Suggestion talk:20100225 Blood Splatters for Attackers

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From Developing Suggestions

Blood Splatters for Attackers

Timestamp: Enigma179 13:32, 20 February 2010 (UTC)
Type: Flavour/Gameplay (if you care about getting blood on your suit)
Scope: Survivors and Zombies
Description: Simply enough, nowadays if you get shot or clawed or whatever your clothes get covered with super-stylish bloodstains, and you may crack your shades... why not give those bloodstains (no cracked shades, no-one's blood pressure is THAT high...) to the bastard who shot/stabbed/axed/set-you-on-fire/clawed you? Works exactly the same as current clothing damage system except that it applies to the guy who did the attacking too, and he can't get "tattered" "cracked" etc. descriptions from it. I mean, it makes perfect sense, giving someone a faceful of buckshot will get some blood on ya... not to mention axeing (is that a word?) him...

Oh yeah, and please tell me if there's a dupe you've seen, because I'm still rather new, and this seemed too obvious to NOT have occured before...


10:52, 23 February 2010 (UTC)

Alright, this is a few details of the suggestion, I just kept up the rest above because I saw what Iscariot did on the spraypaint discussion below when it was edited...

When you attack someone with your weapon, depending on its type, you will have a different chance of not only causing splatters on your opponent, but yourself:

(I don't know the rates of splattering under the current system but if you somehow do, then tell me and I could adjust the values)
With Firearms (including flare gun): You have a 10% chance of getting an "upgraded" splatter (from clean to blood flecked to bloodstained to bloodsoaked/smeared) on a random part of your body (all parts are equal chance to be hit)
With Blunt Melee Weapons: This applies to the Crowbar, all sporting goods and improvised weapons (all survivor melee weapons except for axe and knife essentially). 30% chance of getting splattered, where assuming you get splattered, you have a 50% chance of getting it on your coat, jacket or shirt, a 30% chance of getting it on your pants or shoes, and a 20% chance of getting it on your hat, neck or face.
With Sharp Melee Weapons: Axe, knife and all zombie attacks. You have a 50% chance of being splattered, and subdivision is as above (50% on torso, 30% on lower body, 20% on head/face).
Exceptions: The newspaper (no, paper cuts are NOT that bad) and the fuel can (it's plastic, it won't make that much blood) will never splatter the attacker, with reasons listed for each of them.

So, how do you like this bit?

Discussion (Blood Splatters for Attackers)

I think that'd work out.. probably better if the description included wether the stains were from attacking or being attacked, if you attacked more than you have been attacked, it reads: "a blood-smeared pair of glasses, a torn and blood-flecked black short-sleeved shirt, a black jacket, a bloodstained pair of black trousers and a blood-flecked pair of black boots from attacking zombies" otherwise, if you have been attacked more than you have attacked, "a blood-smeared pair of glasses, a torn and blood-flecked black short-sleeved shirt, a black jacket, a bloodstained pair of black trousers and a blood-flecked pair of black boots" would make sense.. Gold-star.jpgstar 14:39, 20 February 2010 (UTC)

I totally thought of this a while back but forgot to suggest it. IIRC, as far as people can tell this is already how blood stains work for zombies. And, actually, memory from my Monroevillain, I'm pretty sure killing people can make your clothes bloodstained. If not, then I strongly support this or something like it. ᚱᛁᚹᛖᚾ 15:08, 20 February 2010 (UTC)

agreed (in addtion to what I added ;) )Gold-star.jpgstar 15:31, 20 February 2010 (UTC)

I like this. I don't think it's necessary to add the source, though, just the stains themselves. Nothing to be done! 18:57, 20 February 2010 (UTC)

I enter a mall. I shoot someone across the food court at the limit of my effective range. How much blood is going to fly 25 feet through the air and land on me again? -- To know the face of God is to know madness....Praise knowledge! Mischief! Mayhem! The Rogues Gallery!. <== DDR Approved Editor 00:27, 21 February 2010 (UTC)

