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| Barracks, Storehouse and Vehicle Depot: '''EHB at all times''' | | Barracks, Storehouse and Vehicle Depot: '''EHB at all times''' |
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| =Recent News= | | ==Recent News== |
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| ''Please remember to sign your posts''. | | ''Please remember to sign your posts''. |
| ==Novermber 2011==
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| '''20 November''' - Fort Creedy is in survivor hands, buildings lit, steady rise of zombies building outside the gatehouse. 1111 represent! ~BT [[User:jviglio|jviglio]] 04:53, 20 November 2011 (EST)
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| '''3 November''' - Fort Creedy is now cleared. [[User:Dylan Mak Tyme|Dylan Mak Tyme]] 01:03, 4 November 2011 (UTC)
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| ==October 2011==
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| '''26th October''' - The clean up of Fort Creedy shall now commence --[[User:HKGhost|HKGhost]] 03:09, 27 October 2011 (BST)
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| ==September 2011==
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| '''29th September''' - Ha ha ha; oh wow. Fort is breached; survivor population is proper screwed now. 50+ zeds inside; everybody's dead or dying. Game over, man. Looks like I have to eat my previous words. [[User:Mordred|Mordred]] 12:53, 29 September 2011 (BST)
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| '''28th September''' - Fort Creedy is in the hands of 80-100 survivors versus at most 40 zeds. Gatehouse has held for at least 2 days now, probably longer; I can't say for sure being as I only got here Monday. I suspect that the falling zombie population gamewide has resulted in the weakening of feral forces to the extent that the fort could theoretically hold until a focused Dead or RRF strikeforce heads over to kill us all. Given that Giddings' zombie occupiers just fought off a survivor attempt to retake the mall, I expect they'll mosey on over in a week or so. In the meantime, I plan to tag everything in sight with moderately obscene graffiti. [[User:Mordred|Mordred]] 17:05, 28 September 2011 (BST)
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| ==August 2011==
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| '''28th August''' - After two weeks of intense siege the Fort falls to zombie hands. --[[User:Waak|Waak]] 15:48, 29 August 2011 (BST)
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| ==June 2011==
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| '''23rd June''' - Fort has once again fallen in to undead hands . --[[User:Tch0rt|Tch0rt]] 10:14, 23 June 2011 (BST)
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| '''18th June''' - Fort is rebuilt! Superhuman efforts all around, thanks to everyone involved. --[[User:Karloth_vois|Karloth Vois]] <sup>[[¯\(°_o)/¯]]</sup> 19:38, 18 June 2011 (BST)
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| '''Creedy Prison Experiment''', coming soon to a fort near you. {{User:Ashley Valentine/sig}} 11:42, 6 June 2011 (BST)
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| ==April 2011==
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| '''11 April, 2011''' - Infested and ruined.
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| ==March 2011==
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| '''30 March, 2011''' - Fort mostly ruined but the Infirmary has been retaken and caded to EHB with two survivors. Appears a Barracks was also retaken and the Vehicle Depot is still in survivor hands. Zeds have decreased by a little but not much. --[[User:Karine|Karine]] 05:30, 30 March 2011 (UTC)
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| '''29 March, 2011''' - Fort still overrun, but Vehicle Depot is in survivor hands. Gatehouse empty of zeds but ruined.--[[User:Karine|Karine]] 14:42, 29 March 2011 (UTC)
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| '''19 March, 2011''' - Fort is fully ruined and dark by feral zombies. Last survivors eliminated and buildings ruined over the last 24 hours.--[[User:Sam 2334|Sam 2334]] 20:06, 19 March 2011 (UTC)
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| '''16 March, 2011''' - Fort is fully rebuilt and lit by X1111, CDF and allies. Constant attacks on the gatehouse over the last 24 hours.--[[User:Tassajaramonk|Tassajaramonk]] 22:17, 16 March 2011 (UTC)
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| '''02 March, 2011''' - Zombies have still got Creedy overrun. Not to many there, about 2-5 per section. Worrying, the nearby Hospitals are in danger too. --[[User:Timaman|Tim]] 21:13, 02 March 2011 (UTC)
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| ==Archives== | | ==Archives== |
| | | Old news is archived [[Fort Creedy/News Archive|here (2006 - 2008)]] and [[Fort_Creedy/News_Archive_2|here (2009 - 2011)]]. |
| ''Old news moved to the archives, 2006 to 2008 [[Fort Creedy/News Archive|here]] with 2009 and beyond located [[Fort_Creedy/News_Archive_2|right here]].''
