Suggestion:20110324 Remove Decorative Objects

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20110324 Remove Decorative Objects

FT 04:38, 24 March 2011 (UTC)


Suggestion type
Flavor


Suggestion scope
Decorative objects in buildings.


Suggestion description
Survivors currently have the ability to place decorative objects in buildings, up to a limit of 13 objects. The limit is useful, and while it should remain, it can lead to a situation in which a safehouse becomes so stuffed with a type of art that a given collector doesn't want, that they can't stuff it with the sorts of items they do want. Presently, the only way for that collector to remove the art is to die, stand up as a zombie, and destroy it, or to wait for zombies to destroy it.

I would like the ability to remove these objects, one at a time, as a survivor, as follows:


When you are in a room containing decorative objects, you see an action button with a drop down menu which reads as follows:

"Take decorative object (5 AP): (drop down list of available objects)"

Upon clicking the button, the character expends 5 AP, acquires the object, and receives a message describing the action (e.g. "you carefully remove the tapestry from the wall, and fold it for storage," "you gently remove the sculpture from its display, being careful not to damage it," or "you remove the antique mirror from the wall, covering its fragile glass surface"). Other players present receive the message "Character name took the/an object name." Attempting to take an object while fully encumbered would expend no AP, return a message like that received when finding an item while fully encumbered, and would not remove the object from the room or notify other players.

Seasonal objects (pumpkins, Christmas decorations..) are not within the scope of this suggestion- only those objects which can be found throughout the year.


Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Keep- Author Vote. --FT 04:42, 24 March 2011 (UTC)
  2. Keep - This sounds like a great Survivor AP sink.-- | T | BALLS! | 04:54 24 March 2011(UTC)
  3. Keep – As a supporter of the Artifact Protection Policy and those who enforce it, I am obviously in favour of this suggestion. Plus, as Indiana Jones: “It belongs in a museum!” ᚱᛁᚹᛖᚾ 06:16, 24 March 2011 (UTC)
  4. Keep - I approve. --Maverick Talk - OBR Praise Knowledge! 404 06:23, 24 March 2011 (UTC)
  5. Keep - Sounds fun. --Paddy DignamIS DEAD 16:15, 24 March 2011 (UTC)
  6. keepz i hate bad art-- bitch 16:25 24 March 2011 (UTC)
  7. keep - I remember when the cult of the stuffed croc had to tear down their entire headquarters because someone put an alligator statue in, or something liek that. good laughs. I sorta wanna vote kill because of crap like that but let's roll with logic here. -- ϑanceϑanceevolution 22:58, 24 March 2011 (UTC)
  8. Keep - This should have been implemented a long time ago. --DTPraise KnowledgePK 23:06, 24 March 2011 (UTC)

Kill Votes


Spam/Dupe Votes




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Current Suggestions

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Valid Votes
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Suggestions can be removed with Spam votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Spam votes are not a "strong kill", they are simply here to prevent the utterly ridiculous from clogging up the system. If you do not like the idea, and it's not some crazy uber power or something else ridiculous, VOTE KILL, NOT SPAM. Spam votes will be counted as Kill when votes are tallied.
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  • Humourous, for suggestions that are obviously intended to be satirical, or of comedic value only.}}
Suggestions can be removed with Humourous votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Invalid Votes
  • Server Load and Programming Complexity are NOT very good Kill reasons. You are voting on the merit of the suggestion and whether or not you think it belongs in the game. Server load/complexity issues are up to Kevan to decide.
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Comments
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All Caps

Try to avoid YELLING, writing in bold, or using italics, except when emphasizing a point which has escaped other voters.

VOTING EXAMPLES

Keep Votes

  1. Keep - I am the author and I am allowed to vote once on my own suggestions. --MrSuggester 05:01, 11 Nov 2005 (GMT)
  2. Keep - Best. Suggestion. Evar. --Bob_Zombie 04:01, 11 Nov 2005 (GMT)
  3. Keep - Good sugestion. no signature --FakeSuggester 07:39, 15 Nov 2005 (GMT)

Kill Votes

  1. Kill - This is a terrible idea, but you can totally fix it up. --NegativeGal 06:01, 12 Nov 2005 (GMT)
    • Re - Please be more specific about how to fix it on the discussion page. --MrSuggester 14:01, 12 Nov 2005 (GMT)
      • Re - Sure, I have detailed my proposed fixes here. --NegativeGal 23:38, 12 Nov 2005 (GMT)
  2. Kill - You will eat my poopie and love it! --PooEater 11:12, 13 Nov 2005 (GMT)
    • Note - Inane vote removed. Defend in discussion. --DaModerator 11:13, 13 Nov 2005 (GMT)

Spam/Dupe Votes

  1. Spam - Kung Fu CB Mama on Wheels is an inappropriate Survivor Class. --NoFunAtAll 09:01, 12 Nov 2005 (GMT)
  2. Dupe - Duplicate Suggestion --AnotherSuggester 05:01, 14 Nov 2005 (GMT)