Guides/Review: Difference between revisions

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This page is for the community review of new guides. This is so the [[Guides]] page does not get filled up with nonsensical guides (like it was at one point,) and that their is a minimum standard of quality on the [[Guides]] page. Guides which pass this review have a template added to the page ({{[[Template:GuideReviewed|GuideReviewed]]}}) and featured guides will have {{[[Template:FeaturedGuide|FeaturedGuide]]}} added to the page. Guides which do not pass a community review will not be added to the [[Guides]] page, but may still carry [[[[:Category:Guides]]]]. This is so that guides that are deemed good and worthy by the community are easily findable by newer players, while less accurate guides can still be found, but aren't presented as prominently.  
This page is for the community review of new guides. This is so the [[Guides]] page does not get filled up with nonsensical guides (like it was at one point,) and that there is a minimum standard of quality on the [[Guides]] page. Guides which pass this review have a template added to the page ({{[[Template:GuideReviewed|GuideReviewed]]}}) and featured guides will have {{[[Template:FeaturedGuide|FeaturedGuide]]}} added to the page. Guides which do not pass a community review will not be added to the [[Guides]] page, but may still carry [[[[:Category:Guides]]]]. This is so that guides that are deemed good and worthy by the community are easily findable by newer players, while less accurate guides can still be found, but aren't presented as prominently.  


Guides are reviewed through a voting process. There are three eligible votes:
Guides are reviewed through a voting process. There are three eligible votes:
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''Please add'' {{CodeInline|<nowiki>{{Guidesvoting}}</nowiki>}} ''on the guide before nominating it. Please inform the author if they are still active and can easily be found.''
''Please add'' {{CodeInline|<nowiki>{{Guidesvoting}}</nowiki>}} ''on the guide before nominating it. Please inform the author if they are still active and can easily be found.''


'''[[Talk:Guides#A_few_more_things|Shameless advertising for this discussion]]''' {{User:Linkthewindow/Sig}} 14:20, 19 July 2009 (BST)
''There are no guides currently under voting''


===[[User:Winman1/The seasoned stratagist]]===
==Recent Nominations==
 
===[[Guides:Danger Reports Guide]]===
I wrote this guide in order to fill a spot that I felt was lacking: A comprehensive guide to the Danger Report System used throughout the wiki. The system set up really is quite awesome, and a very useful tool, but all the wiki code you have to look at (and also finding the reports!) can be a bit confusing. In addition, such a guide may intrigue new users who planned to just look at a few newbie guides, and then keep them as members of the wiki. Thanks for reading and voting!
 
{{Unsigned|Quinnr|22:51, 1 February 2013}}
 
====Support====
#Changes listed below have been implemented. Great job! '''Support''' {{User:Bob Moncrief/Sig}} 00:10, 3 February 2013 (UTC)
 
====Against====
#Against, but kind of reluctantly. I think its a good subject, and it is consice and well written, but it is unpolished as a "comprehensive" guide. To be comprehensive, it would need to be more informative. What tips can you provide users for getting info from the game to the wiki (pen and paper, copy/paste, external military reports, etc.)? How do these report affect the various maps on the wiki ([[Danger Center]], [[Mall Status Map]], [[NT Status Map]], etc). What info can be provided about old reports? I'd suggest [[Developing Guides]] to help get it there. If left as is, I'd be for reviewed guide but I don't feel its Featured guide material. ~[[Image:Vsig.png|link=User:Vapor]] <sub>19:08, 2 February 2013 (UTC)</sub>
 
====Abstain====
*Putting this as an <s>'''abstain'''</s> (see above) for the moment, but it's more of a '''comment/suggested changes'''. A few things:
**In the first paragraph of "Reading Reports", you should probably mention that no Danger Reports exist for open blocks (streets etc.);
**When you ask for people to "change the status to "unknown"", you should probably specify a standard at which the status should be changed. The most common one I've seen is if a status is more than two weeks old, but given the lower activity levels on the wiki and ingame, we may want to bump that up to a month;
**When you describe signing, you may want to include the text <nowiki>[[File:Sign.png]]</nowiki>, which prints as [[File:Sign.png]], as new users may be unfamiliar with what a "signature button" is;
**You may want to include a link to [[User:DangerReport/DangerCenter]], which is the main place the reports are collated and give a broader view of statuses in Malton;
**I would recommend keeping the pronouns consistent, probably all "you" (rather than "one"). Just a stylistic note.
:Other than that, great job! If these changes are made, I'll definitely change to Support. And I look forward to linking to this guide in new [[Project Welcome]] messages! {{User:Bob Moncrief/Sig}} 19:08, 2 February 2013 (UTC)
 
Voting closed. With 50% support and 50% Against this guide is '''Not Reviewed'''.~[[Image:Vsig.png|link=User:Vapor]] <sub>16:00, 10 May 2013 (UTC)</sub>
 
===[[Guides:Managing Encumbrance]] (2)===
Right, so I wrote this guide last year, took it to Deveoping Guides, got some input, made some changes and then brought it here for review. I then got more input and made more changes but people didn't change their votes so it failed by a very small margin (71% in favor). So here we are again. It also passed Featured Articles review unanimously if that makes a difference. Thanks. ~[[Image:Vsig.png|link=User:Vapor]] <sub>00:30, 31 August 2012 (UTC)</sub>
 
