Encumbrance

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Revision as of 16:34, 26 March 2011 by Father Thompson (talk | contribs) (→‎Individual Item Encumbrances: sortbale table is pretty)
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A typical survivor's encumbrance level.

Encumbrance is basically "how much stuff you're carrying". This is indicated below the player's inventory in the form:

You are 71% encumbered.

Where the percentage ranges from 0% when carrying nothing, up to 100% or more, at which point no more items can be carried. When above 99% you will need to remove enough items form your inventory by dropping, or where appropriate using or reloading, to take you below 100% before you can pick up anything with an encumbrance percentage. Note that at 0% encumbrance, Stale Candy can be picked up or received by being given at any encumbrance level.

This was implemented on 6th March 2007:

  • These and other heavy or unwieldy items now take up more space in players' inventories, and the total level of encumbrance is now shown. Being at an encumbrance level of 100% or greater means, as before, that you cannot pick up further items.

Inventory Slots

As well as the encumbrance percentage, each inventory is also limited by inventory slots. Just as you can't pick up items while being 100% encumbered or more, if the items that you are carrying fill 81 slots or more then you cannot pick up any more items either, giving the following message when searching:

Despite your encumbrance, you simply cannot carry any more.

Most items take only a single inventory slot, and so it's very rare to unintentionally exceed the slot limit, however, if you carry too many radios (which fill 5 slots - 4 of which store the radio's frequency) then you may receive this message.

For a full list of the number of slots that each item fills, see the Item codes article.

Individual Item Encumbrances

This list is assumed to be complete, but feel free to add any missing data.

Item Encumbrance
Baseball Bat 2%
Beer 2%
Binoculars 4%
Book 2%
Christmas Lights 2%
Christmas Tree (plastic or fir) 20%
Cricket Bat 4%
Crowbar 4%
Crucifix 2%
Decorative Items (Most but not all - see individual listings for skulls etc.) 20%
DNA Extractor 4%
Fencing Foil 4%
Fire Axe 6%
First Aid Kit 2%
Flak Jacket 2%
Flare Gun 2%
Fuel Can 10%
Generator 20%
Golf Club 4%
GPS Unit 2%
Hockey Stick 4%
Knife 2%
Length of Pipe 4%
Mobile Phone 2%
Newspaper 2%
Pistol (empty or loaded) 4%
Pistol Clip 2%
Poetry Book 2%
Pool Cue 4%
Pumpkin 20%
Radio 4%
Radio Transmitter 20%
Revivification Syringe 2%
Shotgun (empty or loaded) 6%
Shotgun Shell 2%
Ski Pole 4%
Skull 6%
Spray Can 2%
Stale Candy 0%
Tinsel 20%
Tennis Racket 4%
Toolbox 16%
Wine 4%
Wirecutters 4%

See Also