Suggestion:20120408 Headshotted zombies will reapear somewhere else in game

From The Urban Dead Wiki
Jump to navigationJump to search
Stop hand.png Closed
This suggestion has finished voting and has been moved to Peer Rejected.


Suggestion Navigation
Suggestion Portal
Current SuggestionsSuggestions up for VotingClothes Suggestions
Cycling SuggestionsPeer ReviewedUndecidedPeer RejectedHumorous
Suggestion AdviceTopics to Avoid and WhyHelp, Developing and Editing


20120408 Headshotted zombies will reapear somewhere else in game

Tom 08:30, 8 April 2012 (BST)

Suggestion type
Trolling

Suggestion scope
Zombies

Suggestion description
When zombie gets headshotted not much happens for it. For low cost - it raises in full condition (compare with revieved players who are revieved at 30hp). This makes it impossible to deal with trolling zombies that camp single place harassing revieve points and such. Therefore, when zombie gets headshotted its regenerating corpse will be moved far away - as if new zombie entered city. This will make harder to troll and still zombie will be able to carry out its primary task - kill survivors. It'll be even able to return to original place of death (why? its memory faded so that it doesn't remember any survivors and their location) although at the cost of 1-2 days travel. Roleplaying zombies will be unaffected, trolls will be harmed.

The location of reappearance should be either 5 fields around opposite edge of map Or, to prevent overcrowdings of those random field in area 25-35 fields away from place of death. Feature could be purchasable as skill Bury which is advancement from Headshot.

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. like it, zombies will act more like a zombies and not trolls -- Tom 08:32, 8 April 2012 (BST)

Kill Votes

  1. Kill - You've got to be kidding. ~Vsig.png 08:35, 8 April 2012 (UTC)

Spam/Dupe Votes

  1. Did you even read through Frequently Suggested or Suggestions Dos and Do Nots? Yea, I thought not. How about we fuck up survivors by making infections uncurable or supplies actually limited? Maybe then we'll have more zombies in this damn city and make the game more like a zombie apocalypse. Fuck, man, how about Free Running with 10 shotguns and other heavy items leading to instant death or broken limbs? That'll make the game far more realistic then. 'Cause if you ask me, the biggest problem with this game are idiotic survivors like you who whine and complain when zombies make up only 36% of the population. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 09:19, 8 April 2012 (BST)
  2. Spam - blatant violation of at least one of the do's and do nots. DANCEDANCEREVOLUTION (TALK | CONTRIBS) 09:42, 8 April 2012 (BST)
  3. Spam - zombies aren't NPCs, try playing one before making suggestions that change the basic nature of the game. --Karloth Vois ¯\(°_o)/¯ 17:49, 8 April 2012 (BST)
  4. Spam - There are no words. -- Cheese 19:16, 8 April 2012 (BST)
  5. Spam - Teleporting other characters is bad for involuntary triggering of zerg flags alone. And that is just beginning to look at this suggestion. -- Spiderzed 19:28, 8 April 2012 (BST)
  6. Spam - A fail so great I'm actually editing a page besides my own userspace for the first time in over a month.        16:20, 9 April 2012 (BST)