Developing Suggestions: Difference between revisions
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{{Developing Suggestions Intro}} | <noinclude>{{Developing Suggestions Intro}}</noinclude> | ||
== | |||
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===Ignore based on Radio Broadcast=== | |||
{| | |||
|'''Timestamp:''' [[User:Khwud|Khwud]] ([[User talk:Khwud|talk]]) 17:27, 8 July 2024 (UTC) | |||
|- | |||
|'''Type:''' UI enhancement | |||
|- | |||
|'''Scope:''' Interface | |||
|- | |||
|'''Description:''' Allow 'ignore' from radio broadcasts; users are hiding behind their anonymity to allow them to broadcast things that would broadly trigger them to be ignored, if their user ID was visible. Adding their name, or an auto-generated call-sign (it is for a radio, after all) or something so that they could be blocked based on their broadcasts would help user experience. In addition, and broadcasts that get more than a threshold number could get tagged for review, and the user potentially having their (in-game) ham-license revoked. | |||
|} | |||
====Discussion (Ignore based on Radio Broadcast)==== | |||
---- | |||
===Shrink the map=== | |||
{| | {| | ||
|'''Timestamp:''' [[User: | |'''Timestamp:''' --[[User:Uroguy|Uroguy]]<sup>[[Zookeepers|TMZ]]</sup> 16:28, 14 February 2023 (UTC) | ||
|- | |- | ||
|'''Type:''' | |'''Type:''' Map change | ||
|- | |- | ||
|'''Scope:''' | |'''Scope:''' Everyone | ||
|- | |- | ||
|'''Description:''' | |'''Description:''' There are just over 3000 active characters in the game currently likely counting a significant percentage of alts and zergs. Shrinking the map by eliminating the outer first two rings of suburbs would increase the amount of interactions between the remaining characters. This shrink could be increased or decreased depending on future changes to the playerbase. | ||
|} | |} | ||
====Discussion ( | ====Discussion (Shrink the map)==== | ||
---- | ---- | ||
=== | ===Action Points=== | ||
{| | {| | ||
|'''Timestamp:''' [[User: | |'''Timestamp:''' [[User:Wolldog1]] 10:07, 26 July 26, 2022 | ||
|- | |- | ||
|'''Type:''' | |'''Type:''' Action Points Increase Regeneration Rate | ||
|- | |- | ||
|'''Scope:''' | |'''Scope:''' Everyone | ||
|- | |- | ||
|'''Description:''' | |'''Description:''' Due to the passage of time with mobile games and other real time action games without restriction, I think that we should address the action points system of the game. This game can only realistically be played for 5 minutes a day. So it's not really a seller for new blood. If we want to see this game survive it needs to evolve into something more exciting than 5 minutes. My suggestion is double the regeneration rate to improve activity. I love this game. I want to play it more. And the die hard fans I'm sure feel the same. More will go on in a day, sure. But that's for both sides. We're ready for it. Let's get this game moving again. We need this. | ||
|} | |} | ||
====Discussion ( | ====Discussion (Action Points)==== | ||
---- | ---- | ||
===Drone=== | |||
=== | |||
{| | {| | ||
|'''Timestamp:''' | |'''Timestamp:''' [[User:Rosslessness|<span style="color: MidnightBlue ">R</span><span style="color: Navy">o</span><span style="color: DarkBlue">s</span><span style="color: MediumBlue">s</span><span style="color: RoyalBlue"></span>]][[User_Talk:Rosslessness|<span style="color: RoyalBlue">l</span><span style="color: CornflowerBlue">e</span><span style="color: SkyBlue">s</span><span style="color: LightskyBlue">s</span>]][[User_Talk:Rosslessness/Quiz|<span style="color: LightBlue">n</span><span style="color: PowderBlue">e</span>]][[Monroeville Many|<span style="color: PaleTurquoise">s</span>]][[The Great Suburb Group Massacre|<span style="color: PaleTurquoise">s</span>]]<sup>[[Location Page Building Toolkit|<span style="color: DarkRed">Want a Location Image?]] </span> </sup> 19:10, 23 July 2022 (UTC) | ||
|- | |- | ||
|'''Type:''' | |'''Type:''' Survivor Item | ||
|- | |- | ||
