The Harbord Building
The Harbord Building unlit, no genny |
the Harbord Building
Nixbank [1,75]
Basic Info:
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The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.
Description
The Harbord Building is a NecroTech facility located in the suburb of Nixbank. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of R&D for NecroTech within the suburb. This facility is one of three NecroTech facilities found in the suburb. Once a Brain Rot revive facility, the Brain Rot Revive Clinic has abandoned this location and moved to South Blythville. As such, the staff at this building commonly revive zombies at nearby revive points instead.
Members of project NecroWatch renovated the facility in recent months, as they installed sensor eyes for A.L.I.C.E. throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.
Mandate
NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Harbord Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Nixbank.
Barricade Policy
This building should be Extremely Heavily (EH) barricaded at all times. This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a safehouse for Malton's veteran survivors, and thus requires the Free Running skill to be properly utilized. Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any survivors present at that time. If this happens the accused survivor must present a valid reason for their actions or be labeled a zombie spy/death cultist and be judged accordingly.
NecroNet Reports
Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Harbord Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).
(1,75)
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NecroTechnician: |
Current Events
May 21th, 2013
Unlit and deserted nearly 24/7; few survivors in the surrounding area. Prime target for wandering ferals; under consistent surveillance by the NFTLA. --Azure 03:14, 22 May 2013 (BST)
July 26, 2010
It is now controlled by the SW Brothers of steel. Technology free for any and ALL! 26 july, 2010
Jan 27th, 2009
Infection spike in this area seems to be contained.--LegionCAPD 16:41, 27 January 2009 (UTC)
Jan 25th, 2009
Frequent attacks but survivors are holding as of right now.--LegionCAPD 18:42, 25 January 2009 (UTC)
June 15th, 2006 - This building was overrun by zombies...
May 24th, 2006 - Ain't here no mo'. --New Coldness 23:11, 24 May 2006 (BST)
May 9th, 2006 - Queue is empty. Generator status is getting better. However, we have a few survivors barricading the building up and sleeping in our building. Damn squatters! Feel free to eat them if you're hungry. Please do not ransack the building as it makes it harder to get syringes, thus making your wait much longer. labalicious 11:47, 9 May 2006 (PST)
April 21st, 2006 - There is a queue 8 deep, and no working generator. Zeds, please stop eating generator bits. I know you have diminished cortex activity, due the rot, but metal and fuel will not satisfy your hunger. After you have been treated, please stop by the hospital for a hot meal (person food, not food-people) and a bandage. --ManoftheSea 01:31, 21 April 2006 (BST)