====Support====
# '''For''' If this can be an FA it definitely deserves to be an FG. {{User:Bob Moncrief/Sig}} 01:39, 31 August 2012 (BST)
# Yes, please. -[[MHS|<span style="color: Black">'''MHS'''</span>]][[User_Talk:MHSstaff|<span style="color: DarkBlue">'''staff'''</span>]] 04:26, 31 August 2012 (BST)
#Author vote (why did I not do this last time). ~[[Image:Vsig.png|link=User:Vapor]] <sub>05:20, 31 August 2012 (UTC)</sub>
#I already voted for last time. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">█ </span>]]</span>''' 06:26, 31 August 2012 (BST)
#Looks really helpful and insightful.--[[User:Shortround|<span style="color:Black">Short</span>]][[User talk:Shortround|<span style="color: Black">round</span>]] }.{ [[Special:Contributions/Shortround|<span style="color:Black">My Contributions</span>]] 14:08, 31 August 2012 (BST)
#Ridiculous. '''For''' --[[User:Rosslessness|I'm not the Ross UDWiki needs, ]][[User talk:Rosslessness|I'm the Ross it deserves.]]  15:05, 31 August 2012 (BST)
#:<s>'''Support''' This should be on the featured guides page. [[User:Lpha|Lpha]] 00:14, 10 May 2013 (BST)</s> <small>posted after voting had concluded</small>
 
====Against====


My UD game profile
====Abstain====
http://www.urbandead.com/profile.cgi?id=1602460


A guide for survivors. (I don't really know that much about the wiki so move this to wherever  its supposed to be if its not in the right place.) Its best to read the entire guide.
'''Passed''' review. ~[[Image:Vsig.png|link=User:Vapor]] <sub>06:17, 16 September 2012 (UTC)</sub>


--[[User:Winman1|Winman1]] 23:42, 2 November 2009 (UTC)
===[[Guides:Establishing a Safehouse]]===
:Where it is right now is quite alright, don't worry. --{{User:DanceDanceRevolution/sigcode|red|black}}-- 00:04, 3 November 2009 (UTC)
Don't think I'll ever be used to this change. Anyway since I want this off orphaned pages I might as well suggest it here for some sort of review as an excuse to link it. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 06:28, 10 January 2012 (UTC)
::He should worry, I'm about to vote and take this apart. -- {{User:Iscariot/Signature}} 00:24, 3 November 2009 (UTC)
'''For'''
#I'm voting for my own guide...obviously--[[User:Winman1|Winman1]] 02:13, 3 November 2009 (UTC)
#It's ok.{{User:Zombie Lord/sig2}} <tt>07:48 10 November 2009(BST)</tt>
'''Against'''
#Let's begin:
#:*''"Formatting - There must be no obvious formatting errors in the text. The guide must work in all major browsers.'' - Someone with other browsers can confirm this, however it does just turn into a mass of endless black and white hypnosis towards the middle.
#:*''"Accuracy - The guide must be accurate."'' - It's not. I'll explain later.
#:*''"Clarity - The guide must be easy to read, with no obvious spelling or grammar errors."'' - What do the following 'words' have in common? "stratagist", "Meatsheilding", "bu" and "alot". And that's before I get onto the grammar...
#:*''"since combat is what this game is built around"'' - No, it isn't. Take off your trenchcoat, grow up and learn something.
#:*''"zombies are actually the dominating faction"'' - The stats page disagrees with you.
#:*''"A few players advocate combat reviving to use against zombies, hoping they will decide to play survivor for an extended period of time. Combat reviving is based around that core idea which rarely works."'' - This line proves how truly stupid you are, go talk to [[The Big Prick]] or [[404]] and ask them if they combat revive so that zombies 'rediscover their humanity and learn the error of their ways'. It's got nothing to do with it, people should be intelligent enough to understand this before they write guides to try and instruct other players.
#:*''"Right now the horde seems to be moving southwest"'' - The horde? ''The'' horde? Like singular? We only have one?
#:*''"Binoculars and necrotech scans are your best friends."'' - No, they aren't.
#:*''"First, you must secure (secure means light and barricade to a proficient amount ) factories to acquire a decent generator source."'' - No, needle barns come first, they're the easiest building to defend and allow your group to replace casualties and soak massive amounts of opposition AP.
#:*''"Go to the zombie group's forum saying "I found this bunch of survivors hiding in (whatever the place is you plan to lure them to.)"'' - In the meta we have a word for this. That word is cheating. Impersonating someone to deceive is just as bad as impersonation to gain information.
#:*''"In any outcome zombies will be dazed at their loss, or surprised of survivor coordination, zombies will be slightly more careful when taking any information of survivors fearing it may be another ambush."'' - Never played as a zombie have you? Didn't think so. I love being told what my side will do by ignorant trenchies.
#:*''"Groups with these people use the hit and run tactic. "'' - Groups with these people die and become mrh? cows.
#:*''"Obviously zombies are watching survivor radio frequencies"'' - Obviously, not.
#:*''"Know the zombie, trick the zombie"'' - Yet you yourself don't 'know the zombie'.
