The Canner Building: Difference between revisions

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===Description===
===Description===
[[Image:AquaNT.jpg|100px|left|Necrotech]]'''The Canner Building''' is a [[Building Types#NecroTech_Building|NecroTech facility]] located in the [[suburb]] of [[Gibsonton]] on the extreme eastern edge of the suburb, alongside the border with [[Dunningwood]]. It should be noted that this building's strategic importance to survivors is increased by the fact that it is the only [[NecroTech]] building located in the entire suburb. Staff at this building commonly revive zombies at nearby revive points. The entry-point into the building is located in [[the Peerless Museum]] just one block north. It should be noted that [[Germain Way]] is the designated [[Revive Point]] associated with this NecroTech facility. In the months, and years, following the "[[Malton Incident]]" survivors have done their best to make use of the resources abandoned by NecroTech Industries to help in their fight against the zombie hordes.
[[Image:AquaNT.jpg|100px|left|Necrotech]]'''The Canner Building''' is a [[Building Types#NecroTech_Building|NecroTech facility]] located in the [[suburb]] of [[Gibsonton]] on the extreme eastern edge of the suburb, alongside the border with [[Dunningwood]]. Staff at this building commonly revive zombies at nearby revive points. The entry-point into the building is located in [[the Peerless Museum]] just one block north. It should be noted that [[Germain Way]] is the designated [[Revive Point]] associated with this NecroTech facility. In the months, and years, following the "[[Malton Incident]]" survivors have done their best to make use of the resources abandoned by NecroTech Industries to help in their fight against the zombie hordes.


Members of project [[NecroWatch]] renovated the facility in recent months, as they installed sensor eyes for [[NecroWatch/A.L.I.C.E.|A.L.I.C.E.]] throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.<br><br>
Members of project [[NecroWatch]] renovated the facility in recent months, as they installed sensor eyes for [[NecroWatch/A.L.I.C.E.|A.L.I.C.E.]] throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.<br><br>
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===Barricade Policy===
===Barricade Policy===
This building should be left unbarricaded at all times. If you feel it must be barricaded, then at least keep it at VSB or below, so that zombies can easily get in for a revive. This is not in accordance with the mutually agreed-upon plan set forth in the [[Gibsonton Barricade Plan]], but the fine people of Gibsonton will warm up to it eventually. This building is meant to serve as a revive point for zombies with [[Brain Rot]].<br><br>
This building should be Extremely Heavily barricaded at all times. This is in accordance with the mutually agreed-upon plan set forth in the [[Gibsonton Barricade Plan]] and by which survivors routinely work together to monitor that the barricades for this building are at the aforementioned level. This building is meant to serve as a safehouse for Malton's veteran survivors.


===NecroNet Reports===
===NecroNet Reports===
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==Current Events==
==Current Events==
'''May 4th, 2010''' Building in ruins. Barricade policy definitely needs revising. We remain optimistic.
'''July 3rd, 2010''' - Building is lit and being held at VHB. Not advisable to seek a Rot Revive here at this time.


==History==
==History==
''News older than one month should be moved here, newest one on top.''
''News older than one month should be moved here, newest one on top.''
'''May 21st, 2010''' Building VSB. Generator working. Barricade policy revised. [[MOB]] gone. All is well.
'''May 4th, 2010''': Building in ruins. Barricade policy definitely needs revising. We remain optimistic.
'''May 3rd, 2010''': The very first zombie to walk in takes down the generator. Still, we remain optimistic. The barricade policy might need a little revising, though.


'''May 2nd 2010''' The Gibsonton Rot Revive Clinic is now open for business. [[User:Wil Truman|Wil Truman]] 02:04, 3 May 2010 (BST)
'''May 2nd 2010''' The Gibsonton Rot Revive Clinic is now open for business. [[User:Wil Truman|Wil Truman]] 02:04, 3 May 2010 (BST)

Latest revision as of 06:15, 8 October 2024

Mall-safe-small.jpg

The Canner Building
--VVV RPMBG 01:08, 18 May 2024 (UTC)
The Canner Building

Gibsonton [89,26]

The Verrier Arms The Peerless Museum a carpark
Dunningwood
Germain Way The Canner Building The Sutcliffe Monument
Dunningwood
a carpark a wasteland Heighmore Library
Dunningwood

Basic Info:

  • Office buildings owned by the company often associated with the zombie outbreak. From the outside, they are indistinguishable from other buildings, but characters with the NecroTech Employment skill are able to recognise them.
  • Among the internal descriptions found in NecroTech Buildings:
    The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories."
  • If a generator is running inside the building:
    "The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms."
  • NecroTech offices are tall enough for survivors to commit suicide from. They also provide a vantage point from which binoculars can be used.
  • Necrotech Buildings can be barricaded normally.

