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Question on Meaning of Suburb Danger Level Description
It has been a long running dispute between myself and another on the meaning of the Safe Suburb level. It state that : Break-ins rare, max 50+ zombies in suburb and no zombie groups above 10. Now about the last part does "zombie groups" mean if there are more than 10 zombies in one spot, OR if there is actual Zombie Group with more than 10 members?
If it is the former, for better clarification could it be changed to "groups of zombies"? Is this the right spot, and do we post at the bottom? If not please move to the appropriate spot.
Can I have opinion of an admin/syops whoever is responsible for an official decision of this kind? -- JD 20:40, 9 November 2010 (UTC)
- It's zombie group as in "horde cluttering up the map", not as in "cluttering up the stats page". The latter would be hard to prove anyway, as opposed to just spotting a double-digit crowd in the streets. -- Spiderzed▋ 20:50, 9 November 2010 (UTC)
- I hate the danger levels for suburbs. They'd be much easier to grok if they mirrored the building reports. 21:07, 9 November 2010 (UTC)
- Ah, the Kempsterbank Question. Frankly its impossible to be absolutely clear. Say last week with St Ferreols Reclaimed by the fortress, the whole suburb was repaired but there was a horde of 20+ zombies on one square, this week, with the immediate area reruined, there are no groups of 10 zombies, but theres 20+ zombies in a 3x3 square. Not even getting started on the "break ins rare" aspect. Remember EMRP don't count zombies inside buildings. --RosslessnessWant a Location Image? 21:35, 9 November 2010 (UTC)
- I swear you must be watching my every move, or you spend wayy too much time on here Ross. But again, during the quiet times, when its just the dozen or so SFNAS guys working to hold the nine blocks of St Ferreol's, the fact that a dozen or so zombies wearing the same group tag should be enough to forever keep a suburb from attaining green seems inane. Also as far as scoping the all important numbers, two simple necronet sweep should be enough. I won't even look at the land mine issue that "frequency of break-ins" is. So can we end this issue once and for all, and perhaps change the wording to "group of zombies" to prevent future errors? JD" 02:40, 13 November 2010 (UTC)
- I am one of the two Crats here. So yeah, I am here too much. We should just have a custom template, where Kempster can be listed as safe but with a tiny red square in the top right of the display :). BTW. What happened with Stan the chopper? --RosslessnessWant a Location Image? 15:37, 13 November 2010 (UTC)
- Indeed, and this thread shows how often I check up on the wiki, but THERE is a great idea, and it would give a much more accurate picture due to the special circumstances! How can we start getting that idea set up as my wiki'ing skills have atrophied long ago. As for Stan, there was a mess when one of your guys brought up a weak accusation of Zerging. After some debate, he choose to resign from KT in order not to drag the rest of KT down and bring disgrace to the group as a whole. As we always have said on our page, we take an extremely dim view on zerging, and that extends to the highest leadership, but he will be missed dearly. -- JDI 17:47, 16 November 2010 (UTC)
- I am one of the two Crats here. So yeah, I am here too much. We should just have a custom template, where Kempster can be listed as safe but with a tiny red square in the top right of the display :). BTW. What happened with Stan the chopper? --RosslessnessWant a Location Image? 15:37, 13 November 2010 (UTC)
- I swear you must be watching my every move, or you spend wayy too much time on here Ross. But again, during the quiet times, when its just the dozen or so SFNAS guys working to hold the nine blocks of St Ferreol's, the fact that a dozen or so zombies wearing the same group tag should be enough to forever keep a suburb from attaining green seems inane. Also as far as scoping the all important numbers, two simple necronet sweep should be enough. I won't even look at the land mine issue that "frequency of break-ins" is. So can we end this issue once and for all, and perhaps change the wording to "group of zombies" to prevent future errors? JD" 02:40, 13 November 2010 (UTC)
- Ah, the Kempsterbank Question. Frankly its impossible to be absolutely clear. Say last week with St Ferreols Reclaimed by the fortress, the whole suburb was repaired but there was a horde of 20+ zombies on one square, this week, with the immediate area reruined, there are no groups of 10 zombies, but theres 20+ zombies in a 3x3 square. Not even getting started on the "break ins rare" aspect. Remember EMRP don't count zombies inside buildings. --RosslessnessWant a Location Image? 21:35, 9 November 2010 (UTC)
- I hate the danger levels for suburbs. They'd be much easier to grok if they mirrored the building reports. 21:07, 9 November 2010 (UTC)
Questions (2)
I have a few questions regarding templates.