#:That's the ''initial'' pass at your 'guide'. To say it sucks would be offensive to catholic school girls (who do indeed suck). I wrote [[User:Iscariot/No More Heroes|this]] for people like you, or idiots as I tend to call them. The very best thing you can do with your guide that will help survivors, yourself and the quality of this wiki is to go [[A/SD|here]], place a link to your guide followed by the words "Crit Seven" and then your signature. -- {{User:Iscariot/Signature}} 01:02, 3 November 2009 (UTC)
#As above--{{User:OrangeGaf/Sig}} 02:10, 3 November 2009 (UTC)
#I am afraid this really is not a very well written guide. First, the grammar is rather hard to follow. There are many run-on sentences and fragments, which, combined with several minor spelling errors, make the guide appear rather unprofessional and difficult to read. Make sure to run your guide through a spell checker for errors, and read it aloud, so you can hear if it makes sense.
#:Second, the advice goes against many accepted beliefs. The propaganda section is highly misleading- broadcasting anti-zombie slurs is generally considered spam, while spreading misinformation on opposing forums is considered a rude and underhanded tactic. Both behaviors demonstrate highly unsportsman-like attitudes. Furthermore, the tactics section is confusing to read and shows an incomplete understanding of the game. Luring zombies seldom works in practice, and attacking zombies outside is viewed by the survivor population as pointless, with the exception of gathering XP. The section on reclaiming buildings is also misleading and unclear- zombies inside of a building can drastically reduce the success rate of barricading, and you are vague on when it is appropriate to attack zombies.
#:In its current state, this guide is both difficult to read and misleading in its advice. Read up on the wide array of survivor tactics, become knowledgeable in the nuances of the game, and collaborate with other users ([[Developing Guides]]) in order to insure high quality and accuracy. Do those and you will greatly increase the quality of the guide.--{{:User:Red Hawk One/sig}} 02:24, 3 November 2009 (UTC)
# Rule number one "1. Win All Without Fighting",  "luring tactic", and "Knowing the Zombies" seem to contradict each other making the guide confusing, along with the grammar and errors stated above.--[[User:Zaphord|Zaphord]] 03:51, 3 November 2009 (UTC)
# As Iscariot. And thanks for providing the detailed post... saved me the effort of trying to read that whole thing and create one of my own. --{{User:Maverick Farrant/sig}} 08:48, 3 November 2009 (UTC)
# As above. Also, the phrase "''Right now the horde seems to be moving southwest, so any south westerners should prepare''" is rather inaccurate and would quickly become out of date. [[User:Chief Seagull|Chief Seagull]] 10:54, 3 November 2009 (UTC)
# As [[User:Red Hawk One|Red Hawk]].  I can't support forum spying as a tactic.  And I don't think "luring" zombies to your safehouse and then "ambushing" them in real-time would actually work.--{{User:Giles Sednik/sig}} 12:51, 3 November 2009 (UTC)
# As some of Iscariots points which prove this as trenchie garbage. --{{User:DanceDanceRevolution/sigcode|red|black}}-- 13:35, 3 November 2009 (UTC)
# As above. --{{User:Grungni/sig}} 15:33, 4 November 2009 (UTC)
# Generally bad. Says not to combat revive, then lists the pros of combat reviving as cons. Advocates sinister tactics and generally being a dick.--{{User:Yonnua Koponen/signature‎}} 20:51, 4 November 2009 (UTC)
# [[Developing Guides]] and I'm here if anyone has any [[404]] questions they want to ask. --{{User:Rosslessness/Sig}} 21:23, 4 November 2009 (UTC)
# Crap guide with silly ideas and bad tactics. "Monitoring major zombie group's pages and forums care vital to predict zombie movements" is legit: if it's on a public forum, it's fair use in-game. Advising one to impersonate a zombie player on a forum is another thing entirely: it's called cheating. --[[User:WanYao|WanYao]] 08:54, 5 November 2009 (UTC)
# Absolutely no redeeming factor, as was laid about above. --[[User:Macampos|Private Mark]] 22:08, 6 November 2009 (UTC)
# Oh lawdy. {{User:Misanthropy/Sig}} 05:03, 7 November 2009 (UTC)
# Utter shit. --[[User:The Hierophant|Papa Moloch]] 06:35, 7 November 2009 (UTC)
# Alright let's see if I have wiki format down yet.  This guide violates the one thing that survivors need to do, ''survive''.  I'm not going to be redundant with 'unsportsmantlike conduct' or 'trenchcoater' comments.  Iscariot rode those to the gates of Hell and back.  Remember though that a  survivor is meant to survive, staging massive (and suicidal) offensive tactics does no one any favors. The zeds get back up, and you have a few extra teeth marks for your troubles. --[[User:St. Faux|St. Faux]]
#Weak guide over common knowledge.  {{User:Criminally Insane/supastampbiatch}} 11:02, 14 November 2009 (UTC)
'''Abstain'''
#:{{s|1=seems ok.--[[User:Shut up noob|Shut up noob]] 18:17, 8 November 2009 (UTC)}} - <small> Multi-vote struck --[[User_talk:Suicidalangel|<span style="color: DarkMagenta"> SA</span>]] 18:22, 8 November 2009 (UTC)</small>
After two weeks and  less than 50% support, this guide will not be featured on the [[Guides]] page. '''Failed'''.--[[User:Zaphord|Zaphord]] 04:03, 16 November 2009 (UTC)


