Suggestion:20110324 Remove Decorative Objects: Difference between revisions
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Revision as of 12:57, 13 April 2011
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This suggestion has finished voting and has been moved to Peer Reviewed. |
20110324 Remove Decorative Objects
FT 04:38, 24 March 2011 (UTC)
Suggestion type
Flavor
Suggestion scope
Decorative objects in buildings.
Suggestion description
Survivors currently have the ability to place decorative objects in buildings, up to a limit of 13 objects. The limit is useful, and while it should remain, it can lead to a situation in which a safehouse becomes so stuffed with a type of art that a given collector doesn't want, that they can't stuff it with the sorts of items they do want. Presently, the only way for that collector to remove the art is to die, stand up as a zombie, and destroy it, or to wait for zombies to destroy it.
I would like the ability to remove these objects, one at a time, as a survivor, as follows:
When you are in a room containing decorative objects, you see an action button with a drop down menu which reads as follows:
"Take decorative object (5 AP): (drop down list of available objects)"
Upon clicking the button, the character expends 5 AP, acquires the object, and receives a message describing the action (e.g. "you carefully remove the tapestry from the wall, and fold it for storage," "you gently remove the sculpture from its display, being careful not to damage it," or "you remove the antique mirror from the wall, covering its fragile glass surface"). Other players present receive the message "Character name took the/an object name." Attempting to take an object while fully encumbered would expend no AP, return a message like that received when finding an item while fully encumbered, and would not remove the object from the room or notify other players.
Seasonal objects (pumpkins, Christmas decorations..) are not within the scope of this suggestion- only those objects which can be found throughout the year.
Voting Section
Voting Rules |
Votes must be numbered, justified, signed, and timestamped.
Votes that do not conform to the above may be struck by any user. |
The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote. |
Keep Votes
- Keep- Author Vote. --FT 04:42, 24 March 2011 (UTC)
- Keep - This sounds like a great Survivor AP sink.--T | BALLS! | 04:54 24 March 2011(UTC) |
- Keep – As a supporter of the Artifact Protection Policy and those who enforce it, I am obviously in favour of this suggestion. Plus, as Indiana Jones: “It belongs in a museum!” ᚱᛁᚹᛖᚾᚨᚾᛏ 06:16, 24 March 2011 (UTC)
- Keep - I approve. --Maverick Talk - OBR 404 06:23, 24 March 2011 (UTC)
- Keep - Sounds fun. --Paddy DignamIS DEAD 16:15, 24 March 2011 (UTC)
- keepz i hate bad art--bitch 16:25 24 March 2011 (UTC)
- keep - I remember when the cult of the stuffed croc had to tear down their entire headquarters because someone put an alligator statue in, or something liek that. good laughs. I sorta wanna vote kill because of crap like that but let's roll with logic here. -- ϑanceϑanceℜevolution 22:58, 24 March 2011 (UTC)
- Keep - This should have been implemented a long time ago. --DTPK 23:06, 24 March 2011 (UTC)
- Keep - The Surrealists would never support such a wonderful policy --Karloth Vois ¯\(°_o)/¯ 23:43, 24 March 2011 (UTC)
- Keep - Why not? Let's see what happens.--Sam 2334 21:56, 25 March 2011 (UTC)
Kill Votes
Spam/Dupe Votes