Encumbrance: Difference between revisions
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[[Image:Armycoater.jpg|thumb|right|A typical survivor's encumbrance level.]] Encumbrance is basically "how much stuff you're carrying". This is indicated below the player's inventory in the form: | |||
{{udspan|You are 71% encumbered.}} | |||
Where the percentage ranges from 0% when carrying nothing, up to 100% or more, at which point no more items can be carried. When above 99% you will need to remove enough items form your inventory by dropping, or where appropriate using or reloading, to take you below 100% before you can pick up anything with an encumbrance percentage. Note that at 0% encumbrance, [[Stale Candy]] can be picked up or received by being given at any encumbrance level. | |||
This was implemented on [[News/2007|6th March 2007]]: | |||
* {{udspan|These and other heavy or unwieldy items now take up more space in players' '''inventories''', and the total level of encumbrance is now shown. Being at an encumbrance level of 100% or greater means, as before, that you cannot pick up further items.}} | |||
== | ==Inventory Slots== | ||
As well as the encumbrance percentage, each inventory is also limited by [[Inventory#Inventory Slots|Inventory Slots]]. Just as you can't pick up items while being 100% encumbered or more, if the items that you are carrying fill 81 slots or more then you cannot pick up any more items either, giving the following message when searching: | |||
{{udspan|'''Despite your encumbrance, you simply cannot carry any more.'''}} | |||
Most items take only a single inventory slot, and so it's very rare to unintentionally exceed the slot limit, however, if you carry too many radios (which fill 5 slots - 4 of which store the radio's frequency) then you may receive this message. | |||
For a full list of the number of slots that each item fills, see the [[Item codes]] article. | |||
==Individual Item Encumbrances== | |||
'''This list is assumed to be complete, but feel free to add any missing data.''' | '''This list is assumed to be complete, but feel free to add any missing data.''' | ||
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*[[Skull]] - 6% | *[[Skull]] - 6% | ||
*[[Spray Can]] - 2% | *[[Spray Can]] - 2% | ||
*[[ | *[[Stale Candy]] - 0% | ||
*[[Tennis Racket]] - 4% | *[[Tennis Racket]] - 4% | ||
*[[Toolbox]] - 16% | *[[Toolbox]] - 16% | ||
*[[Wine]] - 4% | *[[Wine]] - 4% | ||
*[[Wirecutters]] - 4% | *[[Wirecutters]] - 4% | ||
==See Also== | |||
*[[Inventory]] - Including Inventory Slots | |||
*[[Item codes|Item Codes]] - Lists the number of slots each item takes | |||
*[[External Links#In Game Resources|Encumbrance Calculator]] - For figuring out an optimal inventory | |||
[[Category:Glossary]] | [[Category:Glossary]] |
Revision as of 12:04, 8 January 2009
Encumbrance is basically "how much stuff you're carrying". This is indicated below the player's inventory in the form:
You are 71% encumbered.
Where the percentage ranges from 0% when carrying nothing, up to 100% or more, at which point no more items can be carried. When above 99% you will need to remove enough items form your inventory by dropping, or where appropriate using or reloading, to take you below 100% before you can pick up anything with an encumbrance percentage. Note that at 0% encumbrance, Stale Candy can be picked up or received by being given at any encumbrance level.
This was implemented on 6th March 2007:
- These and other heavy or unwieldy items now take up more space in players' inventories, and the total level of encumbrance is now shown. Being at an encumbrance level of 100% or greater means, as before, that you cannot pick up further items.
Inventory Slots
As well as the encumbrance percentage, each inventory is also limited by Inventory Slots. Just as you can't pick up items while being 100% encumbered or more, if the items that you are carrying fill 81 slots or more then you cannot pick up any more items either, giving the following message when searching:
Despite your encumbrance, you simply cannot carry any more.
Most items take only a single inventory slot, and so it's very rare to unintentionally exceed the slot limit, however, if you carry too many radios (which fill 5 slots - 4 of which store the radio's frequency) then you may receive this message.
For a full list of the number of slots that each item fills, see the Item codes article.
Individual Item Encumbrances
This list is assumed to be complete, but feel free to add any missing data.
- Baseball Bat - 2%
- Beer - 2%
- Binoculars - 4%
- Book - 2%
- Christmas Lights (red, white, or green) - 2%
- Christmas Tree (plastic or fir) - 20%
- Cricket Bat - 4%
- Crowbar - 4%
- Crucifix - 2%
- Decorative Items (Most but not all - see individual listings for skulls etc.) - 20%
- DNA Extractor - 4%
- Fencing Foil - 4%
- Fire Axe - 6%
- First Aid Kit - 2%
- Flak Jacket - 2%
- Flare Gun - 2%
- Fuel Can - 10%
- Generator - 20%
- Golf Club - 4%
- GPS Unit - 2%
- Hockey Stick - 4%
- Knife - 2%
- Length of Pipe - 4%
- Mobile Phone - 2%
- Newspaper - 2%
- Pistol (empty or loaded) - 4%
- Pistol Clip - 2%
- Poetry Book - 2%
- Pool Cue - 4%
- Radio - 4%
- Radio Transmitter - 20%
- Revivification Syringe - 2%
- Shotgun (empty or loaded) - 6%
- Shotgun Shell - 2%
- Ski Pole - 4%
- Skull - 6%
- Spray Can - 2%
- Stale Candy - 0%
- Tennis Racket - 4%
- Toolbox - 16%
- Wine - 4%
- Wirecutters - 4%
See Also
- Inventory - Including Inventory Slots
- Item Codes - Lists the number of slots each item takes
- Encumbrance Calculator - For figuring out an optimal inventory