==Recent Nominations==
===[[Guides/New_Player%27s_Guide]]===
''Please check the [[Guides/Review/Archive|archive]] for older nominations''
I haven't had any feedback in discussion, so here goes!
 
I think that the Urban Dead interface is not that confusing, but new players '''can''' have trouble figuring out good strategies.  I don't want new players to get frustrated by wasted AP (that seem to take forever to recharge), or struggling for a long time to get XP for those first few skills.  This guide aims to offer new players everything they need if they don't want the fun of figuring it out for themselves, with explanations organized by concise bullet points so they don't get confused by excessive information.
 
Also, a lot of players get soured on playing as a zombie due to dying early on without much XP and being pretty much useless until they are revived.  I offer a little encouragement to try it in the proper context, hoping to grow tomorrow's crop of zombies.  You'll notice right now there's a real population shortage, only 30% zombies including the Mrh-cows, so I hope you don't mind a pro-zombie player posting! -[[User:Smiles|Smiles]] 01:24, 27 November 2011 (UTC)
 
 
====Support====
 
====Against====
#It's a well written guide, but all of this is already covered in swier's [[First Day in Malton]] guide among others. Check out [[:Category:Guides]] for a list of all guides. I'm sure this guide has merit on its own but not enough to be considered featured. Perhaps if you spruce it up and include something not found in other guides, you can bring it back for review. ~[[Image:Vsig.png|link=User:Vapor]] <sub>15:12, 28 November 2011 (UTC)</sub>
#:Thank you!  Swier's guide focuses largely on explaining mechanics, is more general, and is longer.  My goal for this guide is definitely not to present any unique information, it is to provide a concise (8 steps, really) "walkthrough" (a clearly designated strategy that is highly effective for leveling).  I hope, with improvements, I can get a walkthrough added to Guides! -[[User:Smiles|Smiles]] 01:52, 29 November 2011 (UTC)
#Not much new information. Poorly formatted and structured (no true section headers, no internal links, solely running text). This is going to need some polish, and even then, it needs to compete with a lot of guides with a similar focus like [[First Day in Malton]] or [[Guides:Harmanz]]. I'd recommend you to withdraw this for now and go to [[Developing Guides]] first. There more experienced users like me could at least help you to get it properly formatted. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">█ </span>]]</span>''' 15:20, 28 November 2011 (UTC)
#:It is in Developing Guides, that's what I meant by no feedback yet.  Now it's getting attention, hooray!  This is my first webpage thingy and internal links are a very good idea, thank you.  That table of contents/links Swier's has is pretty snazzy.  My original goal was to make it concise enough that headers and table of contents were unnecessary, but that's probably not practical, and I should at least incorporate a table of contents. -[[User:Smiles|Smiles]] 01:52, 29 November 2011 (UTC)
 
====Abstain====
 
With zero fors and two againsts, the guide has been '''rejected'''. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">█ </span>]]</span>''' 23:33, 15 December 2011 (UTC)
 
===[[Guides:AP Efficiency]]===
Here we go. --[[User:Penguinpyro|Penguinpyro]] 14:04, 21 April 2011 (BST)
 
====Support====
 
====Against====
#Needs much work still.
#:Guides shouldn't suggest Extensions as a primary part of the guide. Make a separate section for extensions that improve AP Efficiency.
#:Guides shouldn't suggest [[Death Culting|vari]][[Parachuting|ant]] [[ZK|play]] [[PK|styles]] to further primary [[Zombie|play]] [[Survivor|styles]]. Make a section for those and refer to them there.
#:Keep in mind most players [[Dual Nature|play as they lay]].
#:Until some of these things make more sense, it has been linked up, and it actually presents itself in a manner that's easy to follow I'm gonna say it should probably go back to the [[Developing Guides|drawing board]]. --<small>[[User:Karek#K|Karek]]<sup><font face="Monotype Corsiva">[[User:Karek/ProjDev#Buildings_Update_Danger_Maps|maps 2.0?!]]</font></sup></small> 14:25, 21 April 2011 (BST)
#Cleaning Defiled Graffiti doesn't even '''''cost''''' AP... [http://www.youtube.com/watch?v=vA_nV1NAfTs|Geez, Kevan goes out of his way to suck Pro-Survivor dick and you guys don't even notice.]{{User:Zombie Lord/sig2}} <tt>15:07 21 April 2011(UTC)</tt>
#:And I quote from my guide-" '''Cleaning bloodstains or defiled graffiti is a last priority''' - (Currently, cleaning defiled graffiti takes no AP, but that may change in the future) As mentioned above, there is no place for hypochondria in the zombie apocalypse. Removing bloodstains and graffiti defiling is pretty damn useless on the grand scale of things." Congrats, ZL, you've win a prize for reading comp.--[[User:Penguinpyro|Penguinpyro]] 19:51, 21 April 2011 (BST)
#::Yeah I didn't even get that far, because I ''comprehended'' much earlier...that this guide blows goats. I see you've already modified your little opening list so...you're welcome.{{User:Zombie Lord/sig2}} <tt>20:13 21 April 2011(UTC)</tt>
#:::How awesome! I've always wanted to write a guide that blows goats despite being digital. Does it blow digi-goats?--[[User:Penguinpyro|Penguinpyro]] 20:32, 21 April 2011 (BST)
#Right. You've completely missed out on the benefits of zombies sleeping in dark buildings which is triply useful. No mention of combat reviving, and youve failed to cover the most ap efficient thing a survivor can do, namely run a [[RP]]. --[[User:Rosslessness|Rosslessness]] 20:14, 21 April 2011 (BST)
#::Added RP and CRing, but I don't really get the dark buildings deal. Can you explain it to me?--[[User:Penguinpyro|Penguinpyro]] 20:34, 21 April 2011 (BST)
#:::A zombie in a dark building is less likely to be headshot, so you save ap. In addition to this a zombie in a dark building cannot be dumped or even seen as a corpse until the building is powered, so you're less likely to be removed unless by concerted effort. Finally, even combat revives are less effective in the dark.--[[User:Rosslessness|Rosslessness]] 20:46, 21 April 2011 (BST)
#::::Noted and added. --[[User:Penguinpyro|Penguinpyro]] 21:00, 21 April 2011 (BST)
#:::::I think you've missed the point of opening a rp. Its about increasing survivor ap.--[[User:Rosslessness|Rosslessness]] 21:15, 21 April 2011 (BST)
#::::::Ohhhhh, I get it now.--[[User:Penguinpyro|Penguinpyro]] 21:18, 21 April 2011 (BST)
#:::::::Also stylistically, Id put basic tips first, you even start the topic with "first things first." Put that at the top. --[[User:Rosslessness|Rosslessness]] 13:13, 22 April 2011 (BST)


===[[Guides:The Newbie's Guide to Surviving the Apocalypse]]===
====Abstain====


Well, this was on here before, but it was a bit out of date, and there were many revisions to be made. I've since made corrections that were suggested and I've updated the material. I have multiple people who have said this guide helped them and I'd like to re submit this updated version --[[User:Rohndogg1|Rohndogg1]] 01:53, 22 October 2009 (BST)
With zero for votes and three againsts, the guide has been '''rejected'''. Feel free to resubmit after overhauling it. --'''<span style="font-family:monospace; background-color:#222222">[[User:Spiderzed|<span style="color:Lime"> Spiderzed</span>]][[User talk:Spiderzed|<span style="color:Lime">█ </span>]]</span>''' 03:45, 7 May 2011 (BST)


