Extremely Vengeful and Irksome Laymen
EVIL Links | ||
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Extremely Vengeful and Irksome Laymen | |
Abbreviation: | EVIL |
Group Numbers: | 12 |
Leadership: | Poodle of Doom. |
Goals: | Self Preservation, and self interest above all else. |
Recruitment Policy: | You must complete a set of tasks, which can be anything from assassinating someone, to reviving/healing a set number of our fallen comrades, or allies. . |
Contact: | Try our talk page, drop us a line on the EVIL Forums, or feel free to email us by clicking here. |
At some point in our lives, someone will cross our paths. Someone will do us wrong, and work every angle just to screw us over. This is your one chance to avenge yourself, for whatever reason, without consequence. To be free from the constraints of a society that fears justice. They'll claim we pervert justice, warping it, force feeding it to the masses. We're here to tell them they're wrong, to tell them where to shove it. This time... EVIL IS GOOD!!!!!
EVIL
EVIL is a new (as of late May), up and coming group of PKers, Griefers, and Zombies seeking their own version of justice. We look primarily towards our own self interest, and seek self gratification, in regards to our goals. Our only mission is to serve ourselves, while supporting whatever friends we make along the way. We expect to be drifters through Malton, calling where ever we lay our heads as home.
Goals
Our goal is to become a larger group that's not going to be bullied by other groups in Malton. If you see someone like Shacknews running through town, tearing up the place; we aim to be the ones to cripple them! And when the Mall Tour comes around, guess who's going to be there to defend against it?! And when they're not around: Guess who's going to be knocking on your door looking to kick some ass?
Moral of the story? Our goal is to take care of business, and go all out just to kick some ass!!!
Group Structure
EVIL's structure is controlled chaos. Who we are is what we are. We are natural born killers seeking vengeance on all of Malton. We have divided Malton into quadrants and sections, with specialty, and tactile forces throughout the city.
For more information, please check out our Heirarchy.
Recruitment
- EVIL IS GOOD
That's right folks! The bad guys are actually here to see to it that your not wronged.
- How to Join
Contact us via in game message, our forum, or email. Upon submitting a request to join, we'll provide you with a target of some sort to acheive. This can range from an assassination, to greifing, to simply healing and reviving a certain number of our fallen comrades, and/or allies. Detailed instructions will be submitted to you when you request to join.
- Upon joining
All new recruits, regardless of level and experience, will be placed in the group based on skill set and playing experience. Newer players will be trained in any and all aspects of the game and will be helped to level up quickly. There is no minimum skill set required.
For more experienced players, your time in EVIL will be spent getting to know your comrades, acquainting yourself with our policies and procedures, and participating in operations around Malton. The more time you spend with us, the more you can improve yourself.
- Promotions and Opportunities
There are many EVIL opportunities, ranging from coordinating attacks to several units at once. Such promotions will not be given to the faint of heart, and shall be readily available to those looking to achieve such promotions.
Contact us
Please feel free drop us a line on the EVIL Forums**, our talk page, or feel free to email us by clicking here.
-Always Upon You... EVIL
**If you go to the forums, please note that registration is not required to apply for Ally Status, or Group Membership.
HISTORY
Below is the current history for our group. This history should generally reflect on the current month, and year. For additional archived history, sorted out by month, and year,.... please click here.
2010
February
SUNDAY, FEBRUARY 14
-All activity within the suburb has come to a halt. The suburb is in ruin,.... the only thing that EVIL can do now is continue to break into buildings,... ransacking the few that have been rebuilt,... and kill any of the living locals. To say the least,... it's slow going at best.
SATURDAY, FEBRUARY 6
-The group has decided to ease up on the requirements for entry into the group. All applicants who've formerly applied, who still have an interest, are requested to reapply. Anyone who's thought about attempting to join is asked to apply.
TUESDAY, FEBRUARY 2
-It seems as if our attempts to avoid the MOB have been unsuccessful this time around. We've decided not to flee from the suburb this time though. There's really no reason for any of us to try to save our hind ends this time,.... we have decided to go with the flow,... and possably embrace the dual nature stance of the group.