Big deal. Just make it apply to melee weapons.--Pesatyel 00:41, 21 February 2010 (UTC)
I enter a mall. I hit someone in the head with a baseball bat. Anatomy 101, how much blood splatter does a fractured skull cause? How much will end up on me? -- To know the face of God is to know madness....Praise knowledge! Mischief! Mayhem! The Rogues Gallery!. <== DDR Approved Editor 00:55, 21 February 2010 (UTC)
Given you are filthy PKer scum I would guess that you smear it all over when you are done with your killing spree :) --Honestmistake 01:07, 21 February 2010 (UTC)
You can apologise for that. I don't run a single PKer. -- To know the face of God is to know madness....Praise knowledge! Mischief! Mayhem! The Rogues Gallery!. <== DDR Approved Editor 01:09, 21 February 2010 (UTC)
You enter the mall and smash some poor soul over the head with a baseball bat as a friendly greeting? Of course you don't.... you do it to try and kill the poor sap and as that poor sap is a players character it makes you a PKer. --Honestmistake 12:31, 21 February 2010 (UTC)
Wait... you're part of the Philosiphe Knights... how are you NOT a Pker? Enigma179 23:02, 21 February 2010 (UTC)
Your two publicly-listed characters are now on my list of people to kill for ignorance. Educate yourself. While some of us may educate individuals at the tip of the our proverbial sword, others choose to use the pen, which is far mightier when wielded correctly. Aichon 23:17, 21 February 2010 (UTC)
Oh shit I knew I should of kept my mouth shut Enigma179 00:24, 22 February 2010 (UTC)
If someone bashes me on the head with said baseball bat, how the hell did I get blood on my shoes? If I'm wearing a sweater and someone shoots my knees, how the hell did my t-shirt get all bloody? You can't argue realistic blood splatters under the current system. And if you hit someone on the head with a baseball bat hard enough, and enough times (as you would need to get more then one home run to score, if you know what I mean) they will have some very large cuts on their head, from which at least some blood will get on you. Same with pretty much every blunt attack weapon in the game. Hell, they might have gotten a splinter from it and that got on ya... And for ranged weapons, it's more fun to give them a birdshot sandwich at close range when you can see their reaction... and what if they ran towards you for some obscure reason? Enigma179 07:18, 21 February 2010 (UTC)
You got blood on your shoes from the loss of muscle control when you died, your bladder emptied taking the blood in your urine from your internal injuries to your feet and shoes. I don't have to argue blood splatter under the current system, all I have to do is point out the false logic in this suggestion which is the advocated change for the game. The fact I can kill someone with blunt force trauma to the abdomen causing massive internal bleeding but no external blood at all demonstrates the rather large hole in this idea. That's before we get into the notion of 'splatter', the venous system doesn't 'spurt' blood, and precise or lucky strikes or cuts can easily result in death with no trauma to the arterial system or with enough inertial force to cause the spray of bodily parts or fluids. -- To know the face of God is to know madness....Praise knowledge! Mischief! Mayhem! The Rogues Gallery!. <== DDR Approved Editor 07:30, 21 February 2010 (UTC)
As technically awesome as your shoe description sounds, I don't think many people think of that as a reason for their shoes being bloody upon being hit with a baseball bat. I think that most people would have the first impression of "Oh this guy obviously was whacked in the kneecaps one too many times". Yes, blood does not splatter, and if it does, it does so because of the physics behind bullets 'n things, but this is a ZOMBIE game, you must remember. I know that the rules say that you can't have unreasonable out-of-genre or fantasy suggestions, but in a virtual world where zombies have taken over (or not, seeing as survivors always outnumber them), who cares about the physics of the circulatory system? Enigma179 07:36, 21 February 2010 (UTC)
A lot of people think that their soul will go and live forever with a man who was nailed to a tree, doesn't make it so. Just because people don't immediately think of reality doesn't make it go away. But to quote you, in a virtual world where zombies have taken over, who cares about where the blood from an attack goes? See how mine is just as valid as yours but means Kevan has to code less? Also, you said this: "why not give those bloodstains (no cracked shades, no-one's blood pressure is THAT high...) to the bastard who shot/stabbed/axed/set-you-on-fire/clawed you?" Why not? Well, because it seems like some pathetic attempt at a karma system where 'good' 'upstanding' people who don't kill others are nice and clean and 'bad' 'evil' people who kill others are dirty and messy. In short, this strikes me as nothing more than an attempt to make PKers change their outfits more often because you don't like being killed. -- To know the face of God is to know madness....Praise knowledge! Mischief! Mayhem! The Rogues Gallery!. <== DDR Approved Editor 08:46, 21 February 2010 (UTC)
That's a good point, but it shouldnt just apply to PK's, as anyone that attacks anything will be covered in blood from its victim, wether you attack other survivors or zombies, the real culprits will be people who attack NOTHING, with their clean clothes and their...their ironed clothes, and gelled hair and, stupid neat things D:<. Thinking back to shaun of the dead, very little blood was actually recoiled back onto him. --Gold-star.jpgstar 09:01, 21 February 2010 (UTC)
Iscariot, PKers can do whatever they like. I don't care... of course, I care a bit when my dedicated survival character dies and I have to go and get revived, but I'm not a trenchie, I don't hunt them down and KOS... in fact for the most part they can kill all they like. I don't post suggestions to penalize their AP or XP or whatever for killing fellow humans. And your karma idea, to be quite frank, is utter bullshit. One can easily get out of bloodied clothes by going into a hotel, just one of many low profile hideouts for PKers. And most PKers I've seen don't give a crap about how much blood they've got on them. Hell, with this implemented it could be a kind of badge of honour. Not to mention that one can get their clothes just as badly bloodied up by being shot at. If I were suggesting a karma blood splatter, I would also propose removing blood from people who got shot at. So take your head out of your ass and stop making assumptions. Please. And yes, you would get just as much blood from attacking those on the opposing side.Enigma179 10:09, 21 February 2010 (UTC)
By gum, you really are concerned that something will sneak through suggestions that isn't quite to your vision. Also, this isn't hitting someone once with a baseball bat, in order to kill someone in this game, you generally need to use multiple shots. One of the most common weapons? A FIRE AXE. If you're going to be a pedant, at least do it right. --Karloth Vois ¯\(°_o)/¯ 17:54, 21 February 2010 (UTC)
Alright, I think that after this discussion talk times out and gets removed, I'll put it up for actual review, because after checking all of the pages listing various previous suggestions, I found nothing close to this. Enigma179 22:55, 21 February 2010 (UTC)