'''For'''
===[[Guides:Managing Encumbrance]]===
#Obviously I'm for my own guide. --[[User:Rohndogg1|Rohndogg1]] 01:53, 22 October 2009 (BST)
Thanks. {{User:Vapor/sig}} <sub>05:38, 26 March 2011</sub>
#Granted that necessary changse/fixes as detailed below are upheld. --[[User:Macampos|Private Mark]] 06:12, 22 October 2009 (BST)
====Support====
#Decent enough stuff. A nice read, needs a bit of fixing here and there.--[[Image:Umbrella-White.png|14px]][[User:MisterGame|<span style= "color: maroon; background-color: white">'''''Thadeous Oakley''''']][[Image:Umbrella-White.png|14px]]</span> 13:27, 22 October 2009 (BST)


'''Against'''
#Formatting could use some tweaking- there are too many headers here, which makes the guide a bit intimidating. Other than that, I can find nothing wrong with it- it's thorough, clear and interesting. Great work, Vapor. --[[User:Penguinpyro|Penguinpyro]] 09:48, 26 March 2011 (UTC)
#Overall, it's shaping up to be a nice beginner's guide. However, there are still a few major problems. The code boxes you're using cause the text to stretch off the page- this makes reading the guide difficult in places, and hurts the aesthetics. I reccomend you replace them with another form of bolding, such as, well, bold-face text (<nowiki>'''Text here'''</nowiki>). Second, the breakdown on skills places too much emphasis on the combat skills, without providing reasoning behind that method. You should outline the other forms of xp grinding, such as healing or DNA scanning, and give reasoning behind ''why'' new players should get the skill first (remember that for many scientists and civilians, healing is an equal or better strategy than gunning down zombies). You also do not outline how class choice affects skill costs, nor do you place free running on the go-get list; many veteran players consider this one of, if not '''the''' first skills a player should get. Finally, there are still several (minor) grammar and stylistic mistakes which distract from the guide. Make sure to read it out loud, and see if what you wrote makes sense. I'm sorry if I'm coming across as a bit hard-to-please, but this is looking like it could be a really great guide; I'm holding it, and you, to that higher standard (think of it as a compliment ;D).--{{:User:Red Hawk One/sig}} 02:14, 22 October 2009 (BST)
#Not bad. Would agree there may be too many headings - and the idea of 'Base 8, Base 10, etc' was confusing at first and could be made a little clearer. Yes there's a little work that could be done to it but these are small edits for what seems to be a good guide. --[[User:Neko|Neko]] 18:22, 26 March 2011 (UTC)
#:Thanks for the box comment, I didn't even notice it did that. It's because I copied it over from the forum. I just fixed that, so if that's your biggest fault than I'd look at it again now.As for Free Running, I do mention it as important in more than one location. As for healing as a method of leveling, I admit that it's lacking in that department, however I've never really used that method so I'm not an authority on the process.  I will admit that I should add a part about skill cost though, that just never crossed my mind. I can make said revisions rather quickly, so it shouldn't be a problem. As for spelling and grammar, again that can be quickly fixed, and also easily overlooked if you aren't searching for it. I appreciate the input --[[User:Rohndogg1|Rohndogg1]] 03:18, 22 October 2009 (BST)
#Thorougly done. [[User:Smyg|Smyg]] 18:27, 26 March 2011 (UTC)
#::The aesthetics are much better now. However, I still feel you should elaborate the skills section; provide reasoning behind ''why'' players should follow your model. As for healing, the common process is to: hang around a VSB hospital, and either heal anyone who comes through (announce your willing ness to heal if you don't have diagnosis), or wander the suburb, looking for survivors sleeping outside or in other buildings that likely need healing. Buy diagnosis as soon as possible (then freerunning), and continue building skills. It's slower but safer than guns. You don't need to get into too much detail if you're uncertain, but it warrents mention as a viable alternative to shooting. You're getting there!--{{:User:Red Hawk One/sig}} 03:30, 22 October 2009 (BST)
#Nice. I like that you included the section on Zombies as well. Probably would have been overlooked by most.{{User:Zombie Lord/sig2}} <tt>23:04 26 March 2011(UTC)</tt>
#:::Thanks, we need more people like you around the wiki community. --[[User:Rohndogg1|Rohndogg1]] 03:41, 22 October 2009 (BST)
#Had nearly forgotten to vote. So, yeah, another good example of what [[Developing Guides]] can accomplish in polishing a guide. --{{User:Spiderzed/Sandbox/Sig}} 13:50, 30 March 2011 (BST)
#It's badly formatted, unclear, has faulty spelling and grammar and has game advice that is just plain wrong. -- {{User:Iscariot/Signature}} 02:17, 22 October 2009 (BST)
#:I wish I had gotten a bit more feedback on Developing Guides actually. Most of the feedback I've received is either on the guide talk page while I was working on it and here on [[Guides/Review]]. I chalk it up to few people with DG on their watchlist. What's the policy of making changes to a guide while it is up on review by the way. I need to make some changes but obviously it could null some votes if I did so. See below and the talk page. I pretty much need to do an overhaul on the section headers. {{User:Vapor/sig}} <sub>14:33, 30 March 2011</sub>
#:Please elaborate on what is "just plain wrong"--[[User:Rohndogg1|Rohndogg1]] 03:18, 22 October 2009 (BST)
#::Minor alterations based on G/R input have often been done (as [[Guides/Review/Archive/2#Abstain_3|here]] or [[Guides/Review/Archive/2#Abstain|here]]) and have never led to nullifying. And yeah, DG is sadly a bit underused. --{{User:Spiderzed/Sandbox/Sig}} 14:41, 30 March 2011 (BST)
#I am marginally against. But let me say it's a great article and really I enjoyed it.  My only problem is that there are a TON of guides on the same subject. Unfortunately there have been many many good guides on the same topic and there just isn't a lot of room to say something new at this point. Don't be discouraged, and I hope you put together another guide on a less traveled path.--{{User:Giles Sednik/sig}} 13:03, 22 October 2009 (BST)
#:::I've made adjustments. I suppose they could be considered minor. I didn't change any of the content, just the presentation. Hopefully makes it easier to read. {{User:Vapor/sig}} <sub>18:51, 30 March 2011</sub>
#:<s>#Just nothing that stands out. --[[User:WanYao|WanYao]] 05:50, 23 October 2009 (BST)</s> changed --[[User:WanYao|WanYao]] 05:54, 23 October 2009 (BST)
#More explanation, and further descriptions to the introduction of the game would be useful. The "Cade Levels" section feels cluttered and doesn't follow the same organization as other list(Code boxes). The word "I" and the first person perspectives of the guide gives the reader of uncertainty. A few grammar errors are scattered throughout. The guide contains good information, however, it lacks in grammar and explanation.--[[User:Zaphord|Zaphord]] 19:08, 31 October 2009 (UTC)