|'''Scope:''' Survivors | |'''Scope:''' Survivors | ||
|- | |- | ||
|'''Description:''' | |'''Description:''' Portable drone, found in mall tech stores, which are pointless as we all know. Encumbrance is 10%. When activated for 15ap they provide an image of a 10x10 grid centred on the survivor, showing the current outside status of all blocks including zombies, survivors and dead bodies. Like DNA scanners, Drones are multi use. | ||
|} | |||
====Discussion (Drone)==== | |||
Would there be a message displayed to the players to the effect of "there's a drone buzzing overhead", similar to a flare? --{{User:A Helpful Little Gnome/Sig}} 02:19, 24 July 2022 (UTC) | |||
====Discussion ( | |||
---- | ---- | ||
=== | ===Backpack=== | ||
{| | {| | ||
|'''Timestamp:''' | |'''Timestamp:''' [[User:Wild Crazy|Wild Crazy]] ([[User talk:Wild Crazy|talk]]) 20:55, 20 September 2021 (UTC) | ||
|- | |- | ||
|'''Type:''' | |'''Type:''' New item | ||
|- | |- | ||
|'''Scope:''' | |'''Scope:''' Survivors | ||
|- | |- | ||
|'''Description:''' | |'''Description:''' This will be a new item found in schools with a 2% find rate and sports stores with a 4% find rate. The low numbers are because, like a flak jacket, once you find it you have it forever. It increases you encumbrance by 30%. However, you can't use an item that is in your backpack until you remove it from the backpack. It costs one AP to add an item to your backpack and one AP to remove an item. An item affects your regular encumbrance until added to the backpack. Items such as GPS, radios, cell phones, and flak jacket do not work when in your backpack. Items in your backpack will not be shown in your inventory, but the backpack itself will be shown in your inventory. There will be a drop box next to the word backpack that shows all the items inside. When you click on an item in that drop box, it removes it from your backpack (1 AP). | ||
Q: Wouldn't this buff survivors, since they can carry more bullets and kill more zombies? | |||
A: Since it costs an AP to add and remove an item, it wastes a lot of AP to put bullet clips in your backpack if you are planning on using them right away. | |||
Q: If it wastes AP, what is the point? | |||
: | A: It will be useful if you want to carry around an extra stash of items, such as FAKs and Revivification Syringes, or if you are going far away from any resource buildings and need some extra supplies. | ||
Please give your thoughts. | |||
|} | |} | ||
====Discussion ( | ====Discussion (Backpack)==== | ||
---- | ---- | ||
Latest revision as of 17:27, 8 July 2024
NOTICE |
The Suggestions system has been closed indefinitely and Developing Suggestions is no longer functions as a part of the suggestions process.
However, you are welcome to use this page for general discussion on suggestions. |
Developing Suggestions
This section is for general discussion of suggestions for the game Urban Dead.
It also includes the capacity to pitch suggestions for conversation and feedback.
Further Discussion
- Discussion concerning this page takes place here.
- Discussion concerning the suggestions system in general, including policies about it, takes place here.
Resources
How To Make a Discussion
Adding a New Discussion
To add a general discussion topic, please add a Tier 3 Header (===Example===) below, with your idea or proposal.
Adding a New Suggestion
- To add a new suggestion proposal, copy the code in the box below.
- Click here to begin editing. This is the same as clicking the [edit] link to the right of the Suggestions header.
- Paste the copied text above the other suggestions, right under the heading.
- Substitute the text in RED CAPITALS with the details of your suggestion.
- The process is illustrated in this image.
{{subst:DevelopingSuggestion |time=~~~~ |name=SUGGESTION NAME |type=TYPE HERE |scope=SCOPE HERE |description=DESCRIPTION HERE }}
- Name - Give the suggestion a short but descriptive name.
- Type is the nature of the suggestion, such as a new class, skill change, balance change.