MaltonNecroTech.jpg

The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.


Description

Necrotech

The Canner Building is a NecroTech facility located in the suburb of Gibsonton on the extreme eastern edge of the suburb, alongside the border with Dunningwood. Staff at this building commonly revive zombies at nearby revive points. The entry-point into the building is located in the Peerless Museum just one block north. It should be noted that Germain Way is the designated Revive Point associated with this NecroTech facility. In the months, and years, following the "Malton Incident" survivors have done their best to make use of the resources abandoned by NecroTech Industries to help in their fight against the zombie hordes.

Members of project NecroWatch renovated the facility in recent months, as they installed sensor eyes for A.L.I.C.E. throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.

Mandate

NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.

The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Canner Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Gibsonton.

Barricade Policy

This building should be Extremely Heavily barricaded at all times. This is in accordance with the mutually agreed-upon plan set forth in the Gibsonton Barricade Plan and by which survivors routinely work together to monitor that the barricades for this building are at the aforementioned level. This building is meant to serve as a safehouse for Malton's veteran survivors.

NecroNet Reports

Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Canner Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).


(89,26)

The Canner Building

CannerBuildingNecronet.png

[ NecroWatch ] – [ NIC ] – [ Update ]
NecroTechnician:
stelar (talk) 14:18, 15 August 2016 (UTC)



Current Events

July 3rd, 2010 - Building is lit and being held at VHB. Not advisable to seek a Rot Revive here at this time.

History

News older than one month should be moved here, newest one on top.

May 21st, 2010 Building VSB. Generator working. Barricade policy revised. MOB gone. All is well.

May 4th, 2010: Building in ruins. Barricade policy definitely needs revising. We remain optimistic.

May 3rd, 2010: The very first zombie to walk in takes down the generator. Still, we remain optimistic. The barricade policy might need a little revising, though.

May 2nd 2010 The Gibsonton Rot Revive Clinic is now open for business. Wil Truman 02:04, 3 May 2010 (BST)

1/9/2010 You are inside the Canner Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The building has been lightly barricaded. Also here are Xnives (57HP) and Nikita Thantos (57HP).A dented portable generator has been set up here. It is running. The building has been decorated with a stuffed crocodile.Somebody has spraypainted bless us with your Tears of Life, mighty Crocodile onto a wall.--Dr Mycroft Chris 06:57, 9 January 2010 (UTC)

November 17th 2009 - A group of about ten zombies broke into the building and ruined it. -- Kittithaj 20:59, 17 November 2009 (UTC)

May 15th, 2009 - The building was taken over by Minions of the Apocalypse. This witness barely escaped with his life. Others survivors were not that lucky. -- Kittithaj 19:14, 15 May 2009 (BST)

May 16th, 2008 - The building is EHB, powered and populated, with no zeds outside (visual observation). NecroNet shows 7 zeds within scanning range. --Morgan Blair 03:14, 16 May 2008 (BST)

April 25th, 2008 - The building is barricaded, but with no power though. --Iunnrais 20:37, 25 April 2008 (BST)

April 6th, 2008 - Ruined. --Major Dick 02:08, 6 April 2008 (UTC)

February 9th, 2008 - The building is EHB, but with no power. --Mendal 19:00, 9 February 2008 (UTC)

February 4th, 2008 - The building is ruined and 15+ zeds are inside. -- Valnar Illjanowitsch 13:20, 4 February 2008 (UTC)

Update: Ah, those zombies.

November 30th, 2007 - Weeks have passed and the only news for survivors has been good news. Survivors have held the building for several weeks without incident now and things are looking bright. There has been murmurs of zombies though. To which we say, "Zombies? What zombies? Where?".

September 4th, 2007 - The building is running fine and populated. -- Waughn 19:01, 4 September 2007 (BST)

August 3rd, 2007 - The building is EHB, has just been repaired, with no generator and only one survivor inside. -- Lordraptor

May 13th, 2007 - The building is EHB, has a generator with no fuel, and 3 survivors inside. -- goebiLFS!/Party!/MR! 11:53, 13 May 2007 (BST)

April 22nd, 2007 - The building is EHB and powered. --GPLechuck 22:16, 22 April 2007 (BST)