January
SUNDAY, JANUARUY 31
-Attacks have been thwarted by local survivors.... we've managed to be revived though.... thus eliminating the need to continuously repair the buildings barricades. Now the local denizens can spend precious AP elsewhere,... and we can be slightly more efficent at killing them.
WEDNESDAY, JANUARY 27
-Attacks have been launched on the Preston Building,... though they are seemingly futile at the moment. We hope to see the building fall within the coming days. People are already fleeing from the building. It's nice to see we're making a difference....
WEDNESDAY, JANUARY 20
-The transition to South Blythville has been completed. Things seem different than in other suburbs. We've been addressed by individual locals, but inconsistantly,... few even bother to take note of our presence. Perhaps they've closed their eyes, and tried to pretend that it's all a bad dream. We're sure this will work...
SUNDAY, JANUARY 10
-The transition to South Blythville will be completed by tommorrow... All I can say is good luck Lockettside, though we've haven't been the most ideal threat, I'm glad we helped in your destruction.... that we could be a terror to The Lockettside Boys for so long, and that we've been so successful every where we go. Thank you for the memories.... we hope to see you again in the future....
WEDNESDAY, JANUARY 6
-The transition into the new suburb is happening as easily as we've expected it to. At that, the last few strikes on the mall in Lockettside have been successful. The feral zombies are doing a fair job of ruining a fair chunck of the suburb, while we help create as much of the protracting damage as we're capable of.
SATURDAY, JANUARY 2
-We've grown tired of Lockettside, so we've decided to move to South Blythville. We shall be transitioning over the weekend,... and will be launching assults on Lockettside through the end of next week,.... then the battery of assults shall transition over to the new suburb. On a slightly different note... it seems as if we've lost last years annual Malton Murder Awards,.... darn!
FRIDAY, JANUARY 1
-Ahh! The beginning of the new year! And with it, the promise of the smell of death, and decey! But isn't this all within the realm of another working day?! We promise to bring the demise of a great many people, and many groups.... we hope that all of you reading this will be at the top of our list one day....
Allies
The Browncoats
The Malton Droogs
OUR KILL ON SIGHT LIST
Ladies and Gentlemen, I am pleased to present to you, our KOS List. It is broken down by suburb, and the color codes adequatly reflect the danger levels of the suburbs. So with no further ado,.... please click on the suburb who's KOS List you wish to view.
For further information, please click here.
Template:KOS List
Suburb Danger Level Colors | |||||
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Safe
Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies. |
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Moderately Dangerous
Active zombies and break-ins, but no major hordes. | ||
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Intact
Structurally intact with few zombies, but a very low survivor population and few to no lit buildings. |
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Dangerous
Zombies inside many resource buildings and/or significant hostile mobs. | ||
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A Ghost Town
Mostly or entirely ruined, and devoid of significant survivor or zombie populations. |
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Very Dangerous
Most buildings wide open or zombie-infested and/or massive hostile zombie mobs. | ||
Suburbs listed in boldface contain notable locations, groups, or events. |
Our Templates
EVIL IS GOOD | |
This user or group believes that the bad guys can sometimes be the good guys. |
Are you scared yet? | |
Sometimes,... Fear is the appropriate response.... |
Policies We Support
Scorched Earth | |
This user supports the Scorched Earth Policy. |
Dual Nature | |
This user supports the Dual Nature Policy. |
Regulator | |
Keep it spinning with the Regulators. |
Prison tactics | |
This user/group supports Prison tactics |
EXTINCTION | |
EVIL fights for the Extinction of Revival in Malton. |
Rat Tactics | |
Survive. Revive. Thrive. |
Supporter of Urban Warfare Doctrine | |
I fight block by block |
Pay It Forward Supporter | |
This User or Group Pays It Forward. Get a revive, give a revive. |
Zombies Ate My Neighbors | |
This user or group is pretty sure that Zombies Ate their Neighbors. |
Revanchist | |
EVIL is a Revanchist ideologist and activist. |