Suggestion:20090601 Criminal Classes
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Removed | |
This suggestion has been removed from voting for revision. |
--Brainguard 01:42, 1 June 2009 (BST)
Suggestion type
survivor character class
Suggestion scope
Humans
Survivors
Adds a whole new range of useful skills for human players. Newbs starting out as Burglars can get more easily into safehouses. Mafia can get weapons easier.
PKers
Plenty of PKing skills as well. Robbery and Stickup are specifically for PKing.
Zombies
Death cultists can benefit from PKer skills in attacking. Vandalism and Sabotage allow Zombie spies to work better. Burglary can help Parachuters and Pinatas.
Suggestion description
Most of the existing human character classes are public service. But in a post-apocolyptic city, there are bound to be looters and gangs, too.
New Skills
PKer and Death Cult
- Robbery - increases melee weapons attack against humans
- Stickup - increases gun attacks against humans
- Vandalism - increases attacks against Barricades
- Sabotage - increases attacks against Generators and Transmitters
- Burglary - allows you to bypass Barricades up to VHB+0.
Pro-survivor
- Bootlegging - increases chances of finding alcohol at pubs.
- Illegal distillery - allows you to make alchohol for xx AP (similar to NecroNet for syringes).
- Weapons trade - increases chances of finding weapons at Police Stations
- Weapons dealing - allows weapons to be found at pubs
- Unliscenced medicine - increases chances of finding FAKs
New Characters
Mafia
- Starts out with Pistol, Weapons trade, and Mobile Phone
- Starts out in commercial towers
- Advantages: available weapons and communication
- Disadvantages: few skills
Inmate
- Starts out with Tagging, Spraycan and Knife
- Starts out in Police Stations and Warehouses
- Advantages: safe source of XP
- Disadvantages: few weapons
Burgler
- Starts out with Length of Pipe, Burglary, and Construction
- Starts out in residential towers
- Advantages: can help maintain safehouses
- DIsadvantages: not many ready sources of XP
- Note: would replace Smuggler if this suggestion is denied.
Voting Section
Voting Rules |
Votes must be numbered, justified, signed, and timestamped.
Votes that do not conform to the above may be struck by any user. |
The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote. |
Keep Votes
Kill Votes
Spam/Dupe Votes
- SPAM! - There's a limit of one suggestion per day. Also, you can't say "IF YOU WANT MAH SUGGESTION YOU HAVE TO VOTE FOR MAH OTHE SUGGESTION LOL!". Where's Iscariot when you need him?--Orange Talk 01:59, 1 June 2009 (BST)
- RE: I wasn't aware of the limit. And I was just informing that xx suggestion replies on xx suggestion. But fine, I will remove it. --Brainguard 02:32, 1 June 2009 (BST)
- Spam - Way too much stuff in one suggestion, and it should've gone to Developing Suggestions first. As should have your other suggestion. --Bob Boberton TF / DW 02:42, 1 June 2009 (BST)