favours covert ops tactics. |
| Jihad Bitch! |
"MINDFUCK!"
This Group Supports Jihad Tactics. |
Friend Of The Zoo | |
The Thinking Monkey brings luck to friends of the Malton City Zoo! |
Brotherhood of Steel | |
This User/ Group Supports The Brotherhood of Steel. |
Caiger Mall Survivor | |
This user or group assisted in defending Caiger Mall on one or more occasions. |
Night Ravers | |
We survived a 3day binge rave with the Night Ravers |
Tusken Raider | |
WOOT SNORT ALLAH ACKBAR!! |
Violence is quicker | |
Both diplomacy and violence solve problems. But violence is quicker. |
USE THE FORCE! | |
This user only uses their powers for good, and for tipping over small babies. *No small babies were harmed in the making of this template* |
Remember, Remember the 5th of November | |
This user or group supports the vendetta against the villainous undead in Ridleybank. On the 5th of November, we will march on the choked heart of Malton and liberate it anew. Victory will be ours, and with it, vengeance! |