====Against====
# Against, for formatting and clarity.  It's interesting, well researched, and while it makes some suggestions that I don't agree with (like advising survivors against carrying "just in case" items like a tool box) I mostly like the basic content.  Many sections could be merged or substantially simplified, though, and that would make it a lot easier- and more pleasant- to read and understand.  I'll leave some specific examples on the guide's talk page. --[[User:Father Thompson|<span style="color: Black">FT</span>]] 15:50, 26 March 2011 (UTC)
#:Thanks for providing such thorough input. I will be implementing some of your suggestions. {{User:Vapor/sig}} <sub>20:43, 26 March 2011</sub>
# The tables are confusing and get redundant quickly. There's a mention that base encumberence should be no more than 22%, but no explanation of why, and no mention of what might ''be'' said base encumberance, which is a pretty big gap for an encumberance guide. It feels like it's still being written.--{{User:Rachel_Akebre/signature}} 01:56, 3 April 2011 (BST)


'''Abstain'''
====Abstain====
#Some good stuff. But as above, it lacks the comprehensiveness and/or originality of a high end guide. --[[User:WanYao|WanYao]] 05:54, 23 October 2009 (BST)


Close but no cigar, with <50% support, this guide will not be featured on the [[Guides]] page. '''Failed'''. --{{User:DanceDanceRevolution/sigcode|red|black}}-- 13:08, 5 November 2009 (UTC)
With an approval rate of ~71%, this guide has been successfully '''reviewed'''. --{{User:Spiderzed/Sandbox/Sig}} 13:37, 10 April 2011 (BST)


''Please check the [[Guides/Review/Archive|archive]] for older nominations''


[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 15:03, 10 May 2013

This page is for the community review of new guides. This is so the Guides page does not get filled up with nonsensical guides (like it was at one point,) and that there is a minimum standard of quality on the Guides page. Guides which pass this review have a template added to the page ({{GuideReviewed}}) and featured guides will have {{FeaturedGuide}} added to the page. Guides which do not pass a community review will not be added to the Guides page, but may still carry [[Category:Guides]]. This is so that guides that are deemed good and worthy by the community are easily findable by newer players, while less accurate guides can still be found, but aren't presented as prominently.

Guides are reviewed through a voting process. There are three eligible votes:

  • Support - to indicate support for the guide's inclusion on the page
  • Abstain - to not formally vote, but still offer input on the discussion
  • Against - to indicate disapproval for the guide's inclusion on the page

After two weeks, the votes will be tallied.

  • A guide which has more than 75% Support will be placed at a "Featured Guides" section at the top of the guides page
  • A guide which has more than 50% Support will be placed on the page, in the appropriate section (survivor, zombie, or player killer.)
  • A guide which has less than or equal to 50% Support will not be placed on the page
  • Guides which don't attract any votes will not be placed on the page

General criteria which should be considered before a guide is included on the page are:

  1. Formatting - There must be no obvious formatting errors in the text. The guide must work in all major browsers
  2. Accuracy - The guide must be accurate
  3. Clarity - The guide must be easy to read, with no obvious spelling or grammar errors.

If you are writing a guide and want feedback before taking it to review, please read the Developing Guides page.

Please note that neutrality and civility are not requirements.

Voting

Please add {{Guidesvoting}} on the guide before nominating it. Please inform the author if they are still active and can easily be found.

There are no guides currently under voting

Recent Nominations

Guides:Danger Reports Guide

I wrote this guide in order to fill a spot that I felt was lacking: A comprehensive guide to the Danger Report System used throughout the wiki. The system set up really is quite awesome, and a very useful tool, but all the wiki code you have to look at (and also finding the reports!) can be a bit confusing. In addition, such a guide may intrigue new users who planned to just look at a few newbie guides, and then keep them as members of the wiki. Thanks for reading and voting!

—The preceding unsigned comment was added by Quinnr (talkcontribs) 22:51, 1 February 2013.

