Suggestion:20091111 Arcade Machine: Difference between revisions
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# '''Keep''' - Sure why not? Could bring significance to a forgotten mall.--{{User:Giles Sednik/sig}} 13:47, 11 November 2009 (UTC) | # '''Keep''' - Sure why not? Could bring significance to a forgotten mall.--{{User:Giles Sednik/sig}} 13:47, 11 November 2009 (UTC) | ||
# '''Keep''' - Maybe a very small XP reward for high score? Pesatyel and others have valid points, but I don't think they make this a suggestion totally without merit. There are plenty of items that are unrelated to a zombie apocalypse that have been implemented. I saw nobody crying over the introduction of museum pieces. --[[User:Anotherpongo|Anotherpongo]] 18:37, 11 November 2009 (UTC) | # '''Keep''' - Maybe a very small XP reward for high score? Pesatyel and others have valid points, but I don't think they make this a suggestion totally without merit. There are plenty of items that are unrelated to a zombie apocalypse that have been implemented. I saw nobody crying over the introduction of museum pieces. --[[User:Anotherpongo|Anotherpongo]] 18:37, 11 November 2009 (UTC) | ||
#'''Keep'''--[[User:Winman1|Winman1]] 23:57, 11 November 2009 (UTC) | #:{{s|1='''Keep'''--[[User:Winman1|Winman1]] 23:57, 11 November 2009 (UTC)}}<small> - Justify your vote -- {{User:Iscariot/Signature}} 15:42, 12 November 2009 (UTC)</small> | ||
'''Kill Votes''' | '''Kill Votes''' |
Revision as of 15:42, 12 November 2009
20091111 Arcade Machine
Kamikazie-Bunny 01:21, 11 November 2009 (UTC)
Suggestion type
Unique Mall Addition/Flavour
Suggestion scope
1 Mall
Suggestion description
The Arcade Machine is a unique addition to ONE MALL only and can only be found in one corner....
Building Description Change
Unpowered:
- "There is an an amusement arcade here, the machines are switched off."
Powered:
- "There is an an amusement arcade here, only one machine is working."
- If no one has played the game "There is no high score." is added
- If someone has played the game "'Player' has the highest score with xxxx points" is added
Function
When powered Survivors can click the button 'Play the arcade game', this costs 1AP. When clicked a number is generated ((Rnd 1:100)*10)
- IF this number is higher than the current high score the player receives the message
- "CONGRATULATIONS!!! you have set a new high score of 'xxxx' points!" and the building description is updated.
- ELSE
- "you scored 'xxxx' points."
Notes
- If power is lost the high score is lost/reset.
- When ruined it cannot be used and is automatically repaired with the rest of the building.
- When a zombie ruins this corner they gain +1XP
- In order to make the malls more unique this feature will be placed in one mall (at Kevin's discretion) that is currently non-unique so the following malls are excluded;
- Ackland Mall (The Goth Store)
- Lumber Mall (Only 2 block mall)
- Nichols Mall (The Kilt Store)
- Pole Mall (Only 3 block mall)
- Thompson Mall (The Hat Store)
Voting Section
Voting Rules |
Votes must be numbered, justified, signed, and timestamped.
Votes that do not conform to the above may be struck by any user. |
The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote. |
Keep Votes
- Keep - Author Vote. --Kamikazie-Bunny 01:22, 11 November 2009 (UTC)
- Keep - I see no solid reason not to. Lelouch vi Britannia is helping make Ridleybank green_ and gives Achievements 01:43, 11 November 2009 (UTC)
- Keep - Sure why not? Could bring significance to a forgotten mall.--GANG Giles Sednik CAPD 13:47, 11 November 2009 (UTC)
- Keep - Maybe a very small XP reward for high score? Pesatyel and others have valid points, but I don't think they make this a suggestion totally without merit. There are plenty of items that are unrelated to a zombie apocalypse that have been implemented. I saw nobody crying over the introduction of museum pieces. --Anotherpongo 18:37, 11 November 2009 (UTC)
- Keep--Winman1 23:57, 11 November 2009 (UTC) - Justify your vote -- . . <== DDR Approved Editor 15:42, 12 November 2009 (UTC)
Kill Votes
- Kill - Needless and distracting. 01:43, 11 November 2009 (UTC)
- Kill/Change - For reasons I mentioned previously. —Aichon— 02:54, 11 November 2009 (UTC)
- The Zombie Survival Guide says that the living should maintain their sanity by staying active, but they specifically say NOT to use electronics as it would be noisy and draw zombies. Urban Dead isn't your 'standard zombie genre". It is more simplistic by nature of the game mechanics. If survivors have this to do, 1 square or not, it just shows that the zombies aren't, apparently, big enough of a threat that people can goof off like this. Those two having been said, MAYBE if zombies could hear people playing it, I might like it better.--Pesatyel 03:35, 11 November 2009 (UTC)
- Kill - Encourages GKing, trenchie in-fighting & offensive profiles (which would be linked from the machine description.) --Explodey 14:11, 11 November 2009 (UTC)
- Kill As Pesatyel. --RahrahCome join the #party!16:35, 11 November 2009 (UTC)
- Kill - Fuck flavor. At least until the game is no longer broken.--T | BALLS! | 08:55 12 November 2009(BST) |
Spam/Dupe Votes
- Spam - Survivors can already max out their characters without ever meeting a zombie, the undead can't do this, please no more pointless survivor AP wasting pointlessness. -- . . <== DDR Approved Editor 01:25, 11 November 2009 (UTC)
- I don't understand, what does survivors levelling up have to do with this? If survivors are wasting AP on 'pointless' things surely that's benefical to zombies. --Kamikazie-Bunny 01:29, 11 November 2009 (UTC)
- It's the apocalypse, they should be doing stuff involving zombies, otherwise it's not a zombie apocalypse, it's some chav hoodies in your neighbourhood. -- . . <== DDR Approved Editor 01:33, 11 November 2009 (UTC)
- Continued Here --Kamikazie-Bunny 01:45, 11 November 2009 (UTC)
- It's the apocalypse, they should be doing stuff involving zombies, otherwise it's not a zombie apocalypse, it's some chav hoodies in your neighbourhood. -- . . <== DDR Approved Editor 01:33, 11 November 2009 (UTC)
- I don't understand, what does survivors levelling up have to do with this? If survivors are wasting AP on 'pointless' things surely that's benefical to zombies. --Kamikazie-Bunny 01:29, 11 November 2009 (UTC)
- Spam pointless flavor is pointless, yes?--Lolwat64 02:03, 11 November 2009 (UTC)
- Spam as lolwat -- boxy talk • teh rulz 06:40 11 November 2009 (BST)
- Spam I still don't get it. --DTPK 17:00, 11 November 2009 (UTC)
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