Suggestion:20080616 What You May Already Be Doing With Monroeville
Spam! | |
This suggestion was voted as spam and closed for voting, with 2 keep, 1 kill, and 6 spam votes. |
20080616 What You May Already Be Doing With Monroeville
Jon Pyre 15:48, 16 June 2008 (BST)
Suggestion type
Possibly unnecessary
Suggestion scope
Monroeville
Suggestion description
You reopened Monroeville and let headshot zombies stand back up to promote the DVD release for Diary of the Dead. Maybe this suggestion is what you plan to do, but if not I hope this will be useful to you. Monroeville could have a permanent cycle something like this:
- 4 weeks open sign up. New zombies can stand up from headshot during this time (they're fresher and more resistant to damage). Zombies made in previous cycles can stand up from headshots that happened in the previous cycles, but are kept down by new headshots.
- 8 weeks quarantine. Headshot keeps all zombies down until the start of the next cycle.
- 4 weeks open sign up, process begins anew.
This would make Monroeville a city of rounds. Every time your character survives a round it would get a note added to their profile.
It would not have a shortage of zombies because the number of zombie characters in Monroeville would continually rise from round to round, since headshot zombies could stand up one time during the next open sign up but there would still be no revivification in the city. What would balance this out is that it's easier to kill zombies than survivors. The question each round would be whether there are enough survivors with headshot to counteract the swelling hordes of the dead.
Voting Section
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The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote. |
Keep Votes
- Keep If this isn't what Kevan plans I think this is a way to keep Monroeville a relevant place. When it got closed up it became a bit stultifying. Opening it periodically would make it an exciting battleground, where survivor death has meaning and headshot is powerful enough to keep a zombie out of the picture for a long while. --Jon Pyre 16:00, 16 June 2008 (BST)
- Keep - It's not realistic, but I think Kevan is already planning this. It would definitely make Monroeville more useful. Ioncannon11 00:44, 17 June 2008 (BST)
Kill Votes
- Kill - It's a bad idea. The only time the game would be interesting would be while the gates for Monroeville were open. During closed times all zombies would stay down or get shot down. --Takiel 14:41 (EST), 16 June 2008
Spam/Dupe Votes
- Spam - 4 weeks of headshot immunity, followed by 8 weeks of guaranteed permadeath. And no headshot immunity for old zombies. No self-respecting zombie would subject themselves to such treatment. --Aeon17x 16:21, 16 June 2008 (BST)
- Spam - just say no to people on drugs! It took only days for the headshotters to wipe out the zeds last time, what makes you think it will be different next time?--Honestmistake 16:38, 16 June 2008 (BST)
- Re Because each cycle there would be tons of high level zombies standing up from the headshot they got last cycle, while all new survivors would be level 1. --Jon Pyre 16:42, 16 June 2008 (BST)
- And so would all new zombies. They'll be Lv1. As Honestmistake above. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 19:36, 16 June 2008 (BST)
- Spam. Dear john. Please read the open discussion on the front page of the wiki for peoples opinions. Also. Zombie numbers would not swell. Theres only so many people who want to play as zombies, and with this suggestion you pretty much make them stop playing for weeks at a time. --RosslessnessWant a Location Image? 22:09, 16 June 2008 (BST)
- Spam - As a balanced and enjoyable playing environment, Monroeville was sadly a failed experiment. IMO it should just be left to die... I don't believe anything will "fix" it, except a big nerf to perma-death headshots. --WanYao 23:46, 16 June 2008 (BST)
- Spam - As all above. --The Grimch U! E! WAT! 00:49, 17 June 2008 (BST)