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| =Fort Movement Rules= | | =Fort Movement Rules= |
Fort Creedy
Peppardville [78,47] – [80,49] Pitneybank
Basic Info:
- There are only two armouries on the entire Malton Map, so it is a high profile location for both zombies and survivors alike.
- An Armoury is a Dark building.
- Difficult to defend because it cannot be freerun into.
- Tagging an armoury earns 2 XP.
- Empty "Fort" blocks are open land and cannot be barricaded. However, as the military has repaired the breached walls of the fort complex and rebuilt the gatehouse, they can no longer be accessed from adjacent areas - you must enter the fort complex by way of the gatehouse.
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Known groups of the fort:
Survivor Groups of Fort Creedy
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Zombie Groups of Fort Creedy
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Hostile Groups of Fort Creedy
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Fort Creedy is a fort split between the suburbs of Peppardville and Pitneybank, located in the eastern region of Malton.
- Radio Transmitters: The recognized radio frequency is 26.70. (See discussion.)
- A cemetery [81, 45] is run by the CDF.
- A cemetery [82, 51]
Barricade Policy
Gatehouse barricades: VSB at all times
Armory, Infirmary: VSB at all times
Barracks, Storehouse and Vehicle Depot: EHB at all times
Recent News
Please remember to sign your posts.
Archives
Old news is archived here (2006 - 2008) and here (2009 - 2011).
Fort Movement Rules
Status
Recent Fort Status
Barricade Level
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Armoury:VSB, Gatehouse: VSB, Storehouse: EHB, Infirmary: VSB, W Barracks: EHB, NE Barracks: VSB, Vehicle depot: EHB
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Outside Graffiti
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Humans Outside
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20
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Zombies Outside
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Armoury: 0, Gatehouse: 0, Storehouse: 0, Infirmary: 0, W Barracks: 0, NE Barracks: 0, Vehicle depot:0 (numbers approximates only)
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Bodies Outside
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38 outside Gatehouse.
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Inside Graffiti
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None
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Humans Inside
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Armoury: 100, Gatehouse: 80, Storehouse: 1, Infirmary: 20, W Barracks: 10, NE Barracks: 5, Vehicle depot: 10 (numbers approximates only)
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Zombies Inside
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Armoury: 0, Gatehouse: 0, Storehouse: 0, Infirmary: 0, W Barracks: 0, NE Barracks: 0, Vehicle depot: 0 (numbers approximates only)
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Bodies Inside
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None.
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Comments
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Safe, but the barrricades by the gatehouse are constantly going up and down
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Latest Fort Status
Number of standing zombies and current barricade levels
(When updating the status please do not forget to leave your signature below)
Infirmary
Outside: 2
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Storehouse
Outside: 0
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Barracks
Outside: 0
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Barracks
Outside: 0
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Armoury
Outside: 0
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Gatehouse
Outside: 0
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Exercise Yard
Outside: 0
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Training Ground
Outside: 0
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Vehicle Depot
Outside: 0
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Key to Barricade Levels:
This Map | Edit This Map
Last updated by:
Clayton Carmine (talk) 23:57, 29 September 2021 (UTC)
History
Feel free to complete the page if you have anything to add. But I think I summarized the battle fairly well, and fairly NPOV. Nalikill TALK E! W! M! USAI 02:00, 2 January 2008 (UTC)
see also Creedystock.
Took place over a few days, (aprox)From Aug 21 2011 to Aug 27 2011. All buildings ruined or just about there. I hope that someday soon we can reunite creedy against the zeds.User:Icbi1 06:26, 29 Aug 2011 (UTC)
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McZeds™
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This location has a McZeds™ restaurant. Now Open! Serving you 24 hours every day through the apocalypse.
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