Suggestion:20081205 In The Dark: Difference between revisions
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#'''Change (or don't)''' - This should be an automatic benefit of Tangling Grasp; no further skill is needed. And to specifically rebut Private Mark, zombies do their damage by mauling and grappling after a Tangling Grasp is successful, and darkness should present no hindrance to that. Re: Karek below, however, there may not be any reason to worry about it.--[[User:Jiangyingzi|Jiangyingzi]] 14:29, 5 December 2008 (UTC) | #'''Change (or don't)''' - This should be an automatic benefit of Tangling Grasp; no further skill is needed. And to specifically rebut Private Mark, zombies do their damage by mauling and grappling after a Tangling Grasp is successful, and darkness should present no hindrance to that. Re: Karek below, however, there may not be any reason to worry about it.--[[User:Jiangyingzi|Jiangyingzi]] 14:29, 5 December 2008 (UTC) | ||
#'''Kill''' "DO NOT give kill votes because of the current game situation, if this ever gets implemented it will be far after this current situation"? {{User:Secruss/Sig}}20:17, 5 December 2008 (UTC) | #'''Kill''' "DO NOT give kill votes because of the current game situation, if this ever gets implemented it will be far after this current situation"? {{User:Secruss/Sig}}20:17, 5 December 2008 (UTC) | ||
#:just.. go look at the suburb map. I meant that people shouldn't say "dude, the zombies are wining, why should they get another bonus"--[[User:Destor|Destor]] 22:59, 5 December 2008 (UTC) | |||
#'''Kill''' - As J3D. The suggestion generally is quite unclear, and your talk page response doesn't fix that. {{User:Linkthewindow/Sig}} 08:24, 6 December 2008 (UTC) | |||
'''Spam/Dupe Votes''' | '''Spam/Dupe Votes''' | ||
#'''Spam''' - Kevan has already said he it considering something like this, there's no need for the suggestion.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 10:51, 5 December 2008 (UTC) | #'''Spam''' - Kevan has already said he it considering something like this, there's no need for the suggestion.--<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev/OmegaMap|maps?!]]</font></sup></small> 10:51, 5 December 2008 (UTC) |
Revision as of 08:24, 6 December 2008
20081205 In The Dark
Destor 01:02, 5 December 2008 (UTC)
Suggestion type
Skill
Suggestion scope
Zombies
Suggestion description
A new skill, for Zombies. They would get a new skill, which is a sub-skill of tangling grasp. The skill would make it so that after a Zombie gets a successful hand attack that lands a grip the zombie would get their full hit% with their bite attack, until they lose their grip. This would make the game more interesting because dark buildings would lose some of their saftey, and encourage more active strategy with those who use them as hiding places (see:pk'er and/or non-construction+free running person) Please note that this only works in dark buildings, applies only to the bite attack, does not affect survivors, and changes nothing else with game mechanics. one final note; DO NOT give kill votes because of the current game situation, if this ever gets implemented it will be far after this current situation.
Voting Section
Voting Rules |
Votes must be numbered, justified, signed, and timestamped.
Votes that do not conform to the above may be struck by any user. |
The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote. |
Keep Votes
- Author Keep happens to be mine. --Destor 01:37, 5 December 2008 (UTC)
Kill Votes
- Kill - you said it makes bite attack full percentage once you've engaged with tangling grasp until you lose your grip. how does that even make sense? Did you mean hand attacks not bite?--xoxo 01:25, 5 December 2008 (UTC)
- no, I meant that after a zombie grabs a dude, his head is right above the survivor so he can easily bring it down over him, despite being in the dark. And for hands... he would have to release part of his grip, and then swing his hand near where he thinks the survivor is. So, bite not hands --Destor 01:37, 5 December 2008 (UTC)
- Kill - No, on the grounds that even if a zombie did entangle you in their grasp, current game mechanics dictate that zombies are just as blind as humans are, and therefore would still have a hard time hitting their targets. For instance, just because I grab hold of someone in the dark, does not necessarily mean it'll be that much easier to punch them in the face. --Private Mark 07:21, 5 December 2008 (UTC)
- Kill - I see where you're going with this, but still no --Sage|Carr Cobra 09:36, 5 December 2008 (UTC)
- Change (or don't) - This should be an automatic benefit of Tangling Grasp; no further skill is needed. And to specifically rebut Private Mark, zombies do their damage by mauling and grappling after a Tangling Grasp is successful, and darkness should present no hindrance to that. Re: Karek below, however, there may not be any reason to worry about it.--Jiangyingzi 14:29, 5 December 2008 (UTC)
- Kill "DO NOT give kill votes because of the current game situation, if this ever gets implemented it will be far after this current situation"? --Secruss|Yak|Brahnz!|CGR|PKA||EMLN|Templates|RRF|RFTM|Crap|WHOZ||MU|GN|C2008||20:17, 5 December 2008 (UTC)
- just.. go look at the suburb map. I meant that people shouldn't say "dude, the zombies are wining, why should they get another bonus"--Destor 22:59, 5 December 2008 (UTC)
- Kill - As J3D. The suggestion generally is quite unclear, and your talk page response doesn't fix that. Linkthewindow Talk 08:24, 6 December 2008 (UTC)
Spam/Dupe Votes
- Spam - Kevan has already said he it considering something like this, there's no need for the suggestion.--Karekmaps?! 10:51, 5 December 2008 (UTC)
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