Support

  1. Changes listed below have been implemented. Great job! Support Bob Moncrief EBDW! 00:10, 3 February 2013 (UTC)

Against

  1. Against, but kind of reluctantly. I think its a good subject, and it is consice and well written, but it is unpolished as a "comprehensive" guide. To be comprehensive, it would need to be more informative. What tips can you provide users for getting info from the game to the wiki (pen and paper, copy/paste, external military reports, etc.)? How do these report affect the various maps on the wiki (Danger Center, Mall Status Map, NT Status Map, etc). What info can be provided about old reports? I'd suggest Developing Guides to help get it there. If left as is, I'd be for reviewed guide but I don't feel its Featured guide material. ~Vsig.png 19:08, 2 February 2013 (UTC)

Abstain

  • Putting this as an abstain (see above) for the moment, but it's more of a comment/suggested changes. A few things:
    • In the first paragraph of "Reading Reports", you should probably mention that no Danger Reports exist for open blocks (streets etc.);
    • When you ask for people to "change the status to "unknown"", you should probably specify a standard at which the status should be changed. The most common one I've seen is if a status is more than two weeks old, but given the lower activity levels on the wiki and ingame, we may want to bump that up to a month;
    • When you describe signing, you may want to include the text [[File:Sign.png]], which prints as Sign.png, as new users may be unfamiliar with what a "signature button" is;
    • You may want to include a link to User:DangerReport/DangerCenter, which is the main place the reports are collated and give a broader view of statuses in Malton;
    • I would recommend keeping the pronouns consistent, probably all "you" (rather than "one"). Just a stylistic note.
Other than that, great job! If these changes are made, I'll definitely change to Support. And I look forward to linking to this guide in new Project Welcome messages! Bob Moncrief EBDW! 19:08, 2 February 2013 (UTC)

Voting closed. With 50% support and 50% Against this guide is Not Reviewed.~Vsig.png 16:00, 10 May 2013 (UTC)

Guides:Managing Encumbrance (2)

Right, so I wrote this guide last year, took it to Deveoping Guides, got some input, made some changes and then brought it here for review. I then got more input and made more changes but people didn't change their votes so it failed by a very small margin (71% in favor). So here we are again. It also passed Featured Articles review unanimously if that makes a difference. Thanks. ~Vsig.png 00:30, 31 August 2012 (UTC)

Support

  1. For If this can be an FA it definitely deserves to be an FG. Bob Moncrief EBDW! 01:39, 31 August 2012 (BST)
  2. Yes, please. -MHSstaff 04:26, 31 August 2012 (BST)
  3. Author vote (why did I not do this last time). ~Vsig.png 05:20, 31 August 2012 (UTC)
  4. I already voted for last time. -- Spiderzed 06:26, 31 August 2012 (BST)
  5. Looks really helpful and insightful.--Shortround }.{ My Contributions 14:08, 31 August 2012 (BST)
  6. Ridiculous. For --I'm not the Ross UDWiki needs, I'm the Ross it deserves. 15:05, 31 August 2012 (BST)
    Support This should be on the featured guides page. Lpha 00:14, 10 May 2013 (BST) posted after voting had concluded

Against

Abstain

Passed review. ~Vsig.png 06:17, 16 September 2012 (UTC)

Guides:Establishing a Safehouse

Don't think I'll ever be used to this change. Anyway since I want this off orphaned pages I might as well suggest it here for some sort of review as an excuse to link it. --Karekmaps 2.0?! 06:28, 10 January 2012 (UTC)

Guides/New_Player's_Guide

I haven't had any feedback in discussion, so here goes!

I think that the Urban Dead interface is not that confusing, but new players can have trouble figuring out good strategies. I don't want new players to get frustrated by wasted AP (that seem to take forever to recharge), or struggling for a long time to get XP for those first few skills. This guide aims to offer new players everything they need if they don't want the fun of figuring it out for themselves, with explanations organized by concise bullet points so they don't get confused by excessive information.

Also, a lot of players get soured on playing as a zombie due to dying early on without much XP and being pretty much useless until they are revived. I offer a little encouragement to try it in the proper context, hoping to grow tomorrow's crop of zombies. You'll notice right now there's a real population shortage, only 30% zombies including the Mrh-cows, so I hope you don't mind a pro-zombie player posting! -Smiles 01:24, 27 November 2011 (UTC)


Support

Against

  1. It's a well written guide, but all of this is already covered in swier's First Day in Malton guide among others. Check out Category:Guides for a list of all guides. I'm sure this guide has merit on its own but not enough to be considered featured. Perhaps if you spruce it up and include something not found in other guides, you can bring it back for review. ~Vsig.png 15:12, 28 November 2011 (UTC)
    Thank you! Swier's guide focuses largely on explaining mechanics, is more general, and is longer. My goal for this guide is definitely not to present any unique information, it is to provide a concise (8 steps, really) "walkthrough" (a clearly designated strategy that is highly effective for leveling). I hope, with improvements, I can get a walkthrough added to Guides! -Smiles 01:52, 29 November 2011 (UTC)
  2. Not much new information. Poorly formatted and structured (no true section headers, no internal links, solely running text). This is going to need some polish, and even then, it needs to compete with a lot of guides with a similar focus like First Day in Malton or Guides:Harmanz. I'd recommend you to withdraw this for now and go to Developing Guides first. There more experienced users like me could at least help you to get it properly formatted. -- Spiderzed 15:20, 28 November 2011 (UTC)
    It is in Developing Guides, that's what I meant by no feedback yet. Now it's getting attention, hooray! This is my first webpage thingy and internal links are a very good idea, thank you. That table of contents/links Swier's has is pretty snazzy. My original goal was to make it concise enough that headers and table of contents were unnecessary, but that's probably not practical, and I should at least incorporate a table of contents. -Smiles 01:52, 29 November 2011 (UTC)

Abstain

With zero fors and two againsts, the guide has been rejected. -- Spiderzed 23:33, 15 December 2011 (UTC)

Guides:AP Efficiency

Here we go. --Penguinpyro 14:04, 21 April 2011 (BST)

