Developing Suggestions

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The Suggestions system has been closed indefinitely and Developing Suggestions is no longer functions as a part of the suggestions process.

However, you are welcome to use this page for general discussion on suggestions.

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Developing Suggestions

This section is for general discussion of suggestions for the game Urban Dead.

It also includes the capacity to pitch suggestions for conversation and feedback.

Further Discussion

  • Discussion concerning this page takes place here.
  • Discussion concerning the suggestions system in general, including policies about it, takes place here.

Resources

How To Make a Discussion

Adding a New Discussion

To add a general discussion topic, please add a Tier 3 Header (===Example===) below, with your idea or proposal.


Adding a New Suggestion

  • Paste the copied text above the other suggestions, right under the heading.
  • Substitute the text in RED CAPITALS with the details of your suggestion.
  • The process is illustrated in this image.
{{subst:DevelopingSuggestion
|time=~~~~
|name=SUGGESTION NAME
|type=TYPE HERE
|scope=SCOPE HERE
|description=DESCRIPTION HERE
}}
  • Name - Give the suggestion a short but descriptive name.
  • Type is the nature of the suggestion, such as a new class, skill change, balance change.
  • Scope is who or what the suggestion affects. Typically survivors or zombies (or both), but occasionally Malton, the game interface or something else.
  • Description should be a full explanation of your suggestion. Include information like flavor text, search odds, hit percentages, etc, as appropriate. Unless you are as yet unsure of the exact details behind the suggestion, try not to leave out anything important. Check your spelling and grammar.

Cycling Suggestions

  • Suggestions with no new discussion in the past month may be cycled without notice.


Please add new discussions and suggestions to the top of the list



Suggestions

Impostor Check

Timestamp: •▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 12:42, 27 April 2012 (BST)
Type: Interface
Scope: Impostors
Description: I've recently emailed Kevan regarding impostors in Urban Dead. This was what he had to say about the subject:
Kevan said:
It's tricky. I've just had a play around with automating the trivial detection of this kind of thing - if someone's using a name that's similar to another user, but with zeros or Ls to disguise it, I can print a message on their profile that links to the original account. But this turns up a lot of false positives where accounts just happen to have similar names (is "Lan" with a lower-case "L" impersonating "Ian" with an "I"?), particularly when people tend to innocently use number and letter tricks when they find that their chosen username is taken.

The only other route I can see is to open it up to manual reporting, but it seems difficult to verify disputes - if "Tom" emails me and says that "T0m" is impersonating him, is that really the case, or is he just annoyed at a similar username being out there and would either like it banned, or forced to wear an "I am not the real Tom" badge? Sure, I can compare descriptions, and warn people that I'll start checking chat logs for signs of impersonation, but as soon as people are aware of those rules, any genuine impersonator would just alter their approach so that their behaviour became ambiguous. If an innocent fan of Japanese folklore joined the game with another Yuki Onna style name, and wandered around saying silly things in-game, how would I distinguish them from someone maligning an earlier Yuki Onna account?

I've tweaked the profile pages to use a font with a clearly slashed zero, but if you've got any suggestions for a silver bullet, let me know your thoughts.

I bring this to Developing Suggestions today, in hopes of helping Kevan find a way to best combat impostors, but as it stands, the only idea I have is, taking Kevan's trivial automated system above, and including a profile description check as well as a name check. But that idea probably won't work due to such groups such as Pathetic Bill and SillyLillyPilly (if any members from one of those two groups are reading this, I sarcastically thank you for making things ten times more difficult for this suggestion).

The email is available for forwarding if anyone wants proof of it.

Discussion (Impostor Check)

Discuss! Give your thoughts, and let's help Kevan come up with a way to combat impostors! --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 12:44, 27 April 2012 (BST)

A bit of research shows that that the new font, Anonymous Pro, is a pretty damn good choice, as “[c]haracters that could be mistaken for one another (O, 0, I, l, 1, etc.) have distinct shapes to make them easier to tell apart in the context of source code.” Of course, the tweak is only going to work for those with the font installed; as it's a free font, chances are it may be bundled with operating systems (I certainly don't recall installing it), but it's not going to be an overall fix. Nevertheless, nice work, the both of you! ᚱᛁᚹᛖᚾ 17:35, 27 April 2012 (BST)

Also, I'll be sure to pass those thanks along. Wink ᚱᛁᚹᛖᚾ 17:36, 27 April 2012 (BST)

So is the discussion about changing fonts or something more complicated. Because yes to fonts. --Rosslessness 07:58, 28 April 2012 (BST)

Something more complicated. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 13:49, 28 April 2012 (BST)

I was wondering why my character profiles use a different font now... now I know. ~~ Chief Seagull ~~ talk 08:43, 28 April 2012 (BST)

Um, I found that l(ell) and I(eye) appeared different on the profile page itself before but now they look exactly the same...  CrunchyCake  T  Breakfast Club 13:57, 28 April 2012 (BST)


Suggestions up for voting

The following are suggestions that were developed here but have since gone to voting. The discussions that were taking place here have been moved to the pages linked below.

There are currently no suggestions up for voting.