So thus far, the worst think I can think about this idea is that it is serves little purpose besides realism. With your review, make sure you make it clear that it's for realism, so that people don't spaminate it as "pointless, stupid! blah!" and that the chance of a weapon attack splattering your own clothing depends on the weapon. Say, punches and guns, very rare, if never; knives and fire axes, quite likely. Baseball bats and other random blunt weapons, possible. Newspaper, always! Nah, just kidding. --Acidifiers 06:28, 22 February 2010 (UTC)

I dunno, man, those papercuts can be pretty brutal. OnlyKillingZombiesIsRacist 19:54, 22 February 2010 (UTC)

Yarr. Just to jump on the bandwagon here, I'd have to say there would be less blood on the attacker than on the person who just got a faceful of shotgun.--GANG Giles Sednik CAPD 07:40, 23 February 2010 (UTC)

Well, perhaps in the final suggestion it would have a lesser chance of causing stains or even just less blood on the attacker. I'll add in whatever constructive advice has been said here to the top... Enigma 10:31, 23 February 2010 (UTC)

I assume the splatter would only happen when attacking survivors. A zombie's vital fluids would probably be too congealed for this to happen. Chief Seagull talk 14:59, 23 February 2010 (UTC)

I don't know about that, when a zombie is attacked under the current system, it is also splattered itself, so I was thinking that no matter who you attack, you can still get splattered. Enigmatalk 22:05, 23 February 2010 (UTC)

Voting Discussion