Suggestion:20111105 Single-click ruin: Difference between revisions

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====Voting Section====
====Voting Section====
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'''Keep Votes'''
'''Keep Votes'''
#'''Keep''' - Very close to being a dupe of [[Suggestion:20100611 One Click Ruin|my idea]] The only difference is that mine allows for ruining in two clicks, one for the XP and once to finish, whereas yours would do it in one go. I actually prefer the type you're suggesting, and only suggested a two-click ruin to appease popular demand. This is a great idea and I applaud your thinking, but it might be too much of a dupe. --{{User:TripleU/Sig}} 18:13, 5 November 2011 (UTC)
#'''Keep''' - Very close to being a dupe of [[Suggestion:20100611 One Click Ruin|my idea]] The only difference is that mine allows for ruining in two clicks, one for the XP and once to finish, whereas yours would do it in one go. I actually prefer the type you're suggesting, and only suggested a two-click ruin to appease popular demand. This is a great idea and I applaud your thinking, but it might be too much of a dupe. --{{User:TripleU/Sig}} 18:13, 5 November 2011 (UTC)
#'''Not a dupe:''' As mentioned in votes on both sides, has significant difference from previous suggestion, which disqualifies it from dupe status. Also, a good idea, albeit unlikely to even be implemented. {{User:Revenant/Sig}} 12:07, 20 November 2011 (UTC)
#'''Not a dupe:''' As mentioned in votes on both sides, has significant difference from previous suggestion, which disqualifies it from dupe status. Also, a good idea, albeit unlikely to ever be implemented. {{User:Revenant/Sig}} 12:07, 20 November 2011 (UTC)
#'''Keep''' But as above, no chance of implementation. --[[User:Uroguy|Uroguy]]<sup>[[Zookeepers|TMZ]]</sup> 12:43, 20 November 2011 (UTC)
#'''Keep''' But as above, no chance of implementation. --[[User:Uroguy|Uroguy]]<sup>[[Zookeepers|TMZ]]</sup> 12:43, 20 November 2011 (UTC)
#'''Keep''' Should have been implemented a long time ago. {{User:Mazu/sig}}  13:40, 20 November 2011 (UTC)
#'''Keep''' Should have been implemented a long time ago. {{User:Mazu/sig}}  13:40, 20 November 2011 (UTC)
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#'''dupe''' like above [[User:DanceDanceRevolution|anno]][[Every Villain Is Lemons|ying]] 02:53, 6 November 2011 (UTC)
#'''dupe''' like above [[User:DanceDanceRevolution|anno]][[Every Villain Is Lemons|ying]] 02:53, 6 November 2011 (UTC)
#'''Dupe''' As above. And ransacking has indeed the advantage of preventing barricade building, which can sometimes make a decisive difference. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">█ </span>]]</span>''' 12:51, 20 November 2011 (UTC)
#'''Dupe''' As above. And ransacking has indeed the advantage of preventing barricade building, which can sometimes make a decisive difference. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">█ </span>]]</span>''' 12:51, 20 November 2011 (UTC)
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#'''WTF Dupetaurs??!''' --{{User:Yonnua Koponen/signature}} 14:18, 20 November 2011 (UTC)
 
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Latest revision as of 07:22, 30 December 2011

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Single-click ruin

Smiles 17:28, 5 November 2011 (UTC)

Suggestion type
Balance change, UI improvement.

Suggestion scope
Zombies.

Suggestion description
There are no advantages to partially-ruining a building, so why not allow ruin as one 6AP action? Apart from saving clicks, it would allow zombies to go into negative AP to finish this action, balancing combat revives.

As humans run out of AP, they have a powerful parting shot: combat reviving with the last AP, taking down an extra zombie as they go to negative 9 AP. Zombies have no similar parting shot (spamming rise is not useful outside of large active battles, could be considered metagaming/exploiting, and even then may exhaust the IP limit too quickly to be useful).

I figure this is more balanced and will be better received than suggesting a 10AP, 10-hit claw frenzy. ;)

Voting Section

Keep Votes

  1. Keep - Very close to being a dupe of my idea The only difference is that mine allows for ruining in two clicks, one for the XP and once to finish, whereas yours would do it in one go. I actually prefer the type you're suggesting, and only suggested a two-click ruin to appease popular demand. This is a great idea and I applaud your thinking, but it might be too much of a dupe. --VVV RPMBG 18:13, 5 November 2011 (UTC)
  2. Not a dupe: As mentioned in votes on both sides, has significant difference from previous suggestion, which disqualifies it from dupe status. Also, a good idea, albeit unlikely to ever be implemented. ᚱᛁᚹᛖᚾ 12:07, 20 November 2011 (UTC)
  3. Keep But as above, no chance of implementation. --UroguyTMZ 12:43, 20 November 2011 (UTC)
  4. Keep Should have been implemented a long time ago.        13:40, 20 November 2011 (UTC)

Kill Votes

  1. KILL as boxy but I want to kill it.--User:Sexualharrison13:19, 20 November 2011 (bst)


Spam/Dupe Votes

  1. Dupe be a dupe. See the link in Trip's vote. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 20:44, 5 November 2011 (UTC)
  2. As Axe, its a dupe. I like the suggestion, though. Oh and Bellow can put your zombie into neg AP. I do it whenever possible but its only under certain circumstances that I ever get the privlege, like being the one that busts in the last of the cades and rings the dinner bell. ~Vsig.png 00:43, 6 November 2011 (UTC)
  3. Dupe - and an inferior one. You should be free to choose to ransack the building (which prevents barricades being rebuilt) without going on to ruin it (which prevents freerunning into the building, as well as requiring a toolbox to repair), unless you want to spend the further AP -- boxy 01:42, 6 November 2011 (BST)
  4. dupe like above annoying 02:53, 6 November 2011 (UTC)
  5. Dupe As above. And ransacking has indeed the advantage of preventing barricade building, which can sometimes make a decisive difference. -- Spiderzed 12:51, 20 November 2011 (UTC)
  6. WTF Dupetaurs??! --Yonnua Koponen Talk ! Contribs 14:18, 20 November 2011 (UTC)