Suggestion:20090830 Motorcycles: Difference between revisions
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20090830 Motorcycles
Brainguard 17:58, 30 August 2009 (BST)
Suggestion type
Item
Suggestion scope
Survivors, Auto Repair Shops
Suggestion description
Motorcyles would be special items, findable in Auto Repair Shops for ~1% search rate. They take 40-50% encumbrance, and cannot go inside buildings (the Fort Gatehouse being the exception). They can be stored in Auto-Repair Shops by a method similar to Suggestion:20080414 Personal Lockboxes, except that ONLY motorcycles can be stored this way, limit 1 per user per building. Motorcycles must be fuelled every 24 hrs.
When there is a motorcycle in your inventory, you cannot enter a building. You move normally on the map, and only every other move would cost 1 AP. How would the server do that? It would log how many moves you've made since you got on the motorcycle (resets when you no longer have a powered motorcycle). If the motorcycle was powered, it would only cost an AP every other movement.
There would also be a way to account for debris built up on roads. Roads and the outside of buildings would have a certain debris percentage. When moving through a square, the debris percentage would be the chance of failing. If you fail on a block, your motorcycle does not proceed on that square, you take 10 damage and you get the message: Your motorcycle runs into debris and you take 10 damage. You pull the motorcycle out.
If the motorcycle crashes, there is a 50% chance that the motorcycle will be destroyed. Your motorcycle runs into debris and you take 20 damage. You lose your motorcyle in the debris.
Zombies with Ransack can increase debris percentages by 25% by clicking "Tear Up" on that road block or outside of a building, and survivors with Constuction and a Toolkit can repair it for 1 AP per 10% debris. If a zombie attacks a survivor on a motorcycle, the zombie gains extra XP and there is a small chance the motorcycle will be destroyed.
There - a balanced non-trenchie vehicle suggestion.
- Not out of character (motorcycles are common in zombie fiction)
- Useful for certain situations
- Not overpowered
- Accounts for debris
Voting Section
Voting Rules |
Votes must be numbered, justified, signed, and timestamped.
Votes that do not conform to the above may be struck by any user. |
The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote. |
Keep Votes
- Author Keep Because it would add interesting flavor. --Brainguard 17:59, 30 August 2009 (BST)
Kill Votes
- Kill - Not a fan of the debris mechanic. --Bob Boberton TF / DW 19:39, 30 August 2009 (BST)
- Kill - I said it in Developing Suggestions and I'll say it here - There Ain't No Such Thing As A Free Lunch. - Foxtrot 19:50, 30 August 2009 (BST)
- Kill - As above--Orange Talk 21:01, 30 August 2009 (BST)
- Kill - vehicles just don't work in the game. Also, this is probably a dupe. - User:Armpit_Odor/sig 22:35, 30 August 2009 (BST)
Spam/Dupe Votes
- Spam - I'm going to set up a camera feed to this site so I can watch your crappy suggestion go down in flames from a safe distance. Not listening to the people on DS is as bad as not posting your idea there. Lelouch vi Britannia is helping make Ridleybank green_ and gives Achievements 18:59, 30 August 2009 (BST)
- Actually, you're probably the only detractor on te DS page whose conerns I didn't rectify, and also the only one who didn't give ideas for improvement. --Brainguard 19:21, 30 August 2009 (BST)
- I told you your idea was broken and crappy, and I was right. If you don't believe me, then just watch the voting prove it. Would you rather I just break out the templates for every single idea you suggest in the future so that you don't have to go through all the trouble of actually trying to understand what is being said? Lelouch vi Britannia is helping make Ridleybank green_ and gives Achievements 22:47, 30 August 2009 (BST)
- Actually, you're probably the only detractor on te DS page whose conerns I didn't rectify, and also the only one who didn't give ideas for improvement. --Brainguard 19:21, 30 August 2009 (BST)
- Spam - There is nothing redeeming ni survivors being able to move all the way across the city in a single day/AP cycle. And next time listen to people in Talk:Suggestions when they tell you it's an unworkable idea. --WanYao 21:10, 30 August 2009 (BST)
- ONOZ, I can no longer reach half of the squares on the map because I have an overpowered Motorcycle!--Yonnua Koponen Talk ! Contribs 22:56, 30 August 2009 (BST)