- Scope is who or what the suggestion affects. Typically survivors or zombies (or both), but occasionally Malton, the game interface or something else.
- Description should be a full explanation of your suggestion. Include information like flavor text, search odds, hit percentages, etc, as appropriate. Unless you are as yet unsure of the exact details behind the suggestion, try not to leave out anything important. Check your spelling and grammar.
Cycling Suggestions
- Suggestions with no new discussion in the past month may be cycled without notice.
Please add new discussions and suggestions to the top of the list
Ignore based on Radio Broadcast
Timestamp: Khwud (talk) 17:27, 8 July 2024 (UTC) |
Type: UI enhancement |
Scope: Interface |
Description: Allow 'ignore' from radio broadcasts; users are hiding behind their anonymity to allow them to broadcast things that would broadly trigger them to be ignored, if their user ID was visible. Adding their name, or an auto-generated call-sign (it is for a radio, after all) or something so that they could be blocked based on their broadcasts would help user experience. In addition, and broadcasts that get more than a threshold number could get tagged for review, and the user potentially having their (in-game) ham-license revoked. |
Discussion (Ignore based on Radio Broadcast)
Shrink the map
Timestamp: --UroguyTMZ 16:28, 14 February 2023 (UTC) |
Type: Map change |
Scope: Everyone |
Description: There are just over 3000 active characters in the game currently likely counting a significant percentage of alts and zergs. Shrinking the map by eliminating the outer first two rings of suburbs would increase the amount of interactions between the remaining characters. This shrink could be increased or decreased depending on future changes to the playerbase. |
Discussion (Shrink the map)
Action Points
Timestamp: User:Wolldog1 10:07, 26 July 26, 2022 |
Type: Action Points Increase Regeneration Rate |
Scope: Everyone |
Description: Due to the passage of time with mobile games and other real time action games without restriction, I think that we should address the action points system of the game. This game can only realistically be played for 5 minutes a day. So it's not really a seller for new blood. If we want to see this game survive it needs to evolve into something more exciting than 5 minutes. My suggestion is double the regeneration rate to improve activity. I love this game. I want to play it more. And the die hard fans I'm sure feel the same. More will go on in a day, sure. But that's for both sides. We're ready for it. Let's get this game moving again. We need this. |
Discussion (Action Points)
Drone
Timestamp: RosslessnessWant a Location Image? 19:10, 23 July 2022 (UTC) |
Type: Survivor Item |
Scope: Survivors |
Description: Portable drone, found in mall tech stores, which are pointless as we all know. Encumbrance is 10%. When activated for 15ap they provide an image of a 10x10 grid centred on the survivor, showing the current outside status of all blocks including zombies, survivors and dead bodies. Like DNA scanners, Drones are multi use. |
Discussion (Drone)
Would there be a message displayed to the players to the effect of "there's a drone buzzing overhead", similar to a flare? -- AHLGTG THE END IS NIGH! 02:19, 24 July 2022 (UTC)
Backpack
Timestamp: Wild Crazy (talk) 20:55, 20 September 2021 (UTC) |
Type: New item |
Scope: Survivors |
Description: This will be a new item found in schools with a 2% find rate and sports stores with a 4% find rate. The low numbers are because, like a flak jacket, once you find it you have it forever. It increases you encumbrance by 30%. However, you can't use an item that is in your backpack until you remove it from the backpack. It costs one AP to add an item to your backpack and one AP to remove an item. An item affects your regular encumbrance until added to the backpack. Items such as GPS, radios, cell phones, and flak jacket do not work when in your backpack. Items in your backpack will not be shown in your inventory, but the backpack itself will be shown in your inventory. There will be a drop box next to the word backpack that shows all the items inside. When you click on an item in that drop box, it removes it from your backpack (1 AP).
A: Since it costs an AP to add and remove an item, it wastes a lot of AP to put bullet clips in your backpack if you are planning on using them right away.
A: It will be useful if you want to carry around an extra stash of items, such as FAKs and Revivification Syringes, or if you are going far away from any resource buildings and need some extra supplies.
|