1. Is there a single official page that lists all templates?
2. It's a work in progress, but does the template I made here: Sandbox make any sense?
--TheBardofAwesome 07:39, 14 November 2010 (UTC)
- For #1, nope, though if you're looking for a particular type of template, there are a few categories for them that might help you track down what you're looking for. Start here. For #2, which template? You seem to have a few on that page. None of them look too hard to understand, from what I see, though I didn't look too hard. —Aichon— 07:45, 14 November 2010 (UTC)
- Hello Aichon, how've you been? Haven't seen or for the most part, talked to you in a while. How's A&M going for you? I'm just looking for templates for characters like one for a drinker that isn't an alcoholic, philosophies regarding revives and buildings, etc. Also, I was referring to the Social Drinker template. I just organized the page so that should help in the future.
- Finally have some time to relax after many long weeks of studying and working. Yay /sarcasm --TheBardofAwesome 07:49, 14 November 2010 (UTC)
- Pretty well. Trudging along as usual with my research. Anyway, see Yonn's response below. In addition, there's Category:Flagboxes, which is probably specifically what you're looking for. —Aichon— 23:07, 14 November 2010 (UTC)
- Finally have some time to relax after many long weeks of studying and working. Yay /sarcasm --TheBardofAwesome 07:49, 14 November 2010 (UTC)
- Full list of all templates on the wiki--Yonnua Koponen Talk ! Contribs 14:36, 14 November 2010 (UTC)
- Oh. Yeah. There is that. Can't believe I forgot about it. >_< —Aichon— 23:07, 14 November 2010 (UTC)
- Well, it took me three goes to write out the link, so I'm in no position to brag. :P --Yonnua Koponen Talk ! Contribs 23:09, 14 November 2010 (UTC)
- Oh. Yeah. There is that. Can't believe I forgot about it. >_< —Aichon— 23:07, 14 November 2010 (UTC)
Where's my "diagnosis" skill?
Call it a lame question, but my diagnosis skill doesn't work as described. It's meant to show HP values of survovors, but I see nothing like that: neither on the map nor in profiles. What's wrong with it? Pamejudd 18:48, 14 December 2010 (UTC)pamejudd
- Check it again after making sure you purchased it and refresh the page. If it still doesn't work, go to Bug Reports. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 18:53, 14 December 2010 (UTC)
- Also make sure you are not standing in a dark building. HP values inside unlit Banks, Cinemas, Clubs, and Fort Armouries will not be displayed. ~ 19:01, 14 December 2010 (UTC)
- Thx for your fast replies, guys. None of the above helped, though: I'm standing in a hospital and refreshed the page seral times. Bah! I even tried another browser to be sure... Pamejudd 19:21, 14 December 2010 (UTC)pamejudd
- Forget it. The problem's solved: I didn't purchase "diagnosis". You may remove this act of stupidity. 19:24, 14 December 2010 (UTC)pamejudd
- Thx for your fast replies, guys. None of the above helped, though: I'm standing in a hospital and refreshed the page seral times. Bah! I even tried another browser to be sure... Pamejudd 19:21, 14 December 2010 (UTC)pamejudd
- Also make sure you are not standing in a dark building. HP values inside unlit Banks, Cinemas, Clubs, and Fort Armouries will not be displayed. ~ 19:01, 14 December 2010 (UTC)
zombie leveling
i know its strange question but when this game 1st started how did zeds level up survivors had huge advantage over zombies in the biginning because they had skills such as the old headshot that took xp i was just wonderin how they levelled up before kevan changed it--Zombieman 11 23:33, 4 January 2011 (UTC)
- They punctuated their sentences. ~ 23:36, 4 January 2011 (UTC)
- They communicated through a medium which other people didn't use. Everyone does it, even you, when you "communicate" to your "roommate" Survvior 2.0 via our wiki. -- LEMON #1 00:41, 5 January 2011 (UTC)
- You need to remember that survivors couldn't necessarily barricade buildings, let alone revive each other at the start, though zombies couldn't even open doors, to be fair. And headshot was changed within the first few months of the game. —Aichon— 00:45, 5 January 2011 (UTC)
Death of Urban Dead?
I have seen the stuff on the status its very bad the game has not got many new players and is probaly losing some as well is it going threw a bad time or is it slowly going to die out?--Zombieman 11 21:40, 5 January 2011 (UTC)
- It's halved its numbers since the game started and has only gone downhill. It's going to die for sure. But not for a long while. Honestly, if the game HAD to end, I would see us outlasting Kevan (if he were to have to pull the plug in the future due to funds or something). -- LEMON #1 22:10, 5 January 2011 (UTC)
- Yeah, because the wiki crowd will ultimately stay, and we'll just have endless manhunts across the whole city. :D --Yonnua Koponen Talk ! Contribs 16:49, 10 January 2011 (UTC)