Support

Against

  1. Needs much work still.
    Guides shouldn't suggest Extensions as a primary part of the guide. Make a separate section for extensions that improve AP Efficiency.
    Guides shouldn't suggest variant play styles to further primary play styles. Make a section for those and refer to them there.
    Keep in mind most players play as they lay.
    Until some of these things make more sense, it has been linked up, and it actually presents itself in a manner that's easy to follow I'm gonna say it should probably go back to the drawing board. --Karekmaps 2.0?! 14:25, 21 April 2011 (BST)
  2. Cleaning Defiled Graffiti doesn't even cost AP... Kevan goes out of his way to suck Pro-Survivor dick and you guys don't even notice.-- | T | BALLS! | 15:07 21 April 2011(UTC)
    And I quote from my guide-" Cleaning bloodstains or defiled graffiti is a last priority - (Currently, cleaning defiled graffiti takes no AP, but that may change in the future) As mentioned above, there is no place for hypochondria in the zombie apocalypse. Removing bloodstains and graffiti defiling is pretty damn useless on the grand scale of things." Congrats, ZL, you've win a prize for reading comp.--Penguinpyro 19:51, 21 April 2011 (BST)
    Yeah I didn't even get that far, because I comprehended much earlier...that this guide blows goats. I see you've already modified your little opening list so...you're welcome.-- | T | BALLS! | 20:13 21 April 2011(UTC)
    How awesome! I've always wanted to write a guide that blows goats despite being digital. Does it blow digi-goats?--Penguinpyro 20:32, 21 April 2011 (BST)
  3. Right. You've completely missed out on the benefits of zombies sleeping in dark buildings which is triply useful. No mention of combat reviving, and youve failed to cover the most ap efficient thing a survivor can do, namely run a RP. --Rosslessness 20:14, 21 April 2011 (BST)
    Added RP and CRing, but I don't really get the dark buildings deal. Can you explain it to me?--Penguinpyro 20:34, 21 April 2011 (BST)
    A zombie in a dark building is less likely to be headshot, so you save ap. In addition to this a zombie in a dark building cannot be dumped or even seen as a corpse until the building is powered, so you're less likely to be removed unless by concerted effort. Finally, even combat revives are less effective in the dark.--Rosslessness 20:46, 21 April 2011 (BST)
    Noted and added. --Penguinpyro 21:00, 21 April 2011 (BST)
    I think you've missed the point of opening a rp. Its about increasing survivor ap.--Rosslessness 21:15, 21 April 2011 (BST)
    Ohhhhh, I get it now.--Penguinpyro 21:18, 21 April 2011 (BST)
    Also stylistically, Id put basic tips first, you even start the topic with "first things first." Put that at the top. --Rosslessness 13:13, 22 April 2011 (BST)

Abstain

With zero for votes and three againsts, the guide has been rejected. Feel free to resubmit after overhauling it. -- Spiderzed 03:45, 7 May 2011 (BST)

Guides:Managing Encumbrance

Thanks. ~Vsig.png 05:38, 26 March 2011

Support

  1. Formatting could use some tweaking- there are too many headers here, which makes the guide a bit intimidating. Other than that, I can find nothing wrong with it- it's thorough, clear and interesting. Great work, Vapor. --Penguinpyro 09:48, 26 March 2011 (UTC)
  2. Not bad. Would agree there may be too many headings - and the idea of 'Base 8, Base 10, etc' was confusing at first and could be made a little clearer. Yes there's a little work that could be done to it but these are small edits for what seems to be a good guide. --Neko 18:22, 26 March 2011 (UTC)
  3. Thorougly done. Smyg 18:27, 26 March 2011 (UTC)
  4. Nice. I like that you included the section on Zombies as well. Probably would have been overlooked by most.-- | T | BALLS! | 23:04 26 March 2011(UTC)
  5. Had nearly forgotten to vote. So, yeah, another good example of what Developing Guides can accomplish in polishing a guide. -- Spiderzed 13:50, 30 March 2011 (BST)
    I wish I had gotten a bit more feedback on Developing Guides actually. Most of the feedback I've received is either on the guide talk page while I was working on it and here on Guides/Review. I chalk it up to few people with DG on their watchlist. What's the policy of making changes to a guide while it is up on review by the way. I need to make some changes but obviously it could null some votes if I did so. See below and the talk page. I pretty much need to do an overhaul on the section headers. ~Vsig.png 14:33, 30 March 2011
    Minor alterations based on G/R input have often been done (as here or here) and have never led to nullifying. And yeah, DG is sadly a bit underused. -- Spiderzed 14:41, 30 March 2011 (BST)
    I've made adjustments. I suppose they could be considered minor. I didn't change any of the content, just the presentation. Hopefully makes it easier to read. ~Vsig.png 18:51, 30 March 2011

Against

  1. Against, for formatting and clarity. It's interesting, well researched, and while it makes some suggestions that I don't agree with (like advising survivors against carrying "just in case" items like a tool box) I mostly like the basic content. Many sections could be merged or substantially simplified, though, and that would make it a lot easier- and more pleasant- to read and understand. I'll leave some specific examples on the guide's talk page. --FT 15:50, 26 March 2011 (UTC)
    Thanks for providing such thorough input. I will be implementing some of your suggestions. ~Vsig.png 20:43, 26 March 2011
  2. The tables are confusing and get redundant quickly. There's a mention that base encumberence should be no more than 22%, but no explanation of why, and no mention of what might be said base encumberance, which is a pretty big gap for an encumberance guide. It feels like it's still being written.--Ryvyoli Y R 01:56, 3 April 2011 (BST)

Abstain

With an approval rate of ~71%, this guide has been successfully reviewed. -- Spiderzed 13:37, 10 April 2011 (BST)

Please check the archive for older nominations